From 12612572ef9af9686e24bb9af81c31c82bb1f765 Mon Sep 17 00:00:00 2001 From: Drew DeVault Date: Fri, 9 Jun 2017 17:54:40 -0400 Subject: [PATCH] Exit sample on key press --- example/simple.c | 22 ++++++---------------- 1 file changed, 6 insertions(+), 16 deletions(-) diff --git a/example/simple.c b/example/simple.c index 660c56a6..c9561a7c 100644 --- a/example/simple.c +++ b/example/simple.c @@ -12,6 +12,7 @@ struct state { float color[3]; int dec; + bool exit; struct timespec last_frame; struct wl_list keyboards; @@ -102,6 +103,7 @@ static void keyboard_key(struct wl_listener *listener, void *data) { struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key); fprintf(stderr, "Key event: %u %s\n", event->keycode, event->state == WLR_KEY_PRESSED ? "pressed" : "released"); + kbstate->state->exit = true; } void input_add(struct wl_listener *listener, void *data) { @@ -110,10 +112,9 @@ void input_add(struct wl_listener *listener, void *data) { if (device->type != WLR_INPUT_DEVICE_KEYBOARD) { return; } - fprintf(stderr, "Keyboard '%s' (%d:%d) added\n", device->name, - device->vendor, device->product); struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1); kbstate->device = device; + kbstate->state = state; wl_list_init(&kbstate->key.link); wl_list_init(&kbstate->mods.link); kbstate->key.notify = keyboard_key; @@ -138,19 +139,15 @@ void input_remove(struct wl_listener *listener, void *data) { return; // We are unfamiliar with this keyboard } wl_list_remove(&kbstate->link); - //wl_list_remove(&kbstate->key.link); + wl_list_remove(&kbstate->key.link); //wl_list_remove(&kbstate->mods.link); } -int timer_done(void *data) { - *(bool *)data = true; - return 1; -} - int main() { struct state state = { .color = { 1.0, 0.0, 0.0 }, .dec = 0, + .exit = false, .input_add = { .notify = input_add }, .input_remove = { .notify = input_remove }, .output_add = { .notify = output_add }, @@ -183,17 +180,10 @@ int main() { return 1; } - bool done = false; - struct wl_event_source *timer = wl_event_loop_add_timer(event_loop, - timer_done, &done); - - wl_event_source_timer_update(timer, 10000); - - while (!done) { + while (!state.exit) { wl_event_loop_dispatch(event_loop, 0); } - wl_event_source_remove(timer); wlr_backend_destroy(wlr); wl_display_destroy(display); }