Optimize a few more components
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@ -33,13 +33,15 @@ import isArray from 'lodash/isArray';
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import range from 'lodash/range';
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import { DropzoneDialog } from 'material-ui-dropzone';
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import * as React from 'react';
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import isEqual from 'react-fast-compare';
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import { Controller, useForm } from 'react-hook-form';
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import { DeepReadonly } from 'ts-essentials';
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import { isDefined, nameofFactory, noComplete } from '../common';
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import { Board } from '../components/board';
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import { ClipboardButton } from '../components/clipboard';
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import { useServerTime } from '../hooks';
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import { State, StatePlayer, StateTimer, WordPack } from '../protocol';
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import { State, StatePlayer, StateTeams, StateTimer, StateWordList, WordPack } from '../protocol';
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import { teamSpecs } from '../teams';
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export interface Sender {
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@ -58,15 +60,6 @@ export interface Sender {
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changeHideBomb: (HideBomb: boolean) => void;
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}
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export interface GameViewProps {
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roomID: string;
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leave: () => void;
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send: Sender;
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state: State;
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pState: StatePlayer;
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pTeam: number;
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}
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const useCenterStyles = makeStyles((_theme: Theme) =>
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createStyles({
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blink: {
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@ -351,14 +344,29 @@ const useSidebarStyles = makeStyles((_theme: Theme) =>
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})
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);
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const Sidebar = ({ send, state, pState, pTeam }: GameViewProps) => {
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interface SidebarProps {
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send: Sender;
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teams: StateTeams;
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lists: StateWordList[];
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pTeam: number;
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playerID: string;
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version: number;
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timer: StateTimer | undefined | null;
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}
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const Sidebar = React.memo(function Sidebar({
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send,
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teams,
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lists,
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pTeam,
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playerID,
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version,
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timer,
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}: DeepReadonly<SidebarProps>) {
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const classes = useSidebarStyles();
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const theme = useTheme();
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const nameShade = theme.palette.type === 'dark' ? 400 : 600;
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const teams = state.teams;
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const lists = state.lists;
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const wordCount = React.useMemo(
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() =>
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lists.reduce((curr, l) => {
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@ -408,7 +416,7 @@ const Sidebar = ({ send, state, pState, pTeam }: GameViewProps) => {
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gridRow: j + 2,
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gridColumn: i + 1,
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color: teamSpecs[i].hue[nameShade],
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fontStyle: member.playerID === pState.playerID ? 'italic' : undefined,
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fontStyle: member.playerID === playerID ? 'italic' : undefined,
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}}
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>
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{member.spymaster ? `[${member.nickname}]` : member.nickname}
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@ -500,14 +508,15 @@ const Sidebar = ({ send, state, pState, pTeam }: GameViewProps) => {
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</>
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)}
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</div>
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{!isDefined(state.timer) ? null : (
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{!isDefined(timer) ? null : (
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<div style={{ textAlign: 'left', marginTop: '1rem' }}>
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<TimerSlider version={state.version} timer={state.timer} onCommit={send.changeTurnTime} />
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<TimerSlider version={version} timer={timer} onCommit={send.changeTurnTime} />
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</div>
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)}
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</>
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);
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};
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},
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isEqual);
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const Board2 = ({ send, state, pState, pTeam }: GameViewProps) => {
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const myTurn = state.turn === pTeam;
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@ -523,16 +532,44 @@ const Board2 = ({ send, state, pState, pTeam }: GameViewProps) => {
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);
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};
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const Footer = ({ send, state, pState }: GameViewProps) => {
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const end = isDefined(state.winner);
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const useFooterStyles = makeStyles((_theme: Theme) =>
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createStyles({
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root: {
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display: 'flex',
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justifyContent: 'space-between',
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alignContent: 'flex-start',
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flexWrap: 'wrap',
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},
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left: {
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display: 'flex',
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alignContent: 'flex-start',
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flexWrap: 'wrap',
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},
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leftButton: {
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marginBottom: '0.5rem',
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marginRight: '0.5rem',
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},
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})
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);
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interface FooterProps {
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send: Sender;
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end: boolean;
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spymaster: boolean;
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hideBomb: boolean;
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hasTimer: boolean;
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}
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const Footer = React.memo(function Footer({ send, end, spymaster, hideBomb, hasTimer }: FooterProps) {
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const classes = useFooterStyles();
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return (
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<div style={{ display: 'flex', justifyContent: 'space-between', alignContent: 'flex-start', flexWrap: 'wrap' }}>
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<div style={{ display: 'flex', alignContent: 'flex-start', flexWrap: 'wrap' }}>
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<ButtonGroup variant="outlined" style={{ marginBottom: '0.5rem', marginRight: '0.5rem' }}>
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<div className={classes.root}>
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<div className={classes.left}>
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<ButtonGroup variant="outlined" className={classes.leftButton}>
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<Button
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type="button"
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variant={pState.spymaster ? undefined : 'contained'}
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variant={spymaster ? undefined : 'contained'}
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onClick={() => send.changeRole(false)}
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startIcon={<Search />}
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disabled={end}
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@ -541,7 +578,7 @@ const Footer = ({ send, state, pState }: GameViewProps) => {
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</Button>
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<Button
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type="button"
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variant={pState.spymaster ? 'contained' : undefined}
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variant={spymaster ? 'contained' : undefined}
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onClick={() => send.changeRole(true)}
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startIcon={<Person />}
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disabled={end}
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@ -549,10 +586,10 @@ const Footer = ({ send, state, pState }: GameViewProps) => {
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Spymaster
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</Button>
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</ButtonGroup>
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<ButtonGroup variant="outlined" style={{ marginBottom: '0.5rem', marginRight: '0.5rem' }}>
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<ButtonGroup variant="outlined" className={classes.leftButton}>
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<Button
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type="button"
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variant={state.hideBomb ? undefined : 'contained'}
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variant={hideBomb ? undefined : 'contained'}
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onClick={() => send.changeHideBomb(false)}
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startIcon={<Visibility />}
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>
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@ -560,24 +597,24 @@ const Footer = ({ send, state, pState }: GameViewProps) => {
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</Button>
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<Button
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type="button"
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variant={state.hideBomb ? 'contained' : undefined}
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variant={hideBomb ? 'contained' : undefined}
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onClick={() => send.changeHideBomb(true)}
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startIcon={<VisibilityOff />}
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>
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Hide bomb
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</Button>
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</ButtonGroup>
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<ButtonGroup variant="outlined" style={{ marginBottom: '0.5rem', marginRight: '0.5rem' }}>
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<ButtonGroup variant="outlined" className={classes.leftButton}>
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<Button
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type="button"
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variant={isDefined(state.timer) ? undefined : 'contained'}
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variant={hasTimer ? undefined : 'contained'}
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onClick={() => send.changeTurnMode(false)}
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>
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<TimerOff />
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</Button>
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<Button
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type="button"
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variant={isDefined(state.timer) ? 'contained' : undefined}
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variant={hasTimer ? 'contained' : undefined}
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onClick={() => send.changeTurnMode(true)}
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>
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<Timer />
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@ -597,7 +634,7 @@ const Footer = ({ send, state, pState }: GameViewProps) => {
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</div>
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</div>
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);
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};
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}, isEqual);
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const useStyles = makeStyles((theme: Theme) =>
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createStyles({
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@ -650,8 +687,18 @@ const useStyles = makeStyles((theme: Theme) =>
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})
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);
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export const GameView = (props: GameViewProps) => {
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export interface GameViewProps {
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roomID: string;
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leave: () => void;
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send: Sender;
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state: State;
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pState: StatePlayer;
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pTeam: number;
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}
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export const GameView = (props: DeepReadonly<GameViewProps>) => {
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const classes = useStyles();
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const end = isDefined(props.state.winner);
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return (
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<div className={classes.root}>
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@ -673,10 +720,24 @@ export const GameView = (props: GameViewProps) => {
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<Board2 {...props} />
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</div>
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<div className={classes.footer}>
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<Footer {...props} />
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<Footer
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send={props.send}
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end={end}
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spymaster={props.pState.spymaster}
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hideBomb={props.state.hideBomb}
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hasTimer={isDefined(props.state.timer)}
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/>
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</div>
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<div className={classes.sidebar}>
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<Sidebar {...props} />
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<Sidebar
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send={props.send}
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teams={props.state.teams}
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lists={props.state.lists}
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pTeam={props.pTeam}
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playerID={props.pState.playerID}
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version={props.state.version}
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timer={props.state.timer}
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/>
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</div>
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</div>
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</div>
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@ -123,6 +123,14 @@ const StateTimer = myzod.object({
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turnEnd: myzod.date(),
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});
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export type StateWordList = DeepReadonly<Infer<typeof StateWordList>>;
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const StateWordList = myzod.object({
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name: myzod.string(),
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count: myzod.number(),
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custom: myzod.boolean(),
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enabled: myzod.boolean(),
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});
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export type State = DeepReadonly<Infer<typeof State>>;
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export const State = myzod.object({
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version: myzod.number(),
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@ -131,14 +139,7 @@ export const State = myzod.object({
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winner: myzod.number().optional().nullable(),
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board: StateBoard,
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wordsLeft: myzod.array(myzod.number()),
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lists: myzod.array(
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myzod.object({
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name: myzod.string(),
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count: myzod.number(),
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custom: myzod.boolean(),
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enabled: myzod.boolean(),
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})
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),
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lists: myzod.array(StateWordList),
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timer: StateTimer.optional().nullable(),
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hideBomb: myzod.boolean(),
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});
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