#define _POSIX_C_SOURCE 200112L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "cat.h" struct sample_state { struct wl_display *display; struct wlr_renderer *renderer; struct wlr_allocator *allocator; struct wlr_texture *cat_texture; struct wl_list touch_points; struct timespec last_frame; struct wl_listener new_output; struct wl_listener new_input; struct wl_list touch; }; struct touch_point { int32_t touch_id; double x, y; struct wl_list link; }; struct touch_state { struct sample_state *sample; struct wlr_input_device *device; struct wl_listener destroy; struct wl_listener down; struct wl_listener up; struct wl_listener motion; struct wl_list link; void *data; }; struct sample_output { struct sample_state *sample; struct wlr_output *output; struct wl_listener frame; struct wl_listener destroy; }; struct sample_keyboard { struct sample_state *sample; struct wlr_input_device *device; struct wl_listener key; struct wl_listener destroy; }; static void output_frame_notify(struct wl_listener *listener, void *data) { struct sample_output *sample_output = wl_container_of(listener, sample_output, frame); struct sample_state *sample = sample_output->sample; struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); struct wlr_output *wlr_output = sample_output->output; int32_t width, height; wlr_output_effective_resolution(wlr_output, &width, &height); wlr_output_attach_render(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); struct touch_point *p; wl_list_for_each(p, &sample->touch_points, link) { int x = (int)(p->x * width) - sample->cat_texture->width / 2; int y = (int)(p->y * height) - sample->cat_texture->height / 2; wlr_render_texture(sample->renderer, sample->cat_texture, wlr_output->transform_matrix, x, y, 1.0f); } wlr_renderer_end(sample->renderer); wlr_output_commit(wlr_output); sample->last_frame = now; } static void touch_down_notify(struct wl_listener *listener, void *data) { struct wlr_event_touch_motion *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, down); struct sample_state *sample = tstate->sample; struct touch_point *point = calloc(1, sizeof(struct touch_point)); point->touch_id = event->touch_id; point->x = event->x; point->y = event->y; wl_list_insert(&sample->touch_points, &point->link); } static void touch_up_notify(struct wl_listener *listener, void *data ) { struct wlr_event_touch_up *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, up); struct sample_state *sample = tstate->sample; struct touch_point *point, *tmp; wl_list_for_each_safe(point, tmp, &sample->touch_points, link) { if (point->touch_id == event->touch_id) { wl_list_remove(&point->link); break; } } } static void touch_motion_notify(struct wl_listener *listener, void *data) { struct wlr_event_touch_motion *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, motion); struct sample_state *sample = tstate->sample; struct touch_point *point; wl_list_for_each(point, &sample->touch_points, link) { if (point->touch_id == event->touch_id) { point->x = event->x; point->y = event->y; break; } } } static void touch_destroy_notify(struct wl_listener *listener, void *data) { struct touch_state *tstate = wl_container_of(listener, tstate, destroy); wl_list_remove(&tstate->link); wl_list_remove(&tstate->destroy.link); wl_list_remove(&tstate->down.link); wl_list_remove(&tstate->up.link); wl_list_remove(&tstate->motion.link); free(tstate); } static void output_remove_notify(struct wl_listener *listener, void *data) { struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy); wl_list_remove(&sample_output->frame.link); wl_list_remove(&sample_output->destroy.link); free(sample_output); } static void new_output_notify(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct sample_state *sample = wl_container_of(listener, sample, new_output); wlr_output_init_render(output, sample->allocator, sample->renderer); struct sample_output *sample_output = calloc(1, sizeof(struct sample_output)); sample_output->output = output; sample_output->sample = sample; wl_signal_add(&output->events.frame, &sample_output->frame); sample_output->frame.notify = output_frame_notify; wl_signal_add(&output->events.destroy, &sample_output->destroy); sample_output->destroy.notify = output_remove_notify; struct wlr_output_mode *mode = wlr_output_preferred_mode(output); if (mode != NULL) { wlr_output_set_mode(output, mode); } wlr_output_commit(output); } static void keyboard_key_notify(struct wl_listener *listener, void *data) { struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key); struct sample_state *sample = keyboard->sample; struct wlr_event_keyboard_key *event = data; uint32_t keycode = event->keycode + 8; const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms); for (int i = 0; i < nsyms; i++) { xkb_keysym_t sym = syms[i]; if (sym == XKB_KEY_Escape) { wl_display_terminate(sample->display); } } } static void keyboard_destroy_notify(struct wl_listener *listener, void *data) { struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy); wl_list_remove(&keyboard->destroy.link); wl_list_remove(&keyboard->key.link); free(keyboard); } static void new_input_notify(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct sample_state *sample = wl_container_of(listener, sample, new_input); switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD:; struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard)); keyboard->device = device; keyboard->sample = sample; wl_signal_add(&device->events.destroy, &keyboard->destroy); keyboard->destroy.notify = keyboard_destroy_notify; wl_signal_add(&device->keyboard->events.key, &keyboard->key); keyboard->key.notify = keyboard_key_notify; struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(WLR_ERROR, "Failed to create XKB context"); exit(1); } struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!keymap) { wlr_log(WLR_ERROR, "Failed to create XKB keymap"); exit(1); } wlr_keyboard_set_keymap(device->keyboard, keymap); xkb_keymap_unref(keymap); xkb_context_unref(context); break; case WLR_INPUT_DEVICE_TOUCH:; struct touch_state *tstate = calloc(sizeof(struct touch_state), 1); tstate->device = device; tstate->sample = sample; tstate->destroy.notify = touch_destroy_notify; wl_signal_add(&device->events.destroy, &tstate->destroy); tstate->down.notify = touch_down_notify; wl_signal_add(&device->touch->events.down, &tstate->down); tstate->motion.notify = touch_motion_notify; wl_signal_add(&device->touch->events.motion, &tstate->motion); tstate->up.notify = touch_up_notify; wl_signal_add(&device->touch->events.up, &tstate->up); wl_list_insert(&sample->touch, &tstate->link); break; default: break; } } int main(int argc, char *argv[]) { wlr_log_init(WLR_DEBUG, NULL); struct wl_display *display = wl_display_create(); struct sample_state state = { .display = display }; wl_list_init(&state.touch_points); wl_list_init(&state.touch); struct wlr_backend *wlr = wlr_backend_autocreate(display); if (!wlr) { exit(1); } wl_signal_add(&wlr->events.new_output, &state.new_output); state.new_output.notify = new_output_notify; wl_signal_add(&wlr->events.new_input, &state.new_input); state.new_input.notify = new_input_notify; clock_gettime(CLOCK_MONOTONIC, &state.last_frame); state.renderer = wlr_renderer_autocreate(wlr); if (!state.renderer) { wlr_log(WLR_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } state.cat_texture = wlr_texture_from_pixels(state.renderer, DRM_FORMAT_ARGB8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, cat_tex.pixel_data); if (!state.cat_texture) { wlr_log(WLR_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } state.allocator = wlr_allocator_autocreate(wlr, state.renderer); if (!wlr_backend_start(wlr)) { wlr_log(WLR_ERROR, "Failed to start backend"); wlr_backend_destroy(wlr); exit(1); } wl_display_run(display); wlr_texture_destroy(state.cat_texture); wl_display_destroy(display); }