diff --git a/rootston/cursor.c b/rootston/cursor.c index d97d518e..80836ccd 100644 --- a/rootston/cursor.c +++ b/rootston/cursor.c @@ -39,13 +39,18 @@ static void cursor_set_xcursor_image(struct roots_input *input, void view_begin_move(struct roots_input *input, struct wlr_cursor *cursor, struct roots_view *view) { - view_maximize(view, false); - input->mode = ROOTS_CURSOR_MOVE; input->offs_x = cursor->x; input->offs_y = cursor->y; - input->view_x = view->x; - input->view_y = view->y; + if (view->maximized) { + input->view_x = view->saved.x; + input->view_y = view->saved.y; + } else { + input->view_x = view->x; + input->view_y = view->y; + } + + view_maximize(view, false); wlr_seat_pointer_clear_focus(input->wl_seat); struct wlr_xcursor *xcursor = get_move_xcursor(input->xcursor_theme); @@ -56,18 +61,25 @@ void view_begin_move(struct roots_input *input, struct wlr_cursor *cursor, void view_begin_resize(struct roots_input *input, struct wlr_cursor *cursor, struct roots_view *view, uint32_t edges) { - view_maximize(view, false); - input->mode = ROOTS_CURSOR_RESIZE; input->offs_x = cursor->x; input->offs_y = cursor->y; - input->view_x = view->x; - input->view_y = view->y; - struct wlr_box size; - view_get_size(view, &size); - input->view_width = size.width; - input->view_height = size.height; + if (view->maximized) { + input->view_x = view->saved.x; + input->view_y = view->saved.y; + input->view_width = view->saved.width; + input->view_height = view->saved.height; + } else { + input->view_x = view->x; + input->view_y = view->y; + struct wlr_box size; + view_get_size(view, &size); + input->view_width = size.width; + input->view_height = size.height; + } input->resize_edges = edges; + + view_maximize(view, false); wlr_seat_pointer_clear_focus(input->wl_seat); struct wlr_xcursor *xcursor = get_resize_xcursor(input->xcursor_theme, edges); @@ -78,12 +90,12 @@ void view_begin_resize(struct roots_input *input, struct wlr_cursor *cursor, void view_begin_rotate(struct roots_input *input, struct wlr_cursor *cursor, struct roots_view *view) { - view_maximize(view, false); - input->mode = ROOTS_CURSOR_ROTATE; input->offs_x = cursor->x; input->offs_y = cursor->y; input->view_rotation = view->rotation; + + view_maximize(view, false); wlr_seat_pointer_clear_focus(input->wl_seat); struct wlr_xcursor *xcursor = get_rotate_xcursor(input->xcursor_theme);