From 42ffa413fb6695c144557bf37effc1ce3d46fb5b Mon Sep 17 00:00:00 2001 From: random human Date: Wed, 3 Oct 2018 10:46:24 +0530 Subject: [PATCH] relative_pointer: add relative-pointer example On left mouse button click, locks the cursor and renders relative motion events. --- examples/meson.build | 4 + examples/relative-pointer-unstable-v1.c | 493 ++++++++++++++++++++++++ 2 files changed, 497 insertions(+) create mode 100644 examples/relative-pointer-unstable-v1.c diff --git a/examples/meson.build b/examples/meson.build index 589a7326..0811d1a2 100644 --- a/examples/meson.build +++ b/examples/meson.build @@ -81,6 +81,10 @@ examples = { 'src': 'pointer-constraints.c', 'dep': [wayland_client, wlr_protos, wlroots], }, + 'relative-pointer': { + 'src': 'relative-pointer-unstable-v1.c', + 'dep': [wayland_client, wlr_protos, wlroots], + }, 'dmabuf-capture': { 'src': 'dmabuf-capture.c', 'dep': [ diff --git a/examples/relative-pointer-unstable-v1.c b/examples/relative-pointer-unstable-v1.c new file mode 100644 index 00000000..ce671f99 --- /dev/null +++ b/examples/relative-pointer-unstable-v1.c @@ -0,0 +1,493 @@ +#include +#include +#include +#include +#include +#include +#include +#include "pointer-constraints-unstable-v1-client-protocol.h" +#include "relative-pointer-unstable-v1-client-protocol.h" +#include "xdg-shell-client-protocol.h" + + +/** + * structs storing global state + * + * These are passed around as user data in the wayland globals. + */ + +struct egl_info { + struct wlr_egl *egl; + struct wl_egl_window *egl_window; + struct wlr_egl_surface *egl_surface; + uint32_t width; + uint32_t height; + struct wl_surface *surface; + struct wl_callback *frame_callback; +}; + +struct window { + struct egl_info *egl_info; + struct wl_pointer *pointer; + struct zwp_locked_pointer_v1 *locked_pointer; + struct zwp_relative_pointer_v1 *relative_pointer; + int32_t pointer_x, pointer_y; + uint32_t last_draw; +}; + + +/** + * surface handling and helpers + * + * draw_cursor and draw_relative_cursor draw a small 5px by 5px box around the + * cursor and relative motion coordinates respectively. draw_background colors + * the background black. + * + * The functions are somewhat duplicated, but it doesn't really matter. + */ + +static void surface_callback_handle_done(void *data, + struct wl_callback *callback, uint32_t time) { + wl_callback_destroy(callback); + struct egl_info *e = data; + e->frame_callback = NULL; +} + +static struct wl_callback_listener surface_callback_listener = { + .done = surface_callback_handle_done, +}; + +static void draw_init(struct egl_info *e) { + eglMakeCurrent(e->egl->display, e->egl_surface, + e->egl_surface, e->egl->context); + glViewport(0, 0, e->width, e->height); +} + +static void draw_cursor(struct egl_info *e, int32_t x, int32_t y) { + glEnable(GL_SCISSOR_TEST); + glScissor(x, e->height - y, 5, 5); + glClearColor(1.0f, 1.0f, 1.0f, 1.0f); /* white */ + glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_SCISSOR_TEST); +} + +static void draw_relative_cursor(struct egl_info *e, int32_t x, int32_t y) { + glEnable(GL_SCISSOR_TEST); + glScissor(x, e->height - y, 5, 5); + glClearColor(1.0f, 0.0f, 0.0f, 1.0f); /* red */ + glClear(GL_COLOR_BUFFER_BIT); + glDisable(GL_SCISSOR_TEST); +} + +static void draw_background(struct egl_info *e) { + glClearColor(0.0f, 0.0f, 0.0f, 1.0f); /* black */ + glClear(GL_COLOR_BUFFER_BIT); +} + +static void draw_end(struct egl_info *e) { + e->frame_callback = wl_surface_frame(e->surface); + wl_callback_add_listener(e->frame_callback, &surface_callback_listener, e); + + eglSwapBuffers(e->egl->display, e->egl_surface); +} + + +/** + * registry and globals handling + */ + +static struct wl_compositor *compositor = NULL; +static struct wl_seat *seat = NULL; +static struct xdg_wm_base *wm_base = NULL; +static struct zwp_pointer_constraints_v1 *pointer_constraints = NULL; +static struct zwp_relative_pointer_manager_v1 *relative_pointer_manager = NULL; + +static void registry_handle_global(void *data, struct wl_registry *registry, + uint32_t name, const char *interface, uint32_t version) { + if (strcmp(interface, wl_compositor_interface.name) == 0) { + compositor = wl_registry_bind(registry, name, + &wl_compositor_interface, version); + } else if (strcmp(interface, xdg_wm_base_interface.name) == 0) { + wm_base = wl_registry_bind(registry, name, + &xdg_wm_base_interface, version); + } else if (strcmp(interface, wl_seat_interface.name) == 0) { + seat = wl_registry_bind(registry, name, + &wl_seat_interface, version); + } else if (strcmp(interface, zwp_pointer_constraints_v1_interface.name) == 0) { + pointer_constraints = wl_registry_bind(registry, name, + &zwp_pointer_constraints_v1_interface, version); + } else if (strcmp(interface, zwp_relative_pointer_manager_v1_interface.name) == 0) { + relative_pointer_manager = wl_registry_bind(registry, name, + &zwp_relative_pointer_manager_v1_interface, version); + } +} + +static void registry_handle_global_remove(void *data, struct wl_registry *registry, + uint32_t time) { + /* This space intentionally left blank */ +} + +static const struct wl_registry_listener registry_listener = { + .global = registry_handle_global, + .global_remove = registry_handle_global_remove, +}; + + +/** + * xdg_surface handling + */ + +static void xdg_surface_handle_configure(void *data, + struct xdg_surface *xdg_surface, uint32_t serial) { + struct egl_info *e = data; + xdg_surface_ack_configure(xdg_surface, serial); + wl_egl_window_resize(e->egl_window, e->width, e->height, 0, 0); + draw_init(e); + draw_background(e); + draw_end(e); +} + +static const struct xdg_surface_listener xdg_surface_listener = { + .configure = xdg_surface_handle_configure, +}; + + +/** + * xdg_toplevel handling + */ + +static void xdg_toplevel_handle_configure(void *data, + struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, + struct wl_array *states) { + struct egl_info *e = data; + // TODO: Why do we get 0,0 on initialization here? (in rootston) + if (width == 0 && height == 0) { + return; + } + e->width = width; + e->height = height; +} + +static void xdg_toplevel_handle_close(void *data, + struct xdg_toplevel *xdg_toplevel) { + struct egl_info *e = data; + wlr_egl_finish(e->egl); + exit(EXIT_SUCCESS); +} + +static const struct xdg_toplevel_listener xdg_toplevel_listener = { + .configure = xdg_toplevel_handle_configure, + .close = xdg_toplevel_handle_close, +}; + + +/** + * zwp_locked_pointer handling + * + * Pointer unlocks need to be handled properly since the relative pointer needs + * to be released as well. Unlocks happen when the focus is changed, for + * example. + */ + +static void locked_pointer_handle_locked(void *data, + struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) { + /* This space intentionally left blank */ +} + +static void locked_pointer_handle_unlocked(void *data, + struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) { + struct window *w = data; + /* The locked pointer doesn't need to be destroyed since it was oneshot */ + w->locked_pointer = NULL; + if (w->relative_pointer) { + /* Destroy the relative pointer */ + zwp_relative_pointer_v1_destroy(w->relative_pointer); + w->relative_pointer = NULL; + } + draw_init(w->egl_info); + draw_background(w->egl_info); + draw_end(w->egl_info); +} + +static const struct zwp_locked_pointer_v1_listener locked_pointer_listener = { + .locked = locked_pointer_handle_locked, + .unlocked = locked_pointer_handle_unlocked, +}; + + +/** + * zwp_relative_pointer handling + * + * Handling relative_motion events is the meat of the code. The handler simply + * tries to indicate what the deltas look like. + */ + +static void relative_pointer_handle_relative_motion(void *data, + struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, + uint32_t utime_hi, uint32_t utime_lo, + wl_fixed_t dx, wl_fixed_t dy, + wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) { + struct window *w = data; + + /** + * This renders the last location of the pointer (before it as locked), as + * well as what the position would have been after the given relative + * motion. Note that, if the device sends absolute motion events, the + * cursor location after relative motion is always identical to the actual + * cursor position. + */ + uint64_t utime = (((uint64_t) utime_hi << 32) + utime_lo) / 1000; + if (utime - w->last_draw > 30 && w->egl_info->frame_callback == NULL) { + w->last_draw = utime; + + struct egl_info *e = w->egl_info; + draw_init(e); + draw_background(e); + draw_cursor(e, w->pointer_x, w->pointer_y); + draw_relative_cursor(e, w->pointer_x + wl_fixed_to_int(dx), + w->pointer_y + wl_fixed_to_int(dy)); + draw_end(e); + } +} + +static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = { + .relative_motion = relative_pointer_handle_relative_motion, +}; + + +/** + * wl_pointer handling + * + * The client toggles between locking the pointer and receiving relative motion + * events, and releasing the locked pointer and falling back to normal motion + * events, on a mouse button one (left mouse button) click. + * + * It additionally removes the cursor image, and indicates the pointer location + * via a small white box. + */ + +static void pointer_handle_button(void *data, struct wl_pointer *pointer, + uint32_t serial, uint32_t time, uint32_t button, uint32_t state_w) { + + struct window *w = data; + struct egl_info *e = w->egl_info; + + if (button == BTN_LEFT && state_w == WL_POINTER_BUTTON_STATE_PRESSED) { + if (w->locked_pointer == NULL && w->relative_pointer == NULL) { + /* Get a locked pointer and add listener */ + w->locked_pointer = zwp_pointer_constraints_v1_lock_pointer( + pointer_constraints, w->egl_info->surface, w->pointer, NULL, + ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT); + zwp_locked_pointer_v1_add_listener(w->locked_pointer, + &locked_pointer_listener, w); + + /* Get relative pointer and add listener */ + w->relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer( + relative_pointer_manager, w->pointer); + zwp_relative_pointer_v1_add_listener(w->relative_pointer, + &relative_pointer_listener, w); + + /* Commit the surface and render */ + wl_surface_commit(e->surface); + + draw_init(e); + draw_background(e); + draw_cursor(e, w->pointer_x, w->pointer_y); + draw_end(e); + } else if (w->locked_pointer && w->relative_pointer) { + /* Destroy the locked pointer */ + zwp_locked_pointer_v1_destroy(w->locked_pointer); + w->locked_pointer = NULL; + + /* Destroy the relative pointer */ + zwp_relative_pointer_v1_destroy(w->relative_pointer); + w->relative_pointer = NULL; + + /* Render */ + draw_init(e); + draw_background(e); + draw_cursor(e, w->pointer_x, w->pointer_y); + draw_end(e); + } else { + fprintf(stderr, "Unknown state!\n"); + exit(EXIT_FAILURE); + } + } +} + +static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer, + uint32_t serial, struct wl_surface *surface, + wl_fixed_t surface_x, wl_fixed_t surface_y) { + struct window *w = data; + wl_pointer_set_cursor(w->pointer, serial, NULL, 0, 0); +} + +static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer, + uint32_t serial, struct wl_surface *surface) { + /* This space intentionally left blank */ +} + +static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, + uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { + struct window *w = data; + struct egl_info *e = w->egl_info; + w->pointer_x = wl_fixed_to_int(surface_x); + w->pointer_y = wl_fixed_to_int(surface_y); + if (time - w->last_draw > 30 && e->frame_callback == NULL) { + w->last_draw = time; + draw_init(e); + draw_background(e); + draw_cursor(e, w->pointer_x, w->pointer_y); + draw_end(e); + } +} + +static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, + uint32_t time, uint32_t axis, wl_fixed_t value) { + /* This space intentionally left blank */ +} + +static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) { + /* This space intentionally left blank */ +} + +static void pointer_handle_axis_source(void *data, + struct wl_pointer *wl_pointer, uint32_t axis_source) { + /* This space intentionally left blank */ +} + +static void pointer_handle_axis_stop(void *data, + struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { + /* This space intentionally left blank */ +} + +static void pointer_handle_axis_discrete(void *data, + struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { + /* This space intentionally left blank */ +} + +static const struct wl_pointer_listener pointer_listener = { + .enter = pointer_handle_enter, + .leave = pointer_handle_leave, + .motion = pointer_handle_motion, + .button = pointer_handle_button, + .axis = pointer_handle_axis, + .frame = pointer_handle_frame, + .axis_source = pointer_handle_axis_source, + .axis_stop = pointer_handle_axis_stop, + .axis_discrete = pointer_handle_axis_discrete, +}; + + +/** + * relative-pointer: + * + * This client servers as an example for the relative-pointer-v1 protocol, and + * to some extent the pointer-constraints protocol as well (the locked_pointer + * interface). + * + * The intended behavior is the following. In the default state, the client + * shows a black background, and renders the pointer location as a small white + * box. No cursor is shown. In the locked state, the pointer is locked and the + * client only listens for relative motion events, which are rendered relative + * to the last unlocked pointer location by a small red box. Clicking with the + * left mouse button toggles the state. + * + * Most of the code is standard. The interesting stuff happens in "wl_pointer + * handling" (toggling states), and "zwp_relative_pointer handling" (rendering + * relative motion events). + */ + +int main(int argc, char **argv) { + + /* Connect to the display */ + + struct wl_display *display = wl_display_connect(NULL); + if (display == NULL) { + fprintf(stderr, "Could not connect to a Wayland display\n"); + return EXIT_FAILURE; + } + + /* Get the registry and set listeners */ + + struct wl_registry *registry = wl_display_get_registry(display); + wl_registry_add_listener(registry, ®istry_listener, NULL); + wl_display_dispatch(display); + wl_display_roundtrip(display); + + /* Check that all the global interfaces were captured */ + + if (compositor == NULL) { + fprintf(stderr, "wl_compositor not available\n"); + return EXIT_FAILURE; + } + if (seat == NULL) { + fprintf(stderr, "wl_seat not available\n"); + return EXIT_FAILURE; + } + if (wm_base == NULL) { + fprintf(stderr, "xdg_wm_base not available\n"); + return EXIT_FAILURE; + } + if (pointer_constraints == NULL) { + fprintf(stderr, "zwp_pointer_constraints_v1 not available\n"); + return EXIT_FAILURE; + } + if (relative_pointer_manager == NULL) { + fprintf(stderr, "zwp_relative_pointer_manager_v1 not available\n"); + return EXIT_FAILURE; + } + + /* Initialize EGL context */ + + struct egl_info *e = calloc(1, sizeof(struct egl_info)); + e->egl = calloc(1, sizeof(struct wlr_egl)); + e->width = e->height = 512; + + wlr_egl_init(e->egl, EGL_PLATFORM_WAYLAND_EXT, display, NULL, + WL_SHM_FORMAT_ARGB8888); + + /* Create the surface and xdg_toplevels, and set listeners */ + + struct wl_surface *surface = wl_compositor_create_surface(compositor); + struct xdg_surface *xdg_surface = + xdg_wm_base_get_xdg_surface(wm_base, surface); + struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface); + + xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, e); + xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, e); + + /* Create the egl window and surface */ + + wl_surface_commit(surface); + + e->egl_window = wl_egl_window_create(surface, e->width, e->height); + e->egl_surface = wlr_egl_create_surface(e->egl, e->egl_window); + e->surface = surface; + + wl_display_roundtrip(display); + + /* Setup global state and render */ + + struct window *w = calloc(1, sizeof(struct window)); + w->egl_info = e; + + draw_init(e); + draw_background(e); + draw_end(e); + + /* Setup the pointer */ + + struct wl_pointer *pointer = wl_seat_get_pointer(seat); + wl_pointer_add_listener(pointer, &pointer_listener, w); + + w->pointer = pointer; + + /* Run display */ + + while (wl_display_dispatch(display) != -1) { + /* This space intentionally left blank */ + } + + return EXIT_SUCCESS; +}