#define _POSIX_C_SOURCE 199309L #include #include #include #include #include #include #include struct state { float color[3]; int dec; struct timespec last_frame; struct wl_listener add; struct wl_listener rem; struct wl_listener render; }; void output_add(struct wl_listener *listener, void *data) { struct wlr_drm_output *out = data; fprintf(stderr, "Output added\n"); wlr_drm_output_modeset(out, "preferred"); } void output_rem(struct wl_listener *listener, void *data) { fprintf(stderr, "Output removed\n"); } void output_render(struct wl_listener *listener, void *data) { struct wlr_drm_output *out = data; struct state *s = wl_container_of(listener, s, render); struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 + (now.tv_nsec - s->last_frame.tv_nsec) / 1000000; int inc = (s->dec + 1) % 3; s->color[inc] += ms / 2000.0f; s->color[s->dec] -= ms / 2000.0f; if (s->color[s->dec] < 0.0f) { s->color[inc] = 1.0f; s->color[s->dec] = 0.0f; s->dec = inc; } s->last_frame = now; wlr_drm_output_begin(out); glClearColor(s->color[0], s->color[1], s->color[2], 1.0); glClear(GL_COLOR_BUFFER_BIT); wlr_drm_output_end(out); } int timer_done(void *data) { *(bool *)data = true; return 1; } int main() { if (getenv("DISPLAY")) { fprintf(stderr, "Detected that X is running. Run this in its own virtual terminal.\n"); return 1; } else if (getenv("WAYLAND_DISPLAY")) { fprintf(stderr, "Detected that Wayland is running. Run this in its own virtual terminal.\n"); return 1; } struct state state = { .color = { 1.0, 0.0, 0.0 }, .dec = 0, .add = { .notify = output_add }, .rem = { .notify = output_rem }, .render = { .notify = output_render }, }; wl_list_init(&state.add.link); wl_list_init(&state.rem.link); wl_list_init(&state.render.link); clock_gettime(CLOCK_MONOTONIC, &state.last_frame); struct wlr_session *session = wlr_session_start(); if (!session) { return 1; } struct wlr_drm_backend *wlr = wlr_drm_backend_init(session, &state.add, &state.rem, &state.render); bool done = false; struct wl_event_loop *event_loop = wlr_drm_backend_get_event_loop(wlr); struct wl_event_source *timer = wl_event_loop_add_timer(event_loop, timer_done, &done); wl_event_source_timer_update(timer, 10000); while (!done) wl_event_loop_dispatch(event_loop, 0); wl_event_source_remove(timer); wlr_drm_backend_free(wlr); }