diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index d0dcaf5b..50432887 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -69,7 +69,7 @@ struct wlr_egl { * Will attempt to load all possibly required api functions. */ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, - EGLint *config_attribs, EGLint visual_id); + const EGLint *config_attribs, EGLint visual_id); /** * Frees all related EGL resources, makes the context not-current and diff --git a/render/egl.c b/render/egl.c index de6d6b1b..b96a90f1 100644 --- a/render/egl.c +++ b/render/egl.c @@ -6,8 +6,8 @@ #include #include -static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out, - EGLint visual_id) { +static bool egl_get_config(EGLDisplay disp, const EGLint *attribs, + EGLConfig *out, EGLint visual_id) { EGLint count = 0, matched = 0, ret; ret = eglGetConfigs(disp, NULL, 0, &count); @@ -132,7 +132,7 @@ out: } bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, - EGLint *config_attribs, EGLint visual_id) { + const EGLint *config_attribs, EGLint visual_id) { // Check for EGL_EXT_platform_base before creating a display, because we // actually use this extension to create displays. Check for EGL_KHR_debug // before creating display to get EGL logs as soon as possible.