#pragma once #include #ifdef HAVE_LIBDATE #include "modules/clock.hpp" #else #include "modules/simpleclock.hpp" #endif #ifdef HAVE_SWAY #include "modules/sway/language.hpp" #include "modules/sway/mode.hpp" #include "modules/sway/window.hpp" #include "modules/sway/workspaces.hpp" #endif #ifdef HAVE_WLR #include "modules/wlr/taskbar.hpp" #include "modules/wlr/workspace_manager.hpp" #endif #ifdef HAVE_RIVER #include "modules/river/mode.hpp" #include "modules/river/tags.hpp" #include "modules/river/window.hpp" #endif #if defined(__linux__) && !defined(NO_FILESYSTEM) #include "modules/battery.hpp" #endif #if defined(HAVE_CPU_LINUX) || defined(HAVE_CPU_BSD) #include "modules/cpu.hpp" #endif #include "modules/idle_inhibitor.hpp" #if defined(HAVE_MEMORY_LINUX) || defined(HAVE_MEMORY_BSD) #include "modules/memory.hpp" #endif #include "modules/disk.hpp" #ifdef HAVE_DBUSMENU #include "modules/sni/tray.hpp" #endif #ifdef HAVE_LIBNL #include "modules/network.hpp" #endif #ifdef HAVE_LIBUDEV #include "modules/backlight.hpp" #endif #ifdef HAVE_LIBEVDEV #include "modules/keyboard_state.hpp" #endif #ifdef HAVE_GAMEMODE #include "modules/gamemode.hpp" #endif #ifdef HAVE_UPOWER #include "modules/upower/upower.hpp" #endif #ifdef HAVE_LIBPULSE #include "modules/pulseaudio.hpp" #endif #ifdef HAVE_LIBMPDCLIENT #include "modules/mpd/mpd.hpp" #endif #ifdef HAVE_LIBSNDIO #include "modules/sndio.hpp" #endif #ifdef HAVE_GIO_UNIX #include "modules/bluetooth.hpp" #include "modules/inhibitor.hpp" #endif #include "bar.hpp" #include "modules/custom.hpp" #include "modules/temperature.hpp" namespace waybar { class Factory { public: Factory(const Bar& bar, const Json::Value& config); AModule* makeModule(const std::string& name) const; private: const Bar& bar_; const Json::Value& config_; }; } // namespace waybar