Use new ctxjoin library to join to room context
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parent
11fb5f52ab
commit
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1
go.mod
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go.mod
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@ -12,6 +12,7 @@ require (
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github.com/prometheus/client_golang v1.6.0
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github.com/speps/go-hashids v2.0.0+incompatible
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github.com/tomwright/queryparam/v4 v4.1.0
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github.com/zikaeroh/ctxjoin v0.0.0-20200613235025-e3d47af29310
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go.uber.org/atomic v1.6.0
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golang.org/x/sync v0.0.0-20200317015054-43a5402ce75a
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gotest.tools/v3 v3.0.2
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2
go.sum
2
go.sum
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@ -133,6 +133,8 @@ github.com/ugorji/go v1.1.7 h1:/68gy2h+1mWMrwZFeD1kQialdSzAb432dtpeJ42ovdo=
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github.com/ugorji/go v1.1.7/go.mod h1:kZn38zHttfInRq0xu/PH0az30d+z6vm202qpg1oXVMw=
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github.com/ugorji/go/codec v1.1.7 h1:2SvQaVZ1ouYrrKKwoSk2pzd4A9evlKJb9oTL+OaLUSs=
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github.com/ugorji/go/codec v1.1.7/go.mod h1:Ax+UKWsSmolVDwsd+7N3ZtXu+yMGCf907BLYF3GoBXY=
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github.com/zikaeroh/ctxjoin v0.0.0-20200613235025-e3d47af29310 h1:nzMukvhYHxWxiSNaa0J7E5Wx9XPEh5K3GtVjcF3yWdM=
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github.com/zikaeroh/ctxjoin v0.0.0-20200613235025-e3d47af29310/go.mod h1:bR1HcUSJKqE19Z24xgoSc1nMAbWr+P0nuhzx2kYJv8M=
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github.com/zikaeroh/pkger v0.17.1-0.20200604025301-dceb832975ba h1:t0aP/yT6220rbPXYRf4ASwgWkynUvy+SGQqR6jNzutc=
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github.com/zikaeroh/pkger v0.17.1-0.20200604025301-dceb832975ba/go.mod h1:0JoVlrol20BSywW79rN3kdFFsE5xYM+rSCQDXbLhiuI=
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go.uber.org/atomic v1.6.0 h1:Ezj3JGmsOnG1MoRWQkPBsKLe9DwWD9QeXzTRzzldNVk=
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@ -12,6 +12,7 @@ import (
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"github.com/speps/go-hashids"
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"github.com/zikaeroh/codies/internal/game"
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"github.com/zikaeroh/codies/internal/protocol"
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"github.com/zikaeroh/ctxjoin"
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"go.uber.org/atomic"
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"golang.org/x/sync/errgroup"
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"nhooyr.io/websocket"
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@ -222,7 +223,10 @@ type Room struct {
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type noteSender func(protocol.ServerNote)
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func (r *Room) HandleConn(playerID uuid.UUID, nickname string, c *websocket.Conn) {
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func (r *Room) HandleConn(ctx context.Context, playerID uuid.UUID, nickname string, c *websocket.Conn) {
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ctx, cancel := ctxjoin.AddCancel(ctx, r.ctx)
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defer cancel()
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metricClients.Inc()
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defer metricClients.Dec()
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@ -235,7 +239,7 @@ func (r *Room) HandleConn(playerID uuid.UUID, nickname string, c *websocket.Conn
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}()
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defer c.Close(websocket.StatusGoingAway, "going away")
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g, ctx := errgroup.WithContext(r.ctx)
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g, ctx := errgroup.WithContext(ctx)
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r.mu.Lock()
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r.players[playerID] = func(s protocol.ServerNote) {
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