some stuff
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const STAR_COLOR = 'white';
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const STAR_SIZE = 4;
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const STAR_MIN_SCALE = 0.2;
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const OVERFLOW_THRESHOLD = 50;
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const STAR_COUNT = ( window.innerWidth + window.innerHeight ) / 8;
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const canvas = document.querySelector( 'canvas' ),
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      context = canvas.getContext( '2d' );
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let scale = 1, // device pixel ratio
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    width,
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    height;
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let stars = [];
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let pointerX,
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    pointerY;
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let velocity = { x: 0, y: 0, tx: 0, ty: 0, z: 0.0015 };
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let touchInput = false;
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generate();
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resize();
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step();
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window.onresize = resize;
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/* Mouse moving functionality
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canvas.onmousemove = onMouseMove;
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canvas.ontouchmove = onTouchMove;
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canvas.ontouchend = onMouseLeave;
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document.onmouseleave = onMouseLeave;
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*/
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function generate() {
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   for( let i = 0; i < STAR_COUNT; i++ ) {
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    stars.push({
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      x: 0,
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      y: 0,
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      z: STAR_MIN_SCALE + Math.random() * ( 1 - STAR_MIN_SCALE )
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    });
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   }
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}
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function placeStar( star ) {
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  star.x = Math.random() * width;
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  star.y = Math.random() * height;
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}
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function recycleStar( star ) {
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  let direction = 'z';
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  let vx = Math.abs( velocity.x ),
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	    vy = Math.abs( velocity.y );
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  if( vx > 1 || vy > 1 ) {
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    let axis;
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    if( vx > vy ) {
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      axis = Math.random() < vx / ( vx + vy ) ? 'h' : 'v';
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    }
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    else {
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      axis = Math.random() < vy / ( vx + vy ) ? 'v' : 'h';
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    }
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    if( axis === 'h' ) {
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      direction = velocity.x > 0 ? 'l' : 'r';
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    }
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    else {
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      direction = velocity.y > 0 ? 't' : 'b';
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    }
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  }
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  star.z = STAR_MIN_SCALE + Math.random() * ( 1 - STAR_MIN_SCALE );
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  if( direction === 'z' ) {
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    star.z = 0.1;
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    star.x = Math.random() * width;
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    star.y = Math.random() * height;
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  }
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  else if( direction === 'l' ) {
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    star.x = -OVERFLOW_THRESHOLD;
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    star.y = height * Math.random();
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  }
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  else if( direction === 'r' ) {
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    star.x = width + OVERFLOW_THRESHOLD;
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    star.y = height * Math.random();
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  }
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  else if( direction === 't' ) {
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    star.x = width * Math.random();
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    star.y = -OVERFLOW_THRESHOLD;
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  }
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  else if( direction === 'b' ) {
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    star.x = width * Math.random();
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    star.y = height + OVERFLOW_THRESHOLD;
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  }
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}
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function resize() {
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  scale = window.devicePixelRatio || 1;
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  width = window.innerWidth * scale;
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  height = window.innerHeight * scale;
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  canvas.width = width;
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  canvas.height = height;
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  stars.forEach( placeStar );
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}
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function step() {
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  context.clearRect( 0, 0, width, height );
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  update();
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  render();
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  requestAnimationFrame( step );
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}
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function update() {
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  velocity.tx *= 0.96;
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  velocity.ty *= 0.96;
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  velocity.x += ( velocity.tx - velocity.x ) * 0.8;
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  velocity.y += ( velocity.ty - velocity.y ) * 0.8;
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  stars.forEach( ( star ) => {
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    star.x += velocity.x * star.z;
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    star.y += velocity.y * star.z;
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    star.x += ( star.x - width/2 ) * velocity.z * star.z;
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    star.y += ( star.y - height/2 ) * velocity.z * star.z;
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    star.z += velocity.z;
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    // recycle when out of bounds
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    if( star.x < -OVERFLOW_THRESHOLD || star.x > width + OVERFLOW_THRESHOLD || star.y < -OVERFLOW_THRESHOLD || star.y > height + OVERFLOW_THRESHOLD ) {
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      recycleStar( star );
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    }
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  } );
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}
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function render() {
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  stars.forEach( ( star ) => {
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    context.beginPath();
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    context.lineCap = 'round';
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    context.lineWidth = STAR_SIZE * star.z * scale;
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    context.globalAlpha = 0.5 + 0.5*Math.random();
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    context.strokeStyle = STAR_COLOR;
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    context.beginPath();
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    context.moveTo( star.x, star.y );
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    var tailX = velocity.x * 2,
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        tailY = velocity.y * 2;
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    // stroke() wont work on an invisible line
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    if( Math.abs( tailX ) < 0.1 ) tailX = 0.5;
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    if( Math.abs( tailY ) < 0.1 ) tailY = 0.5;
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    context.lineTo( star.x + tailX, star.y + tailY );
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    context.stroke();
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  } );
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}
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function movePointer( x, y ) {
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  if( typeof pointerX === 'number' && typeof pointerY === 'number' ) {
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    let ox = x - pointerX,
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        oy = y - pointerY;
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    velocity.tx = velocity.tx + ( ox / 8*scale ) * ( touchInput ? 1 : -1);
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    velocity.ty = velocity.ty + ( oy / 8*scale ) * ( touchInput ? 1 : -1 );
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  }
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  pointerX = x;
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  pointerY = y;
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}
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function onMouseMove( event ) {
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  touchInput = false;
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  movePointer( event.clientX, event.clientY );
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}
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function onTouchMove( event ) {
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  touchInput = true;
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  movePointer( event.touches[0].clientX, event.touches[0].clientY, true );
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  event.preventDefault();
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}
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function onMouseLeave() {
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  pointerX = null;
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  pointerY = null;
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}
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			@ -0,0 +1,18 @@
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<!DOCTYPE html>
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<html>
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    <head>
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        <title>Linux Club Official</title>
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    </head>
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    <body>
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        <canvas>BG NOT SUPPORTED</canvas>
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        <div align="center"> 
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            <h1>Linux Club 😎</h1> 
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            <h5>The superior OS</h5>
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            <a href="https://imgflip.com/i/697bub"><img src="https://i.imgflip.com/697bub.jpg" title="made at imgflip.com"/></a><div><a href="https://imgflip.com/memegenerator"></a></div>
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        </div>
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    </body>
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    <script src="./bg.js"></script>
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    <script src="./index.js"></script>
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    <link rel="stylesheet" href="./style.css">
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</html>
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			@ -0,0 +1,21 @@
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body {
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  background-color: rgb(25, 25, 25);
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  font-family: 'Roboto Mono', monospace;
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  color: white;
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}
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h1 {
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    font-size: calc(60px + 1vw);
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}
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h5 {
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    font-size: calc(5px + 0.5vw);
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}
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canvas {
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  position: fixed;
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  width: 100%;
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  height: 100%;
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}
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@import url('https://fonts.googleapis.com/css2?family=Roboto+Mono:wght@300&display=swap');
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