package main import ( "flag" "fmt" "log" "time" hkex "blitter.com/herradurakex" ) // Demo of a simple server that listens and spawns goroutines for each // connecting client. Note this code is identical to standard tcp // server code, save for declaring 'hkex' rather than 'net' // Listener and Conns. The KEx and encrypt/decrypt is done within the type. // Compare to 'serverp.go' in this directory to see the equivalence. func main() { var laddr string flag.StringVar(&laddr, "l", ":2000", "interface[:port] to listen") flag.Parse() // Listen on TCP port 2000 on all available unicast and // anycast IP addresses of the local system. l, err := hkex.Listen("tcp", laddr) if err != nil { log.Fatal(err) } defer l.Close() fmt.Println("Serving on", laddr) for { // Wait for a connection. conn, err := l.Accept() if err != nil { log.Fatal(err) } fmt.Println("Accepted client") // Handle the connection in a new goroutine. // The loop then returns to accepting, so that // multiple connections may be served concurrently. go func(c hkex.Conn) (e error) { ch := make(chan []byte) chN := 0 eCh := make(chan error) // Start a goroutine to read from our net connection go func(ch chan []byte, eCh chan error) { for { // try to read the data data := make([]byte, 512) chN, err = c.Read(data) if err != nil { // send an error if it's encountered eCh <- err return } // send data if we read some. ch <- data[0:chN] } }(ch, eCh) ticker := time.Tick(time.Second / 100) Term: // continuously read from the connection for { select { // This case means we recieved data on the connection case data := <-ch: // Do something with the data fmt.Printf("Client sent %+v\n", data[0:chN]) //fmt.Printf("Client sent %s\n", string(data)) // This case means we got an error and the goroutine has finished case err := <-eCh: // handle our error then exit for loop if err.Error() == "EOF" { fmt.Printf("[Client disconnected]\n") } else { fmt.Printf("Error reading client data! (%+v)\n", err) } break Term // This will timeout on the read. case <-ticker: // do nothing? this is just so we can time out if we need to. // you probably don't even need to have this here unless you want // do something specifically on the timeout. } } // Shut down the connection. c.Close() return }(conn) } }