#ifndef RENDER_SWAPCHAIN_H #define RENDER_SWAPCHAIN_H #include #include #include #define WLR_SWAPCHAIN_CAP 4 struct wlr_swapchain_slot { struct wlr_buffer *buffer; bool acquired; // waiting for release struct wl_listener release; }; struct wlr_swapchain { struct wlr_allocator *allocator; // NULL if destroyed int width, height; struct wlr_drm_format *format; struct wlr_swapchain_slot slots[WLR_SWAPCHAIN_CAP]; struct wl_listener allocator_destroy; }; struct wlr_swapchain *wlr_swapchain_create( struct wlr_allocator *alloc, int width, int height, const struct wlr_drm_format *format); void wlr_swapchain_destroy(struct wlr_swapchain *swapchain); /** * Acquire a buffer from the swap chain. * * The returned buffer is locked. When the caller is done with it, they must * unlock it by calling wlr_buffer_unlock. */ struct wlr_buffer *wlr_swapchain_acquire( struct wlr_swapchain *swapchain); #endif