#include #include #include #include // TODO: BSD et al #include #include #include #include #include "rootston/config.h" #include "rootston/input.h" #include "rootston/desktop.h" const struct roots_input_event *get_input_event(struct roots_input *input, uint32_t serial) { size_t len = sizeof(input->input_events) / sizeof(*input->input_events); for (size_t i = 0; i < len; ++i) { if (input->input_events[i].cursor && input->input_events[i].serial == serial) { return &input->input_events[i]; } } return NULL; } void view_begin_move(struct roots_input *input, struct wlr_cursor *cursor, struct roots_view *view) { input->mode = ROOTS_CURSOR_MOVE; input->offs_x = cursor->x; input->offs_y = cursor->y; input->view_x = view->x; input->view_y = view->y; wlr_seat_pointer_clear_focus(input->wl_seat); } void view_begin_resize(struct roots_input *input, struct wlr_cursor *cursor, struct roots_view *view, uint32_t edges) { input->mode = ROOTS_CURSOR_RESIZE; input->offs_x = cursor->x; input->offs_y = cursor->y; input->view_x = view->x; input->view_y = view->y; struct wlr_box size; view_get_size(view, &size); input->view_width = size.width; input->view_height = size.height; input->resize_edges = edges; wlr_seat_pointer_clear_focus(input->wl_seat); } void view_begin_rotate(struct roots_input *input, struct wlr_cursor *cursor, struct roots_view *view) { input->mode = ROOTS_CURSOR_ROTATE; input->offs_x = cursor->x; input->offs_y = cursor->y; input->view_rotation = view->rotation; wlr_seat_pointer_clear_focus(input->wl_seat); } void cursor_update_position(struct roots_input *input, uint32_t time) { struct roots_desktop *desktop = input->server->desktop; struct roots_view *view; struct wlr_surface *surface; double sx, sy; switch (input->mode) { case ROOTS_CURSOR_PASSTHROUGH: view = view_at(desktop, input->cursor->x, input->cursor->y, &surface, &sx, &sy); if (view) { wlr_seat_pointer_enter(input->wl_seat, surface, sx, sy); wlr_seat_pointer_send_motion(input->wl_seat, time, sx, sy); } else { wlr_seat_pointer_clear_focus(input->wl_seat); } break; case ROOTS_CURSOR_MOVE: if (input->active_view) { int dx = input->cursor->x - input->offs_x, dy = input->cursor->y - input->offs_y; input->active_view->x = input->view_x + dx; input->active_view->y = input->view_y + dy; } break; case ROOTS_CURSOR_RESIZE: if (input->active_view) { int dx = input->cursor->x - input->offs_x, dy = input->cursor->y - input->offs_y; int width = input->view_width, height = input->view_height; if (input->resize_edges & ROOTS_CURSOR_RESIZE_EDGE_TOP) { input->active_view->y = input->view_y + dy; height -= dy; } if (input->resize_edges & ROOTS_CURSOR_RESIZE_EDGE_BOTTOM) { height += dy; } if (input->resize_edges & ROOTS_CURSOR_RESIZE_EDGE_LEFT) { input->active_view->x = input->view_x + dx; width -= dx; } if (input->resize_edges & ROOTS_CURSOR_RESIZE_EDGE_RIGHT) { width += dx; } view_resize(input->active_view, width, height); } break; case ROOTS_CURSOR_ROTATE: if (input->active_view) { struct roots_view *view = input->active_view; int ox = view->x + view->wlr_surface->current->width/2, oy = view->y + view->wlr_surface->current->height/2; int ux = input->offs_x - ox, uy = input->offs_y - oy; int vx = input->cursor->x - ox, vy = input->cursor->y - oy; float angle = atan2(vx*uy - vy*ux, vx*ux + vy*uy); view->rotation = input->view_rotation + angle; } break; } } static void set_view_focus(struct roots_input *input, struct roots_desktop *desktop, struct roots_view *view) { if (input->active_view == view) { return; } size_t index = 0; for (size_t i = 0; i < desktop->views->length; ++i) { struct roots_view *_view = desktop->views->items[i]; view_activate(_view, _view == view); if (view == _view) { index = i; } } input->active_view = view; input->mode = ROOTS_CURSOR_PASSTHROUGH; // TODO: list_swap list_del(desktop->views, index); list_add(desktop->views, view); } static void handle_cursor_motion(struct wl_listener *listener, void *data) { struct roots_input *input = wl_container_of(listener, input, cursor_motion); struct wlr_event_pointer_motion *event = data; wlr_cursor_move(input->cursor, event->device, event->delta_x, event->delta_y); cursor_update_position(input, (uint32_t)event->time_usec); } static void handle_cursor_motion_absolute(struct wl_listener *listener, void *data) { struct roots_input *input = wl_container_of(listener, input, cursor_motion_absolute); struct wlr_event_pointer_motion_absolute *event = data; wlr_cursor_warp_absolute(input->cursor, event->device, event->x_mm / event->width_mm, event->y_mm / event->height_mm); cursor_update_position(input, (uint32_t)event->time_usec); } static void handle_cursor_axis(struct wl_listener *listener, void *data) { struct roots_input *input = wl_container_of(listener, input, cursor_axis); struct wlr_event_pointer_axis *event = data; wlr_seat_pointer_send_axis(input->wl_seat, event->time_sec, event->orientation, event->delta); } static bool is_meta_pressed(struct roots_input *input) { uint32_t meta_key = input->server->config->keyboard.meta_key; if (meta_key == 0) { return false; } struct roots_keyboard *keyboard; wl_list_for_each(keyboard, &input->keyboards, link) { uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard); if ((modifiers ^ meta_key) == 0) { return true; } } return false; } static void do_cursor_button_press(struct roots_input *input, struct wlr_cursor *cursor, struct wlr_input_device *device, uint32_t time, uint32_t button, uint32_t state) { struct roots_desktop *desktop = input->server->desktop; struct wlr_surface *surface; double sx, sy; struct roots_view *view = view_at(desktop, input->cursor->x, input->cursor->y, &surface, &sx, &sy); if (state == WLR_BUTTON_PRESSED && view && is_meta_pressed(input)) { set_view_focus(input, desktop, view); switch (button) { case BTN_LEFT: view_begin_move(input, cursor, view); break; case BTN_RIGHT: view_begin_resize(input, cursor, view, ROOTS_CURSOR_RESIZE_EDGE_RIGHT | ROOTS_CURSOR_RESIZE_EDGE_BOTTOM); break; case BTN_MIDDLE: view_begin_rotate(input, cursor, view); } return; } uint32_t serial = wlr_seat_pointer_send_button(input->wl_seat, time, button, state); int i; switch (state) { case WLR_BUTTON_RELEASED: input->active_view = NULL; input->mode = ROOTS_CURSOR_PASSTHROUGH; break; case WLR_BUTTON_PRESSED: i = input->input_events_idx; input->input_events[i].serial = serial; input->input_events[i].cursor = cursor; input->input_events[i].device = device; input->input_events_idx = (i + 1) % (sizeof(input->input_events) / sizeof(input->input_events[0])); set_view_focus(input, desktop, view); if (view) { wlr_seat_keyboard_enter(input->wl_seat, surface); } break; } } static void handle_cursor_button(struct wl_listener *listener, void *data) { struct roots_input *input = wl_container_of(listener, input, cursor_button); struct wlr_event_pointer_button *event = data; do_cursor_button_press(input, input->cursor, event->device, (uint32_t)event->time_usec, event->button, event->state); } static void handle_tool_axis(struct wl_listener *listener, void *data) { struct roots_input *input = wl_container_of(listener, input, cursor_tool_axis); struct wlr_event_tablet_tool_axis *event = data; if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X) && (event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) { wlr_cursor_warp_absolute(input->cursor, event->device, event->x_mm / event->width_mm, event->y_mm / event->height_mm); cursor_update_position(input, (uint32_t)event->time_usec); } } static void handle_tool_tip(struct wl_listener *listener, void *data) { struct roots_input *input = wl_container_of(listener, input, cursor_tool_tip); struct wlr_event_tablet_tool_tip *event = data; do_cursor_button_press(input, input->cursor, event->device, (uint32_t)event->time_usec, BTN_LEFT, event->state); } void cursor_initialize(struct roots_input *input) { struct wlr_cursor *cursor = input->cursor; wl_list_init(&input->cursor_motion.link); wl_signal_add(&cursor->events.motion, &input->cursor_motion); input->cursor_motion.notify = handle_cursor_motion; wl_list_init(&input->cursor_motion_absolute.link); wl_signal_add(&cursor->events.motion_absolute, &input->cursor_motion_absolute); input->cursor_motion_absolute.notify = handle_cursor_motion_absolute; wl_list_init(&input->cursor_button.link); wl_signal_add(&cursor->events.button, &input->cursor_button); input->cursor_button.notify = handle_cursor_button; wl_list_init(&input->cursor_axis.link); wl_signal_add(&cursor->events.axis, &input->cursor_axis); input->cursor_axis.notify = handle_cursor_axis; wl_list_init(&input->cursor_tool_axis.link); wl_signal_add(&cursor->events.tablet_tool_axis, &input->cursor_tool_axis); input->cursor_tool_axis.notify = handle_tool_axis; wl_list_init(&input->cursor_tool_tip.link); wl_signal_add(&cursor->events.tablet_tool_tip, &input->cursor_tool_tip); input->cursor_tool_tip.notify = handle_tool_tip; } static void reset_device_mappings(struct roots_config *config, struct wlr_cursor *cursor, struct wlr_input_device *device) { wlr_cursor_map_input_to_output(cursor, device, NULL); struct device_config *dconfig; if ((dconfig = config_get_device(config, device))) { wlr_cursor_map_input_to_region(cursor, device, dconfig->mapped_box); } } static void set_device_output_mappings(struct roots_config *config, struct wlr_cursor *cursor, struct wlr_output *output, struct wlr_input_device *device) { struct device_config *dconfig; dconfig = config_get_device(config, device); if (dconfig && dconfig->mapped_output && strcmp(dconfig->mapped_output, output->name) == 0) { wlr_cursor_map_input_to_output(cursor, device, output); } } void cursor_load_config(struct roots_config *config, struct wlr_cursor *cursor, struct roots_input *input, struct roots_desktop *desktop) { struct roots_pointer *pointer; struct roots_touch *touch; struct roots_tablet_tool *tablet_tool; struct roots_output *output; // reset mappings wlr_cursor_map_to_output(cursor, NULL); wl_list_for_each(pointer, &input->pointers, link) { reset_device_mappings(config, cursor, pointer->device); } wl_list_for_each(touch, &input->touch, link) { reset_device_mappings(config, cursor, touch->device); } wl_list_for_each(tablet_tool, &input->tablet_tools, link) { reset_device_mappings(config, cursor, tablet_tool->device); } // configure device to output mappings const char *mapped_output = config->cursor.mapped_output; wl_list_for_each(output, &desktop->outputs, link) { if (mapped_output && strcmp(mapped_output, output->wlr_output->name) == 0) { wlr_cursor_map_to_output(cursor, output->wlr_output); } wl_list_for_each(pointer, &input->pointers, link) { set_device_output_mappings(config, cursor, output->wlr_output, pointer->device); } wl_list_for_each(tablet_tool, &input->tablet_tools, link) { set_device_output_mappings(config, cursor, output->wlr_output, tablet_tool->device); } wl_list_for_each(touch, &input->touch, link) { set_device_output_mappings(config, cursor, output->wlr_output, touch->device); } } }