#include #include #include #include #include #include #include #include #include #include #include #include "backend.h" #include "backend/udev.h" #include "backend/drm/backend.h" #include "backend/drm/drm.h" #include "common/log.h" static bool wlr_drm_backend_init(struct wlr_backend_state *state) { wlr_drm_scan_connectors(state); return true; } static void wlr_drm_backend_destroy(struct wlr_backend_state *state) { if (!state) { return; } for (size_t i = 0; state->outputs && i < state->outputs->length; ++i) { struct wlr_output_state *output = state->outputs->items[i]; wlr_output_destroy(output->wlr_output); } wlr_drm_renderer_free(&state->renderer); wlr_session_close_file(state->session, state->fd); wlr_session_finish(state->session); wl_event_source_remove(state->drm_event); free(state); } static struct wlr_backend_impl backend_impl = { .init = wlr_drm_backend_init, .destroy = wlr_drm_backend_destroy }; static void device_paused(struct wl_listener *listener, void *data) { struct wlr_backend_state *drm = wl_container_of(listener, drm, device_paused); struct device_arg *arg = data; // TODO: Actually pause the renderer or something. // We currently just expect it to fail its next pageflip. if (arg->dev == drm->dev) { wlr_log(L_INFO, "DRM fd paused"); } } static void device_resumed(struct wl_listener *listener, void *data) { struct wlr_backend_state *drm = wl_container_of(listener, drm, device_resumed); struct device_arg *arg = data; if (arg->dev != drm->dev) { return; } if (dup2(arg->fd, drm->fd) < 0) { wlr_log(L_ERROR, "dup2 failed: %s", strerror(errno)); return; } wlr_log(L_INFO, "DRM fd resumed"); for (size_t i = 0; i < drm->outputs->length; ++i) { struct wlr_output_state *output = drm->outputs->items[i]; wlr_drm_output_start_renderer(output); } } static void drm_invalidated(struct wl_listener *listener, void *state) { struct wlr_backend_state *drm = wl_container_of(listener, drm, drm_invalidated); wlr_drm_scan_connectors(drm); } struct wlr_backend *wlr_drm_backend_create(struct wl_display *display, struct wlr_session *session, struct wlr_udev *udev, int gpu_fd) { assert(display && session && gpu_fd > 0); struct wlr_backend_state *state = calloc(1, sizeof(struct wlr_backend_state)); if (!state) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return NULL; } struct wlr_backend *backend = wlr_backend_create(&backend_impl, state); if (!backend) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return NULL; } state->backend = backend; state->session = session; state->outputs = list_create(); if (!state->outputs) { wlr_log(L_ERROR, "Failed to allocate list"); goto error_backend; } state->fd = gpu_fd; wl_list_init(&state->drm_invalidated.link); state->drm_invalidated.notify = drm_invalidated; wl_signal_add(&udev->invalidate_drm, &state->drm_invalidated); struct stat st; if (fstat(state->fd, &st) < 0) { wlr_log(L_ERROR, "Stat failed: %s", strerror(errno)); } state->dev = st.st_rdev; struct wl_event_loop *event_loop = wl_display_get_event_loop(display); state->drm_event = wl_event_loop_add_fd(event_loop, state->fd, WL_EVENT_READABLE, wlr_drm_event, NULL); if (!state->drm_event) { wlr_log(L_ERROR, "Failed to create DRM event source"); goto error_fd; } wl_list_init(&state->device_paused.link); wl_list_init(&state->device_paused.link); state->device_paused.notify = device_paused; state->device_resumed.notify = device_resumed; wl_signal_add(&session->device_paused, &state->device_paused); wl_signal_add(&session->device_resumed, &state->device_resumed); // TODO: what is the difference between the per-output renderer and this // one? if (!wlr_drm_renderer_init(&state->renderer, state->fd)) { wlr_log(L_ERROR, "Failed to initialize renderer"); goto error_event; } return backend; error_event: wl_event_source_remove(state->drm_event); error_fd: wlr_session_close_file(state->session, state->fd); list_free(state->outputs); error_backend: free(state); free(backend); return NULL; }