diff --git a/include/factory.hpp b/include/factory.hpp index 7eed15a5..853e6b09 100644 --- a/include/factory.hpp +++ b/include/factory.hpp @@ -38,7 +38,7 @@ #include "modules/pulseaudio.hpp" #endif #ifdef HAVE_LIBMPDCLIENT -#include "modules/mpd.hpp" +#include "modules/mpd/mpd.hpp" #endif #ifdef HAVE_LIBSNDIO #include "modules/sndio.hpp" diff --git a/include/modules/mpd.hpp b/include/modules/mpd.hpp deleted file mode 100644 index d08b28b2..00000000 --- a/include/modules/mpd.hpp +++ /dev/null @@ -1,74 +0,0 @@ -#pragma once - -#include -#include -#include -#include -#include "ALabel.hpp" - -namespace waybar::modules { - -class MPD : public ALabel { - public: - MPD(const std::string&, const Json::Value&); - auto update() -> void; - - private: - std::thread periodic_updater(); - std::string getTag(mpd_tag_type type, unsigned idx = 0); - void setLabel(); - std::string getStateIcon(); - std::string getOptionIcon(std::string optionName, bool activated); - - std::thread event_listener(); - - // Assumes `connection_lock_` is locked - void tryConnect(); - // If checking errors on the main connection, make sure to lock it using - // `connection_lock_` before calling checkErrors - void checkErrors(mpd_connection* conn); - - // Assumes `connection_lock_` is locked - void fetchState(); - void waitForEvent(); - - bool handlePlayPause(GdkEventButton* const&); - - bool stopped(); - bool playing(); - bool paused(); - - const std::string module_name_; - - using unique_connection = std::unique_ptr; - using unique_status = std::unique_ptr; - using unique_song = std::unique_ptr; - - // Not using unique_ptr since we don't manage the pointer - // (It's either nullptr, or from the config) - const char* server_; - const unsigned port_; - - unsigned timeout_; - - // We need a mutex here because we can trigger updates from multiple thread: - // the event based updates, the periodic updates needed for the elapsed time, - // and the click play/pause feature - std::mutex connection_lock_; - unique_connection connection_; - // The alternate connection will be used to wait for events: since it will - // be blocking (idle) we can't send commands via this connection - // - // No lock since only used in the event listener thread - unique_connection alternate_connection_; - - // Protect them using the `connection_lock_` - unique_status status_; - mpd_state state_; - unique_song song_; - - // To make sure the previous periodic_updater stops before creating a new one - std::mutex periodic_lock_; -}; - -} // namespace waybar::modules diff --git a/include/modules/mpd/mpd.hpp b/include/modules/mpd/mpd.hpp new file mode 100644 index 00000000..0fc1ce99 --- /dev/null +++ b/include/modules/mpd/mpd.hpp @@ -0,0 +1,67 @@ +#pragma once + +#include +#include +#include + +#include +#include + +#include "ALabel.hpp" +#include "modules/mpd/state.hpp" + +namespace waybar::modules { + +class MPD : public ALabel { + friend class detail::Context; + + // State machine + detail::Context context_{this}; + + const std::string module_name_; + + // Not using unique_ptr since we don't manage the pointer + // (It's either nullptr, or from the config) + const char* server_; + const unsigned port_; + const std::string password_; + + unsigned timeout_; + + detail::unique_connection connection_; + + detail::unique_status status_; + mpd_state state_; + detail::unique_song song_; + + public: + MPD(const std::string&, const Json::Value&); + virtual ~MPD() noexcept = default; + auto update() -> void; + + private: + std::string getTag(mpd_tag_type type, unsigned idx = 0) const; + void setLabel(); + std::string getStateIcon() const; + std::string getOptionIcon(std::string optionName, bool activated) const; + + // GUI-side methods + bool handlePlayPause(GdkEventButton* const&); + void emit() { dp.emit(); } + + // MPD-side, Non-GUI methods. + void tryConnect(); + void checkErrors(mpd_connection* conn); + void fetchState(); + void queryMPD(); + + inline bool stopped() const { return connection_ && state_ == MPD_STATE_STOP; } + inline bool playing() const { return connection_ && state_ == MPD_STATE_PLAY; } + inline bool paused() const { return connection_ && state_ == MPD_STATE_PAUSE; } +}; + +#if !defined(MPD_NOINLINE) +#include "modules/mpd/state.inl.hpp" +#endif + +} // namespace waybar::modules diff --git a/include/modules/mpd/state.hpp b/include/modules/mpd/state.hpp new file mode 100644 index 00000000..3b181598 --- /dev/null +++ b/include/modules/mpd/state.hpp @@ -0,0 +1,217 @@ +#pragma once + +#include +#include +#include + +#include +#include + +#include "ALabel.hpp" + +namespace waybar::modules { +class MPD; +} // namespace waybar::modules + +namespace waybar::modules::detail { + +using unique_connection = std::unique_ptr; +using unique_status = std::unique_ptr; +using unique_song = std::unique_ptr; + +class Context; + +/// This state machine loosely follows a non-hierarchical, statechart +/// pattern, and includes ENTRY and EXIT actions. +/// +/// The State class is the base class for all other states. The +/// entry and exit methods are automatically called when entering +/// into a new state and exiting from the current state. This +/// includes initially entering (Disconnected class) and exiting +/// Waybar. +/// +/// The following nested "top-level" states are represented: +/// 1. Idle - await notification of MPD activity. +/// 2. All Non-Idle states: +/// 1. Playing - An active song is producing audio output. +/// 2. Paused - The current song is paused. +/// 3. Stopped - No song is actively playing. +/// 3. Disconnected - periodically attempt MPD (re-)connection. +/// +/// NOTE: Since this statechart is non-hierarchical, the above +/// states are flattened into a set. + +class State { + public: + virtual ~State() noexcept = default; + + virtual void entry() noexcept { spdlog::debug("mpd: ignore entry action"); } + virtual void exit() noexcept { spdlog::debug("mpd: ignore exit action"); } + + virtual void play() { spdlog::debug("mpd: ignore play state transition"); } + virtual void stop() { spdlog::debug("mpd: ignore stop state transition"); } + virtual void pause() { spdlog::debug("mpd: ignore pause state transition"); } + + /// Request state update the GUI. + virtual void update() noexcept { spdlog::debug("mpd: ignoring update method request"); } +}; + +class Idle : public State { + Context* const ctx_; + sigc::connection idle_connection_; + + public: + Idle(Context* const ctx) : ctx_{ctx} {} + virtual ~Idle() noexcept { this->exit(); }; + + void entry() noexcept override; + void exit() noexcept override; + + void play() override; + void stop() override; + void pause() override; + void update() noexcept override; + + private: + Idle(const Idle&) = delete; + Idle& operator=(const Idle&) = delete; + + bool on_io(Glib::IOCondition const&); +}; + +class Playing : public State { + Context* const ctx_; + sigc::connection timer_connection_; + + public: + Playing(Context* const ctx) : ctx_{ctx} {} + virtual ~Playing() noexcept { this->exit(); } + + void entry() noexcept override; + void exit() noexcept override; + + void pause() override; + void stop() override; + void update() noexcept override; + + private: + Playing(Playing const&) = delete; + Playing& operator=(Playing const&) = delete; + + bool on_timer(); +}; + +class Paused : public State { + Context* const ctx_; + sigc::connection timer_connection_; + + public: + Paused(Context* const ctx) : ctx_{ctx} {} + virtual ~Paused() noexcept { this->exit(); } + + void entry() noexcept override; + void exit() noexcept override; + + void play() override; + void stop() override; + void update() noexcept override; + + private: + Paused(Paused const&) = delete; + Paused& operator=(Paused const&) = delete; + + bool on_timer(); +}; + +class Stopped : public State { + Context* const ctx_; + sigc::connection timer_connection_; + + public: + Stopped(Context* const ctx) : ctx_{ctx} {} + virtual ~Stopped() noexcept { this->exit(); } + + void entry() noexcept override; + void exit() noexcept override; + + void play() override; + void pause() override; + void update() noexcept override; + + private: + Stopped(Stopped const&) = delete; + Stopped& operator=(Stopped const&) = delete; + + bool on_timer(); +}; + +class Disconnected : public State { + Context* const ctx_; + sigc::connection timer_connection_; + + public: + Disconnected(Context* const ctx) : ctx_{ctx} {} + virtual ~Disconnected() noexcept { this->exit(); } + + void entry() noexcept override; + void exit() noexcept override; + + void update() noexcept override; + + private: + Disconnected(Disconnected const&) = delete; + Disconnected& operator=(Disconnected const&) = delete; + + void arm_timer(int interval) noexcept; + void disarm_timer() noexcept; + + bool on_timer(); +}; + +class Context { + std::unique_ptr state_; + waybar::modules::MPD* mpd_module_; + + friend class State; + friend class Playing; + friend class Paused; + friend class Stopped; + friend class Disconnected; + friend class Idle; + + protected: + void setState(std::unique_ptr&& new_state) noexcept { + if (state_.get() != nullptr) { + state_->exit(); + } + state_ = std::move(new_state); + state_->entry(); + } + + bool is_connected() const; + bool is_playing() const; + bool is_paused() const; + bool is_stopped() const; + constexpr std::size_t interval() const; + void tryConnect() const; + void checkErrors(mpd_connection*) const; + void do_update(); + void queryMPD() const; + void fetchState() const; + constexpr mpd_state state() const; + void emit() const; + [[nodiscard]] unique_connection& connection(); + + public: + explicit Context(waybar::modules::MPD* const mpd_module) + : state_{std::make_unique(this)}, mpd_module_{mpd_module} { + state_->entry(); + } + + void play() { state_->play(); } + void stop() { state_->stop(); } + void pause() { state_->pause(); } + void update() noexcept { state_->update(); } +}; + +} // namespace waybar::modules::detail diff --git a/include/modules/mpd/state.inl.hpp b/include/modules/mpd/state.inl.hpp new file mode 100644 index 00000000..0d83b0b3 --- /dev/null +++ b/include/modules/mpd/state.inl.hpp @@ -0,0 +1,24 @@ +#pragma once + +namespace detail { + +inline bool Context::is_connected() const { return mpd_module_->connection_ != nullptr; } +inline bool Context::is_playing() const { return mpd_module_->playing(); } +inline bool Context::is_paused() const { return mpd_module_->paused(); } +inline bool Context::is_stopped() const { return mpd_module_->stopped(); } + +constexpr inline std::size_t Context::interval() const { return mpd_module_->interval_.count(); } +inline void Context::tryConnect() const { mpd_module_->tryConnect(); } +inline unique_connection& Context::connection() { return mpd_module_->connection_; } +constexpr inline mpd_state Context::state() const { return mpd_module_->state_; } + +inline void Context::do_update() { + mpd_module_->setLabel(); +} + +inline void Context::checkErrors(mpd_connection* conn) const { mpd_module_->checkErrors(conn); } +inline void Context::queryMPD() const { mpd_module_->queryMPD(); } +inline void Context::fetchState() const { mpd_module_->fetchState(); } +inline void Context::emit() const { mpd_module_->emit(); } + +} // namespace detail diff --git a/man/waybar-mpd.5.scd b/man/waybar-mpd.5.scd index e8105deb..8c33c624 100644 --- a/man/waybar-mpd.5.scd +++ b/man/waybar-mpd.5.scd @@ -20,6 +20,10 @@ Addressed by *mpd* typeof: integer ++ The port MPD listens to. If empty, use the default port. +*password*: ++ + typeof: string ++ + The password required to connect to the MPD server. If empty, no password is sent to MPD. + *interval*: ++ typeof: integer++ default: 5 ++ diff --git a/meson.build b/meson.build index e563de07..7f4ffaca 100644 --- a/meson.build +++ b/meson.build @@ -214,7 +214,8 @@ endif if libmpdclient.found() add_project_arguments('-DHAVE_LIBMPDCLIENT', language: 'cpp') - src_files += 'src/modules/mpd.cpp' + src_files += 'src/modules/mpd/mpd.cpp' + src_files += 'src/modules/mpd/state.cpp' endif if gtk_layer_shell.found() diff --git a/src/modules/mpd.cpp b/src/modules/mpd/mpd.cpp similarity index 73% rename from src/modules/mpd.cpp rename to src/modules/mpd/mpd.cpp index 26878b11..6dc24e73 100644 --- a/src/modules/mpd.cpp +++ b/src/modules/mpd/mpd.cpp @@ -1,16 +1,23 @@ -#include "modules/mpd.hpp" +#include "modules/mpd/mpd.hpp" #include #include +#include "modules/mpd/state.hpp" +#if defined(MPD_NOINLINE) +namespace waybar::modules { +#include "modules/mpd/state.inl.hpp" +} // namespace waybar::modules +#endif + waybar::modules::MPD::MPD(const std::string& id, const Json::Value& config) : ALabel(config, "mpd", id, "{album} - {artist} - {title}", 5), module_name_(id.empty() ? "mpd" : "mpd#" + id), server_(nullptr), port_(config_["port"].isUInt() ? config["port"].asUInt() : 0), + password_(config_["password"].empty() ? "" : config_["password"].asString()), timeout_(config_["timeout"].isUInt() ? config_["timeout"].asUInt() * 1'000 : 30'000), connection_(nullptr, &mpd_connection_free), - alternate_connection_(nullptr, &mpd_connection_free), status_(nullptr, &mpd_status_free), song_(nullptr, &mpd_song_free) { if (!config_["port"].isNull() && !config_["port"].isUInt()) { @@ -28,73 +35,33 @@ waybar::modules::MPD::MPD(const std::string& id, const Json::Value& config) server_ = config["server"].asCString(); } - event_listener().detach(); - event_box_.add_events(Gdk::BUTTON_PRESS_MASK); event_box_.signal_button_press_event().connect(sigc::mem_fun(*this, &MPD::handlePlayPause)); } auto waybar::modules::MPD::update() -> void { - std::lock_guard guard(connection_lock_); - tryConnect(); - - if (connection_ != nullptr) { - try { - bool wasPlaying = playing(); - if(!wasPlaying) { - // Wait until the periodic_updater has stopped - std::lock_guard periodic_guard(periodic_lock_); - } - fetchState(); - if (!wasPlaying && playing()) { - periodic_updater().detach(); - } - } catch (const std::exception& e) { - spdlog::error("{}: {}", module_name_, e.what()); - state_ = MPD_STATE_UNKNOWN; - } - } - - setLabel(); + context_.update(); // Call parent update ALabel::update(); } -std::thread waybar::modules::MPD::event_listener() { - return std::thread([this] { - while (true) { - try { - if (connection_ == nullptr) { - // Retry periodically if no connection - dp.emit(); - std::this_thread::sleep_for(interval_); - } else { - waitForEvent(); - dp.emit(); - } - } catch (const std::exception& e) { - if (strcmp(e.what(), "Connection to MPD closed") == 0) { - spdlog::debug("{}: {}", module_name_, e.what()); - } else { - spdlog::warn("{}: {}", module_name_, e.what()); - } - } +void waybar::modules::MPD::queryMPD() { + if (connection_ != nullptr) { + spdlog::debug("{}: fetching state information", module_name_); + try { + fetchState(); + spdlog::debug("{}: fetch complete", module_name_); + } catch (std::exception const& e) { + spdlog::error("{}: {}", module_name_, e.what()); + state_ = MPD_STATE_UNKNOWN; } - }); + + dp.emit(); + } } -std::thread waybar::modules::MPD::periodic_updater() { - return std::thread([this] { - std::lock_guard guard(periodic_lock_); - while (connection_ != nullptr && playing()) { - dp.emit(); - std::this_thread::sleep_for(std::chrono::seconds(1)); - } - }); -} - -std::string waybar::modules::MPD::getTag(mpd_tag_type type, unsigned idx) { +std::string waybar::modules::MPD::getTag(mpd_tag_type type, unsigned idx) const { std::string result = config_["unknown-tag"].isString() ? config_["unknown-tag"].asString() : "N/A"; const char* tag = mpd_song_get_tag(song_.get(), type, idx); @@ -133,7 +100,7 @@ void waybar::modules::MPD::setLabel() { auto format = format_; std::string artist, album_artist, album, title, date; - int song_pos, queue_length; + int song_pos, queue_length; std::chrono::seconds elapsedTime, totalTime; std::string stateIcon = ""; @@ -149,8 +116,8 @@ void waybar::modules::MPD::setLabel() { label_.get_style_context()->add_class("playing"); label_.get_style_context()->remove_class("paused"); } else if (paused()) { - format = - config_["format-paused"].isString() ? config_["format-paused"].asString() : config_["format"].asString(); + format = config_["format-paused"].isString() ? config_["format-paused"].asString() + : config_["format"].asString(); label_.get_style_context()->add_class("paused"); label_.get_style_context()->remove_class("playing"); } @@ -216,7 +183,7 @@ void waybar::modules::MPD::setLabel() { } } -std::string waybar::modules::MPD::getStateIcon() { +std::string waybar::modules::MPD::getStateIcon() const { if (!config_["state-icons"].isObject()) { return ""; } @@ -238,7 +205,7 @@ std::string waybar::modules::MPD::getStateIcon() { } } -std::string waybar::modules::MPD::getOptionIcon(std::string optionName, bool activated) { +std::string waybar::modules::MPD::getOptionIcon(std::string optionName, bool activated) const { if (!config_[optionName + "-icons"].isObject()) { return ""; } @@ -261,25 +228,30 @@ void waybar::modules::MPD::tryConnect() { } connection_ = - unique_connection(mpd_connection_new(server_, port_, timeout_), &mpd_connection_free); + detail::unique_connection(mpd_connection_new(server_, port_, timeout_), &mpd_connection_free); - alternate_connection_ = - unique_connection(mpd_connection_new(server_, port_, timeout_), &mpd_connection_free); - - if (connection_ == nullptr || alternate_connection_ == nullptr) { + if (connection_ == nullptr) { spdlog::error("{}: Failed to connect to MPD", module_name_); connection_.reset(); - alternate_connection_.reset(); return; } try { checkErrors(connection_.get()); spdlog::debug("{}: Connected to MPD", module_name_); + + if (!password_.empty()) { + bool res = mpd_run_password(connection_.get(), password_.c_str()); + if (!res) { + spdlog::error("{}: Wrong MPD password", module_name_); + connection_.reset(); + return; + } + checkErrors(connection_.get()); + } } catch (std::runtime_error& e) { spdlog::error("{}: Failed to connect to MPD: {}", module_name_, e.what()); connection_.reset(); - alternate_connection_.reset(); } } @@ -292,7 +264,6 @@ void waybar::modules::MPD::checkErrors(mpd_connection* conn) { case MPD_ERROR_CLOSED: mpd_connection_clear_error(conn); connection_.reset(); - alternate_connection_.reset(); state_ = MPD_STATE_UNKNOWN; throw std::runtime_error("Connection to MPD closed"); default: @@ -306,37 +277,20 @@ void waybar::modules::MPD::checkErrors(mpd_connection* conn) { } void waybar::modules::MPD::fetchState() { + if (connection_ == nullptr) { + spdlog::error("{}: Not connected to MPD", module_name_); + return; + } + auto conn = connection_.get(); - status_ = unique_status(mpd_run_status(conn), &mpd_status_free); + + status_ = detail::unique_status(mpd_run_status(conn), &mpd_status_free); checkErrors(conn); + state_ = mpd_status_get_state(status_.get()); checkErrors(conn); - song_ = unique_song(mpd_run_current_song(conn), &mpd_song_free); - checkErrors(conn); -} - -void waybar::modules::MPD::waitForEvent() { - auto conn = alternate_connection_.get(); - // Wait for a player (play/pause), option (random, shuffle, etc.), or playlist - // change - if (!mpd_send_idle_mask( - conn, static_cast(MPD_IDLE_PLAYER | MPD_IDLE_OPTIONS | MPD_IDLE_QUEUE))) { - checkErrors(conn); - return; - } - // alternate_idle_ = true; - - // See issue #277: - // https://github.com/Alexays/Waybar/issues/277 - mpd_recv_idle(conn, /* disable_timeout = */ false); - // See issue #281: - // https://github.com/Alexays/Waybar/issues/281 - std::lock_guard guard(connection_lock_); - - checkErrors(conn); - mpd_response_finish(conn); - + song_ = detail::unique_song(mpd_run_current_song(conn), &mpd_song_free); checkErrors(conn); } @@ -346,24 +300,13 @@ bool waybar::modules::MPD::handlePlayPause(GdkEventButton* const& e) { } if (e->button == 1) { - std::lock_guard guard(connection_lock_); - if (stopped()) { - mpd_run_play(connection_.get()); - } else { - mpd_run_toggle_pause(connection_.get()); - } + if (state_ == MPD_STATE_PLAY) + context_.pause(); + else + context_.play(); } else if (e->button == 3) { - std::lock_guard guard(connection_lock_); - mpd_run_stop(connection_.get()); + context_.stop(); } return true; } - -bool waybar::modules::MPD::stopped() { - return connection_ == nullptr || state_ == MPD_STATE_UNKNOWN || state_ == MPD_STATE_STOP || status_ == nullptr; -} - -bool waybar::modules::MPD::playing() { return connection_ != nullptr && state_ == MPD_STATE_PLAY; } - -bool waybar::modules::MPD::paused() { return connection_ != nullptr && state_ == MPD_STATE_PAUSE; } diff --git a/src/modules/mpd/state.cpp b/src/modules/mpd/state.cpp new file mode 100644 index 00000000..570c167f --- /dev/null +++ b/src/modules/mpd/state.cpp @@ -0,0 +1,382 @@ +#include "modules/mpd/state.hpp" + +#include +#include + +#include "modules/mpd/mpd.hpp" +#if defined(MPD_NOINLINE) +namespace waybar::modules { +#include "modules/mpd/state.inl.hpp" +} // namespace waybar::modules +#endif + +namespace waybar::modules::detail { + +#define IDLE_RUN_NOIDLE_AND_CMD(...) \ + if (idle_connection_.connected()) { \ + idle_connection_.disconnect(); \ + auto conn = ctx_->connection().get(); \ + if (!mpd_run_noidle(conn)) { \ + if (mpd_connection_get_error(conn) != MPD_ERROR_SUCCESS) { \ + spdlog::error("mpd: Idle: failed to unregister for IDLE events"); \ + ctx_->checkErrors(conn); \ + } \ + } \ + __VA_ARGS__; \ + } + +void Idle::play() { + IDLE_RUN_NOIDLE_AND_CMD(mpd_run_play(conn)); + + ctx_->setState(std::make_unique(ctx_)); +} + +void Idle::pause() { + IDLE_RUN_NOIDLE_AND_CMD(mpd_run_pause(conn, true)); + + ctx_->setState(std::make_unique(ctx_)); +} + +void Idle::stop() { + IDLE_RUN_NOIDLE_AND_CMD(mpd_run_stop(conn)); + + ctx_->setState(std::make_unique(ctx_)); +} + +#undef IDLE_RUN_NOIDLE_AND_CMD + +void Idle::update() noexcept { + // This is intentionally blank. +} + +void Idle::entry() noexcept { + auto conn = ctx_->connection().get(); + assert(conn != nullptr); + + if (!mpd_send_idle_mask( + conn, static_cast(MPD_IDLE_PLAYER | MPD_IDLE_OPTIONS | MPD_IDLE_QUEUE))) { + ctx_->checkErrors(conn); + spdlog::error("mpd: Idle: failed to register for IDLE events"); + } else { + spdlog::debug("mpd: Idle: watching FD"); + sigc::slot idle_slot = sigc::mem_fun(*this, &Idle::on_io); + idle_connection_ = + Glib::signal_io().connect(idle_slot, + mpd_connection_get_fd(conn), + Glib::IO_IN | Glib::IO_PRI | Glib::IO_ERR | Glib::IO_HUP); + } +} + +void Idle::exit() noexcept { + if (idle_connection_.connected()) { + idle_connection_.disconnect(); + spdlog::debug("mpd: Idle: unwatching FD"); + } +} + +bool Idle::on_io(Glib::IOCondition const&) { + auto conn = ctx_->connection().get(); + + // callback should do this: + enum mpd_idle events = mpd_recv_idle(conn, /* ignore_timeout?= */ false); + spdlog::debug("mpd: Idle: recv_idle events -> {}", events); + + mpd_response_finish(conn); + try { + ctx_->checkErrors(conn); + } catch (std::exception const& e) { + spdlog::warn("mpd: Idle: error: {}", e.what()); + ctx_->setState(std::make_unique(ctx_)); + return false; + } + + ctx_->fetchState(); + mpd_state state = ctx_->state(); + + if (state == MPD_STATE_STOP) { + ctx_->emit(); + ctx_->setState(std::make_unique(ctx_)); + } else if (state == MPD_STATE_PLAY) { + ctx_->emit(); + ctx_->setState(std::make_unique(ctx_)); + } else if (state == MPD_STATE_PAUSE) { + ctx_->emit(); + ctx_->setState(std::make_unique(ctx_)); + } else { + ctx_->emit(); + // self transition + ctx_->setState(std::make_unique(ctx_)); + } + + return false; +} + +void Playing::entry() noexcept { + sigc::slot timer_slot = sigc::mem_fun(*this, &Playing::on_timer); + timer_connection_ = Glib::signal_timeout().connect(timer_slot, /* milliseconds */ 1'000); + spdlog::debug("mpd: Playing: enabled 1 second periodic timer."); +} + +void Playing::exit() noexcept { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + spdlog::debug("mpd: Playing: disabled 1 second periodic timer."); + } +} + +bool Playing::on_timer() { + // Attempt to connect with MPD. + try { + ctx_->tryConnect(); + + // Success? + if (!ctx_->is_connected()) { + ctx_->setState(std::make_unique(ctx_)); + return false; + } + + ctx_->fetchState(); + + if (!ctx_->is_playing()) { + if (ctx_->is_paused()) { + ctx_->setState(std::make_unique(ctx_)); + } else { + ctx_->setState(std::make_unique(ctx_)); + } + return false; + } + + ctx_->queryMPD(); + ctx_->emit(); + } catch (std::exception const& e) { + spdlog::warn("mpd: Playing: error: {}", e.what()); + ctx_->setState(std::make_unique(ctx_)); + return false; + } + + return true; +} + +void Playing::stop() { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + + mpd_run_stop(ctx_->connection().get()); + } + + ctx_->setState(std::make_unique(ctx_)); +} + +void Playing::pause() { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + + mpd_run_pause(ctx_->connection().get(), true); + } + + ctx_->setState(std::make_unique(ctx_)); +} + +void Playing::update() noexcept { ctx_->do_update(); } + +void Paused::entry() noexcept { + sigc::slot timer_slot = sigc::mem_fun(*this, &Paused::on_timer); + timer_connection_ = Glib::signal_timeout().connect(timer_slot, /* milliseconds */ 200); + spdlog::debug("mpd: Paused: enabled 200 ms periodic timer."); +} + +void Paused::exit() noexcept { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + spdlog::debug("mpd: Paused: disabled 200 ms periodic timer."); + } +} + +bool Paused::on_timer() { + bool rc = true; + + // Attempt to connect with MPD. + try { + ctx_->tryConnect(); + + // Success? + if (!ctx_->is_connected()) { + ctx_->setState(std::make_unique(ctx_)); + return false; + } + + ctx_->fetchState(); + + ctx_->emit(); + + if (ctx_->is_paused()) { + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } else if (ctx_->is_playing()) { + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } else if (ctx_->is_stopped()) { + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } + } catch (std::exception const& e) { + spdlog::warn("mpd: Paused: error: {}", e.what()); + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } + + return rc; +} + +void Paused::play() { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + + mpd_run_play(ctx_->connection().get()); + } + + ctx_->setState(std::make_unique(ctx_)); +} + +void Paused::stop() { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + + mpd_run_stop(ctx_->connection().get()); + } + + ctx_->setState(std::make_unique(ctx_)); +} + +void Paused::update() noexcept { ctx_->do_update(); } + +void Stopped::entry() noexcept { + sigc::slot timer_slot = sigc::mem_fun(*this, &Stopped::on_timer); + timer_connection_ = Glib::signal_timeout().connect(timer_slot, /* milliseconds */ 200); + spdlog::debug("mpd: Stopped: enabled 200 ms periodic timer."); +} + +void Stopped::exit() noexcept { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + spdlog::debug("mpd: Stopped: disabled 200 ms periodic timer."); + } +} + +bool Stopped::on_timer() { + bool rc = true; + + // Attempt to connect with MPD. + try { + ctx_->tryConnect(); + + // Success? + if (!ctx_->is_connected()) { + ctx_->setState(std::make_unique(ctx_)); + return false; + } + + ctx_->fetchState(); + + ctx_->emit(); + + if (ctx_->is_stopped()) { + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } else if (ctx_->is_playing()) { + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } else if (ctx_->is_paused()) { + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } + } catch (std::exception const& e) { + spdlog::warn("mpd: Stopped: error: {}", e.what()); + ctx_->setState(std::make_unique(ctx_)); + rc = false; + } + + return rc; +} + +void Stopped::play() { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + + mpd_run_play(ctx_->connection().get()); + } + + ctx_->setState(std::make_unique(ctx_)); +} + +void Stopped::pause() { + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + + mpd_run_pause(ctx_->connection().get(), true); + } + + ctx_->setState(std::make_unique(ctx_)); +} + +void Stopped::update() noexcept { ctx_->do_update(); } + +void Disconnected::arm_timer(int interval) noexcept { + // unregister timer, if present + disarm_timer(); + + // register timer + sigc::slot timer_slot = sigc::mem_fun(*this, &Disconnected::on_timer); + timer_connection_ = + Glib::signal_timeout().connect(timer_slot, interval); + spdlog::debug("mpd: Disconnected: enabled interval timer."); +} + +void Disconnected::disarm_timer() noexcept { + // unregister timer, if present + if (timer_connection_.connected()) { + timer_connection_.disconnect(); + spdlog::debug("mpd: Disconnected: disabled interval timer."); + } +} + +void Disconnected::entry() noexcept { + arm_timer(1'000); +} + +void Disconnected::exit() noexcept { + disarm_timer(); +} + +bool Disconnected::on_timer() { + // Attempt to connect with MPD. + try { + ctx_->tryConnect(); + + // Success? + if (ctx_->is_connected()) { + ctx_->fetchState(); + ctx_->emit(); + + if (ctx_->is_playing()) { + ctx_->setState(std::make_unique(ctx_)); + } else if (ctx_->is_paused()) { + ctx_->setState(std::make_unique(ctx_)); + } else { + ctx_->setState(std::make_unique(ctx_)); + } + + return false; // do not rearm timer + } + } catch (std::exception const& e) { + spdlog::warn("mpd: Disconnected: error: {}", e.what()); + } + + arm_timer(ctx_->interval() * 1'000); + + return false; +} + +void Disconnected::update() noexcept { ctx_->do_update(); } + +} // namespace waybar::modules::detail