#include #include #include #include #include #include #include static void surface_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void surface_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer, int32_t sx, int32_t sy) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->pending.invalid |= WLR_SURFACE_INVALID_BUFFER; surface->pending.buffer = buffer; } static void surface_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wl_resource_get_user_data(resource); if (width < 0 || height < 0) { return; } surface->pending.invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE; pixman_region32_union_rect(&surface->pending.surface_damage, &surface->pending.surface_damage, x, y, width, height); } static void destroy_frame_callback(struct wl_resource *resource) { struct wlr_frame_callback *cb = wl_resource_get_user_data(resource); wl_list_remove(&cb->link); free(cb); } static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback) { struct wlr_frame_callback *cb; struct wlr_surface *surface = wl_resource_get_user_data(resource); cb = malloc(sizeof(struct wlr_frame_callback)); if (cb == NULL) { wl_resource_post_no_memory(resource); return; } cb->resource = wl_resource_create(client, &wl_callback_interface, 1, callback); if (cb->resource == NULL) { free(cb); wl_resource_post_no_memory(resource); return; } wl_resource_set_implementation(cb->resource, NULL, cb, destroy_frame_callback); wl_list_insert(surface->frame_callback_list.prev, &cb->link); } static void surface_set_opaque_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->pending.invalid |= WLR_SURFACE_INVALID_OPAQUE_REGION; if (region_resource) { pixman_region32_t *region = wl_resource_get_user_data(region_resource); pixman_region32_copy(&surface->pending.opaque, region); } else { pixman_region32_clear(&surface->pending.opaque); } } static void surface_set_input_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->pending.invalid |= WLR_SURFACE_INVALID_INPUT_REGION; if (region_resource) { pixman_region32_t *region = wl_resource_get_user_data(region_resource); pixman_region32_copy(&surface->pending.input, region); } else { pixman_region32_fini(&surface->pending.input); pixman_region32_init_rect(&surface->pending.input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } } static void surface_commit(struct wl_client *client, struct wl_resource *resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) { surface->current.buffer = surface->pending.buffer; } if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) { // TODO: Sort out buffer damage too pixman_region32_union(&surface->current.surface_damage, &surface->current.surface_damage, &surface->pending.surface_damage); // TODO: Surface sizing is complicated //pixman_region32_intersect_rect(&surface->current.surface_damage, // &surface->current.surface_damage, // 0, 0, surface->width, surface->height); pixman_region32_clear(&surface->pending.surface_damage); } // TODO: Commit other changes surface->pending.invalid = 0; // TODO: add the invalid bitfield to this callback wl_signal_emit(&surface->signals.commit, surface); } void wlr_surface_flush_damage(struct wlr_surface *surface) { if (!surface->current.buffer) { if (surface->texture->valid) { // TODO: Detach buffers } return; } struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer); if (!buffer) { if (wlr_renderer_buffer_is_drm(surface->renderer, surface->pending.buffer)) { wlr_texture_upload_drm(surface->texture, surface->pending.buffer); goto release; } else { wlr_log(L_INFO, "Unknown buffer handle attached"); return; } } pixman_region32_t damage = surface->current.surface_damage; if (!pixman_region32_not_empty(&damage)) { goto release; } int n; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); uint32_t format = wl_shm_buffer_get_format(buffer); for (int i = 0; i < n; ++i) { pixman_box32_t rect = rects[i]; if (!wlr_texture_update_shm(surface->texture, format, rect.x1, rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1, buffer)) { break; } } pixman_region32_fini(&surface->current.surface_damage); pixman_region32_init(&surface->current.surface_damage); release: wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE); } static void surface_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int transform) { wlr_log(L_DEBUG, "TODO: surface surface buffer transform"); } static void surface_set_buffer_scale(struct wl_client *client, struct wl_resource *resource, int32_t scale) { wlr_log(L_DEBUG, "TODO: surface set buffer scale"); } static void surface_damage_buffer(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { wlr_log(L_DEBUG, "TODO: surface damage buffer"); } const struct wl_surface_interface surface_interface = { surface_destroy, surface_attach, surface_damage, surface_frame, surface_set_opaque_region, surface_set_input_region, surface_commit, surface_set_buffer_transform, surface_set_buffer_scale, surface_damage_buffer }; static void destroy_surface(struct wl_resource *resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); wlr_texture_destroy(surface->texture); struct wlr_frame_callback *cb, *next; wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) { wl_resource_destroy(cb->resource); } free(surface); } struct wlr_surface *wlr_surface_create(struct wl_resource *res, struct wlr_renderer *renderer) { struct wlr_surface *surface; if (!(surface = calloc(1, sizeof(struct wlr_surface)))) { wl_resource_post_no_memory(res); return NULL; } surface->renderer = renderer; surface->texture = wlr_render_texture_init(renderer); surface->resource = res; wl_signal_init(&surface->signals.commit); wl_list_init(&surface->frame_callback_list); wl_resource_set_implementation(res, &surface_interface, surface, destroy_surface); return surface; }