#ifndef WLR_RENDER_WLR_RENDERER_H #define WLR_RENDER_WLR_RENDERER_H #include #include #include #include struct wlr_renderer_impl; struct wlr_renderer { const struct wlr_renderer_impl *impl; struct { struct wl_signal destroy; } events; }; void wlr_renderer_begin(struct wlr_renderer *r, int width, int height); void wlr_renderer_end(struct wlr_renderer *r); void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]); /** * Defines a scissor box. Only pixels that lie within the scissor box can be * modified by drawing functions. Providing a NULL `box` disables the scissor * box. */ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box); /** * Renders the requested texture. */ bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha); /** * Renders the requested texture using the provided matrix. */ bool wlr_render_texture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const float matrix[static 9], float alpha); /** * Renders a solid rectangle in the specified color. */ void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]); /** * Renders a solid quadrangle in the specified color with the specified matrix. */ void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]); /** * Renders a solid ellipse in the specified color. */ void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]); /** * Renders a solid ellipse in the specified color with the specified matrix. */ void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]); /** * Returns a list of pixel formats supported by this renderer. */ const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r, size_t *len); /** * Returns true if this wl_buffer is a wl_drm buffer. */ bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer, struct wl_resource *buffer); /** * Gets the width and height of a wl_drm buffer. */ void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer, struct wl_resource *buffer, int *width, int *height); /** * Get the available dmabuf formats */ int wlr_renderer_get_dmabuf_formats(struct wlr_renderer *renderer, int **formats); /** * Get the available dmabuf modifiers for a given format */ int wlr_renderer_get_dmabuf_modifiers(struct wlr_renderer *renderer, int format, uint64_t **modifiers); /** * Try to import the given dmabuf. On success return true false otherwise. * If this succeeds the dmabuf can be used for rendering on a texture */ bool wlr_renderer_check_import_dmabuf(struct wlr_renderer *renderer, struct wlr_dmabuf_buffer *dmabuf); /** * Reads out of pixels of the currently bound surface into data. `stride` is in * bytes. */ bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); /** * Checks if a format is supported. */ bool wlr_renderer_format_supported(struct wlr_renderer *r, enum wl_shm_format fmt); void wlr_renderer_init_wl_display(struct wlr_renderer *r, struct wl_display *wl_display); /** * Destroys this wlr_renderer. Textures must be destroyed separately. */ void wlr_renderer_destroy(struct wlr_renderer *renderer); #endif