diff --git a/include/render/gles2.h b/include/render/gles2.h index be9a5a7d..450235f0 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -67,6 +67,7 @@ struct wlr_gles2_renderer { } shaders; struct wl_list buffers; // wlr_gles2_buffer.link + struct wl_list textures; // wlr_gles2_texture.link struct wlr_gles2_buffer *current_buffer; uint32_t viewport_width, viewport_height; @@ -87,6 +88,7 @@ struct wlr_gles2_buffer { struct wlr_gles2_texture { struct wlr_texture wlr_texture; struct wlr_gles2_renderer *renderer; + struct wl_list link; // wlr_gles2_renderer.textures // Basically: // GL_TEXTURE_2D == mutable diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 2f1e506b..79861e8f 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -542,6 +542,11 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) { destroy_buffer(buffer); } + struct wlr_gles2_texture *tex, *tex_tmp; + wl_list_for_each_safe(tex, tex_tmp, &renderer->textures, link) { + wlr_texture_destroy(&tex->wlr_texture); + } + push_gles2_debug(renderer); glDeleteProgram(renderer->shaders.quad.program); glDeleteProgram(renderer->shaders.tex_rgba.program); @@ -763,6 +768,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl); wl_list_init(&renderer->buffers); + wl_list_init(&renderer->textures); renderer->egl = egl; renderer->exts_str = exts_str; diff --git a/render/gles2/texture.c b/render/gles2/texture.c index d7a052e9..2b08dd50 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -105,6 +105,8 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + wl_list_remove(&texture->link); + struct wlr_egl_context prev_ctx; wlr_egl_save_context(&prev_ctx); wlr_egl_make_current(texture->renderer->egl); @@ -181,6 +183,8 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, wlr_egl_restore_context(&prev_ctx); + wl_list_insert(&renderer->textures, &texture->link); + return &texture->wlr_texture; } @@ -248,6 +252,8 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, wlr_egl_restore_context(&prev_ctx); + wl_list_insert(&renderer->textures, &texture->link); + return &texture->wlr_texture; error_texture: @@ -316,6 +322,8 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, wlr_egl_restore_context(&prev_ctx); + wl_list_insert(&renderer->textures, &texture->link); + return &texture->wlr_texture; }