From b98779a6747e55d7997ab29f26113785421dd817 Mon Sep 17 00:00:00 2001 From: Timidger Date: Mon, 16 Apr 2018 19:55:44 -0400 Subject: [PATCH] Got simple working without keyboard input --- examples/simple.c | 79 +++++++++++++++++++++++++++++++++++------------ 1 file changed, 60 insertions(+), 19 deletions(-) diff --git a/examples/simple.c b/examples/simple.c index 79db4a0c..8303e2c7 100644 --- a/examples/simple.c +++ b/examples/simple.c @@ -1,4 +1,4 @@ -#define _POSIX_C_SOURCE 199309L +#define _POSIX_C_SOURCE 200112L #include #include #include @@ -11,19 +11,30 @@ #include #include #include -#include "support/shared.h" struct sample_state { + struct wl_listener new_output; + struct timespec last_frame; float color[3]; int dec; }; -void handle_output_frame(struct output_state *output, struct timespec *ts) { - struct compositor_state *state = output->compositor; - struct sample_state *sample = state->data; +struct sample_output { + struct sample_state *sample; + struct wlr_output *output; + struct wl_listener frame; + struct wl_listener destroy; +}; - long ms = (ts->tv_sec - state->last_frame.tv_sec) * 1000 + - (ts->tv_nsec - state->last_frame.tv_nsec) / 1000000; + +void output_frame_notify(struct wl_listener *listener, void *data) { + struct sample_output *sample_output = wl_container_of(listener, sample_output, frame); + struct sample_state *sample = sample_output->sample; + struct timespec now; + clock_gettime(CLOCK_MONOTONIC, &now); + + long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 + + (now.tv_nsec - sample->last_frame.tv_nsec) / 1000000; int inc = (sample->dec + 1) % 3; sample->color[inc] += ms / 2000.0f; @@ -35,12 +46,31 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) { sample->dec = inc; } - wlr_output_make_current(output->output, NULL); + wlr_output_make_current(sample_output->output, NULL); glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0); glClear(GL_COLOR_BUFFER_BIT); - wlr_output_swap_buffers(output->output, NULL, NULL); + wlr_output_swap_buffers(sample_output->output, NULL, NULL); + sample->last_frame = now; +} + +void output_remove_notify(struct wl_listener *listener, void *data) { + struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy); + wl_list_remove(&sample_output->frame.link); + free(sample_output); +} + +void new_output_notify(struct wl_listener *listener, void *data) { + struct wlr_output *output = data; + struct sample_state *sample = wl_container_of(listener, sample, new_output); + struct sample_output *sample_output = calloc(1, sizeof(struct sample_output)); + sample_output->output = output; + sample_output->sample = sample; + wl_signal_add(&output->events.frame, &sample_output->frame); + sample_output->frame.notify = output_frame_notify; + wl_signal_add(&output->events.destroy, &sample_output->destroy); + sample_output->destroy.notify = output_remove_notify; } int main() { @@ -48,17 +78,28 @@ int main() { struct sample_state state = { .color = { 1.0, 0.0, 0.0 }, .dec = 0, + .last_frame = { 0 } }; - struct compositor_state compositor = { 0, - .data = &state, - .output_frame_cb = handle_output_frame, - }; - compositor_init(&compositor); - if (!wlr_backend_start(compositor.backend)) { - wlr_log(L_ERROR, "Failed to start backend"); - wlr_backend_destroy(compositor.backend); + struct wl_display *display = wl_display_create(); + struct wlr_backend *wlr = wlr_backend_autocreate(display); + if (!wlr) { exit(1); } - wl_display_run(compositor.display); - compositor_fini(&compositor); + wl_signal_add(&wlr->events.new_output, &state.new_output); + state.new_output.notify = new_output_notify; + clock_gettime(CLOCK_MONOTONIC, &state.last_frame); + const char *socket = wl_display_add_socket_auto(display); + if (!socket) { + wlr_log_errno(L_ERROR, "Unable to open wayland socket"); + wlr_backend_destroy(wlr); + exit(1); + } + setenv("_WAYLAND_DISPLAY", socket, true); + if (!wlr_backend_start(wlr)) { + wlr_log(L_ERROR, "Failed to start backend"); + wlr_backend_destroy(wlr); + exit(1); + } + wl_display_run(display); + wl_display_destroy(display); }