/* * This an unstable interface of wlroots. No guarantees are made regarding the * future consistency of this API. */ #ifndef WLR_USE_UNSTABLE #error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features" #endif #ifndef WLR_RENDER_WLR_TEXTURE_H #define WLR_RENDER_WLR_TEXTURE_H #include #include #include struct wlr_buffer; struct wlr_renderer; struct wlr_texture_impl; struct wlr_texture { const struct wlr_texture_impl *impl; uint32_t width, height; }; /** * Create a new texture from raw pixel data. `stride` is in bytes. The returned * texture is mutable. * * Should not be called in a rendering block like renderer_begin()/end() or * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height, const void *data); /** * Create a new texture from a wl_drm resource. The returned texture is * immutable. * * Should not be called in a rendering block like renderer_begin()/end() or * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, struct wl_resource *data); /** * Create a new texture from a DMA-BUF. The returned texture is immutable. * * Should not be called in a rendering block like renderer_begin()/end() or * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, struct wlr_dmabuf_attributes *attribs); /** * Returns true if this texture is using a fully opaque format. */ bool wlr_texture_is_opaque(struct wlr_texture *texture); /** * Update a texture with raw pixels. The texture must be mutable, and the input * data must have the same pixel format that the texture was created with. * * Should not be called in a rendering block like renderer_begin()/end() or * between attaching a renderer to an output and committing it. */ bool wlr_texture_write_pixels(struct wlr_texture *texture, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *data); /** * Destroys this wlr_texture. */ void wlr_texture_destroy(struct wlr_texture *texture); /** * Create a new texture from a buffer. * * Should not be called in a rendering block like renderer_begin()/end() or * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer, struct wlr_buffer *buffer); #endif