#pragma once #include #include #include #include #include #include #include #include #include "util/backend_common.hpp" namespace waybar::util { class AudioBackend { private: static void subscribeCb(pa_context*, pa_subscription_event_type_t, uint32_t, void*); static void contextStateCb(pa_context*, void*); static void sinkInfoCb(pa_context*, const pa_sink_info*, int, void*); static void sourceInfoCb(pa_context*, const pa_source_info* i, int, void* data); static void serverInfoCb(pa_context*, const pa_server_info*, void*); static void volumeModifyCb(pa_context*, int, void*); void connectContext(); pa_threaded_mainloop* mainloop_; pa_mainloop_api* mainloop_api_; pa_context* context_; pa_cvolume pa_volume_; // SINK uint32_t sink_idx_{0}; uint16_t volume_; bool muted_; std::string port_name_; std::string form_factor_; std::string desc_; std::string monitor_; std::string current_sink_name_; bool current_sink_running_; // SOURCE uint32_t source_idx_{0}; uint16_t source_volume_; bool source_muted_; std::string source_port_name_; std::string source_desc_; std::string default_source_name_; std::vector ignored_sinks_; std::function on_updated_cb_ = NOOP; /* Hack to keep constructor inaccessible but still public. * This is required to be able to use std::make_shared. * It is important to keep this class only accessible via a reference-counted * pointer because the destructor will manually free memory, and this could be * a problem with C++20's copy and move semantics. */ struct private_constructor_tag {}; public: static std::shared_ptr getInstance(std::function on_updated_cb = NOOP); AudioBackend(std::function on_updated_cb, private_constructor_tag tag); ~AudioBackend(); void changeVolume(uint16_t volume, uint16_t min_volume = 0, uint16_t max_volume = 100); void changeVolume(ChangeType change_type, double step = 1, uint16_t max_volume = 100); void setIgnoredSinks(const Json::Value& config); std::string getSinkPortName() const { return port_name_; } std::string getFormFactor() const { return form_factor_; } std::string getSinkDesc() const { return desc_; } std::string getMonitor() const { return monitor_; } std::string getCurrentSinkName() const { return current_sink_name_; } bool getCurrentSinkRunning() const { return current_sink_running_; } uint16_t getSinkVolume() const { return volume_; } bool getSinkMuted() const { return muted_; } uint16_t getSourceVolume() const { return source_volume_; } bool getSourceMuted() const { return source_muted_; } std::string getSourcePortName() const { return source_port_name_; } std::string getSourceDesc() const { return source_desc_; } std::string getDefaultSourceName() const { return default_source_name_; } void toggleSinkMute(); void toggleSinkMute(bool); void toggleSourceMute(); void toggleSourceMute(bool); bool isBluetooth(); }; } // namespace waybar::util