#define _POSIX_C_SOURCE 200112L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "shared.h" static void keyboard_led_update(struct keyboard_state *kbstate) { uint32_t leds = 0; for (uint32_t i = 0; i < WLR_LED_LAST; ++i) { if (xkb_state_led_index_is_active(kbstate->xkb_state, kbstate->leds[i])) { leds |= (1 << i); } } wlr_keyboard_led_update(kbstate->device->keyboard, leds); } static void keyboard_key_notify(struct wl_listener *listener, void *data) { struct wlr_event_keyboard_key *event = data; struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key); uint32_t keycode = event->keycode + 8; enum wlr_key_state key_state = event->state; const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(kbstate->xkb_state, keycode, &syms); xkb_state_update_key(kbstate->xkb_state, keycode, event->state == WLR_KEY_PRESSED ? XKB_KEY_DOWN : XKB_KEY_UP); keyboard_led_update(kbstate); for (int i = 0; i < nsyms; ++i) { xkb_keysym_t sym = syms[i]; char name[64]; int l = xkb_keysym_get_name(sym, name, sizeof(name)); if (l != -1 && l != sizeof(name)) { wlr_log(L_DEBUG, "Key event: %s %s", name, key_state == WLR_KEY_PRESSED ? "pressed" : "released"); } if (kbstate->compositor->keyboard_key_cb) { kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym, key_state); } if (sym == XKB_KEY_Escape) { wl_display_terminate(kbstate->compositor->display); } else if (key_state == WLR_KEY_PRESSED && sym >= XKB_KEY_XF86Switch_VT_1 && sym <= XKB_KEY_XF86Switch_VT_12) { if (wlr_backend_is_multi(kbstate->compositor->backend)) { struct wlr_session *session = wlr_multi_get_session(kbstate->compositor->backend); if (session) { wlr_session_change_vt(session, sym - XKB_KEY_XF86Switch_VT_1 + 1); } } } } } static void keyboard_add(struct wlr_input_device *device, struct compositor_state *state) { struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1); kbstate->device = device; kbstate->compositor = state; wl_list_init(&kbstate->key.link); kbstate->key.notify = keyboard_key_notify; wl_signal_add(&device->keyboard->events.key, &kbstate->key); wl_list_insert(&state->keyboards, &kbstate->link); struct xkb_rule_names rules; memset(&rules, 0, sizeof(rules)); rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(L_ERROR, "Failed to create XKB context"); exit(1); } kbstate->keymap = xkb_map_new_from_names( context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!kbstate->keymap) { wlr_log(L_ERROR, "Failed to create XKB keymap"); exit(1); } xkb_context_unref(context); kbstate->xkb_state = xkb_state_new(kbstate->keymap); if (!kbstate->xkb_state) { wlr_log(L_ERROR, "Failed to create XKB state"); exit(1); } const char *led_names[3] = { XKB_LED_NAME_NUM, XKB_LED_NAME_CAPS, XKB_LED_NAME_SCROLL }; for (uint32_t i = 0; i < 3; ++i) { kbstate->leds[i] = xkb_map_led_get_index(kbstate->keymap, led_names[i]); } } static void pointer_motion_notify(struct wl_listener *listener, void *data) { struct wlr_event_pointer_motion *event = data; struct pointer_state *pstate = wl_container_of(listener, pstate, motion); if (pstate->compositor->pointer_motion_cb) { pstate->compositor->pointer_motion_cb(pstate, event->delta_x, event->delta_y); } } static void pointer_motion_absolute_notify(struct wl_listener *listener, void *data) { struct wlr_event_pointer_motion_absolute *event = data; struct pointer_state *pstate = wl_container_of(listener, pstate, motion_absolute); if (pstate->compositor->pointer_motion_absolute_cb) { pstate->compositor->pointer_motion_absolute_cb(pstate, event->x_mm, event->y_mm); } } static void pointer_button_notify(struct wl_listener *listener, void *data) { struct wlr_event_pointer_button *event = data; struct pointer_state *pstate = wl_container_of(listener, pstate, button); if (pstate->compositor->pointer_button_cb) { pstate->compositor->pointer_button_cb(pstate, event->button, event->state); } } static void pointer_axis_notify(struct wl_listener *listener, void *data) { struct wlr_event_pointer_axis *event = data; struct pointer_state *pstate = wl_container_of(listener, pstate, axis); if (pstate->compositor->pointer_axis_cb) { pstate->compositor->pointer_axis_cb(pstate, event->source, event->orientation, event->delta); } } static void pointer_add(struct wlr_input_device *device, struct compositor_state *state) { struct pointer_state *pstate = calloc(sizeof(struct pointer_state), 1); pstate->device = device; pstate->compositor = state; wl_list_init(&pstate->motion.link); wl_list_init(&pstate->motion_absolute.link); wl_list_init(&pstate->button.link); wl_list_init(&pstate->axis.link); pstate->motion.notify = pointer_motion_notify; pstate->motion_absolute.notify = pointer_motion_absolute_notify; pstate->button.notify = pointer_button_notify; pstate->axis.notify = pointer_axis_notify; wl_signal_add(&device->pointer->events.motion, &pstate->motion); wl_signal_add(&device->pointer->events.motion_absolute, &pstate->motion_absolute); wl_signal_add(&device->pointer->events.button, &pstate->button); wl_signal_add(&device->pointer->events.axis, &pstate->axis); wl_list_insert(&state->pointers, &pstate->link); } static void touch_down_notify(struct wl_listener *listener, void *data) { struct wlr_event_touch_down *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, down); if (tstate->compositor->touch_down_cb) { tstate->compositor->touch_down_cb(tstate, event->slot, event->x_mm, event->y_mm, event->width_mm, event->height_mm); } } static void touch_motion_notify(struct wl_listener *listener, void *data) { struct wlr_event_touch_motion *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, motion); if (tstate->compositor->touch_motion_cb) { tstate->compositor->touch_motion_cb(tstate, event->slot, event->x_mm, event->y_mm, event->width_mm, event->height_mm); } } static void touch_up_notify(struct wl_listener *listener, void *data) { struct wlr_event_touch_up *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, up); if (tstate->compositor->touch_up_cb) { tstate->compositor->touch_up_cb(tstate, event->slot); } } static void touch_cancel_notify(struct wl_listener *listener, void *data) { struct wlr_event_touch_cancel *event = data; struct touch_state *tstate = wl_container_of(listener, tstate, cancel); if (tstate->compositor->touch_cancel_cb) { tstate->compositor->touch_cancel_cb(tstate, event->slot); } } static void touch_add(struct wlr_input_device *device, struct compositor_state *state) { struct touch_state *tstate = calloc(sizeof(struct touch_state), 1); tstate->device = device; tstate->compositor = state; wl_list_init(&tstate->down.link); wl_list_init(&tstate->motion.link); wl_list_init(&tstate->up.link); wl_list_init(&tstate->cancel.link); tstate->down.notify = touch_down_notify; tstate->motion.notify = touch_motion_notify; tstate->up.notify = touch_up_notify; tstate->cancel.notify = touch_cancel_notify; wl_signal_add(&device->touch->events.down, &tstate->down); wl_signal_add(&device->touch->events.motion, &tstate->motion); wl_signal_add(&device->touch->events.up, &tstate->up); wl_signal_add(&device->touch->events.cancel, &tstate->cancel); wl_list_insert(&state->touch, &tstate->link); } static void tablet_tool_axis_notify(struct wl_listener *listener, void *data) { struct wlr_event_tablet_tool_axis *event = data; struct tablet_tool_state *tstate = wl_container_of(listener, tstate, axis); if (tstate->compositor->tool_axis_cb) { tstate->compositor->tool_axis_cb(tstate, event); } } static void tablet_tool_proximity_notify(struct wl_listener *listener, void *data) { struct wlr_event_tablet_tool_proximity *event = data; struct tablet_tool_state *tstate = wl_container_of(listener, tstate, proximity); if (tstate->compositor->tool_proximity_cb) { tstate->compositor->tool_proximity_cb(tstate, event->state); } } static void tablet_tool_button_notify(struct wl_listener *listener, void *data) { struct wlr_event_tablet_tool_button *event = data; struct tablet_tool_state *tstate = wl_container_of(listener, tstate, button); if (tstate->compositor->tool_button_cb) { tstate->compositor->tool_button_cb(tstate, event->button, event->state); } } static void tablet_tool_add(struct wlr_input_device *device, struct compositor_state *state) { struct tablet_tool_state *tstate = calloc(sizeof(struct tablet_tool_state), 1); tstate->device = device; tstate->compositor = state; wl_list_init(&tstate->axis.link); wl_list_init(&tstate->proximity.link); wl_list_init(&tstate->tip.link); wl_list_init(&tstate->button.link); tstate->axis.notify = tablet_tool_axis_notify; tstate->proximity.notify = tablet_tool_proximity_notify; //tstate->tip.notify = tablet_tool_tip_notify; tstate->button.notify = tablet_tool_button_notify; wl_signal_add(&device->tablet_tool->events.axis, &tstate->axis); wl_signal_add(&device->tablet_tool->events.proximity, &tstate->proximity); //wl_signal_add(&device->tablet_tool->events.tip, &tstate->tip); wl_signal_add(&device->tablet_tool->events.button, &tstate->button); wl_list_insert(&state->tablet_tools, &tstate->link); } static void tablet_pad_button_notify(struct wl_listener *listener, void *data) { struct wlr_event_tablet_pad_button *event = data; struct tablet_pad_state *pstate = wl_container_of(listener, pstate, button); if (pstate->compositor->pad_button_cb) { pstate->compositor->pad_button_cb(pstate, event->button, event->state); } } static void tablet_pad_add(struct wlr_input_device *device, struct compositor_state *state) { struct tablet_pad_state *pstate = calloc(sizeof(struct tablet_pad_state), 1); pstate->device = device; pstate->compositor = state; wl_list_init(&pstate->button.link); pstate->button.notify = tablet_pad_button_notify; wl_signal_add(&device->tablet_pad->events.button, &pstate->button); wl_list_insert(&state->tablet_pads, &pstate->link); } static void input_add_notify(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct compositor_state *state = wl_container_of(listener, state, input_add); switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: keyboard_add(device, state); break; case WLR_INPUT_DEVICE_POINTER: pointer_add(device, state); break; case WLR_INPUT_DEVICE_TOUCH: touch_add(device, state); break; case WLR_INPUT_DEVICE_TABLET_TOOL: tablet_tool_add(device, state); break; case WLR_INPUT_DEVICE_TABLET_PAD: tablet_pad_add(device, state); break; default: break; } if (state->input_add_cb) { state->input_add_cb(state, device); } } static void keyboard_remove(struct wlr_input_device *device, struct compositor_state *state) { struct keyboard_state *kbstate = NULL, *_kbstate; wl_list_for_each(_kbstate, &state->keyboards, link) { if (_kbstate->device == device) { kbstate = _kbstate; break; } } if (!kbstate) { return; } xkb_state_unref(kbstate->xkb_state); xkb_map_unref(kbstate->keymap); wl_list_remove(&kbstate->link); wl_list_remove(&kbstate->key.link); free(kbstate); } static void pointer_remove(struct wlr_input_device *device, struct compositor_state *state) { struct pointer_state *pstate = NULL, *_pstate; wl_list_for_each(_pstate, &state->pointers, link) { if (_pstate->device == device) { pstate = _pstate; break; } } if (!pstate) { return; } wl_list_remove(&pstate->link); wl_list_remove(&pstate->motion.link); wl_list_remove(&pstate->motion_absolute.link); wl_list_remove(&pstate->button.link); wl_list_remove(&pstate->axis.link); free(pstate); } static void touch_remove(struct wlr_input_device *device, struct compositor_state *state) { struct touch_state *tstate = NULL, *_tstate; wl_list_for_each(_tstate, &state->touch, link) { if (_tstate->device == device) { tstate = _tstate; break; } } if (!tstate) { return; } wl_list_remove(&tstate->link); wl_list_remove(&tstate->down.link); wl_list_remove(&tstate->motion.link); wl_list_remove(&tstate->up.link); wl_list_remove(&tstate->cancel.link); free(tstate); } static void tablet_tool_remove(struct wlr_input_device *device, struct compositor_state *state) { struct tablet_tool_state *tstate = NULL, *_tstate; wl_list_for_each(_tstate, &state->tablet_tools, link) { if (_tstate->device == device) { tstate = _tstate; break; } } if (!tstate) { return; } wl_list_remove(&tstate->link); wl_list_remove(&tstate->axis.link); wl_list_remove(&tstate->proximity.link); //wl_list_remove(&tstate->tip.link); wl_list_remove(&tstate->button.link); free(tstate); } static void tablet_pad_remove(struct wlr_input_device *device, struct compositor_state *state) { struct tablet_pad_state *pstate = NULL, *_pstate; wl_list_for_each(_pstate, &state->tablet_pads, link) { if (_pstate->device ==device) { pstate = _pstate; break; } } if (!pstate) { return; } wl_list_remove(&pstate->button.link); free(pstate); } static void input_remove_notify(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct compositor_state *state = wl_container_of(listener, state, input_remove); if (state->input_remove_cb) { state->input_remove_cb(state, device); } switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: keyboard_remove(device, state); break; case WLR_INPUT_DEVICE_POINTER: pointer_remove(device, state); break; case WLR_INPUT_DEVICE_TOUCH: touch_remove(device, state); break; case WLR_INPUT_DEVICE_TABLET_TOOL: tablet_tool_remove(device, state); break; case WLR_INPUT_DEVICE_TABLET_PAD: tablet_pad_remove(device, state); break; default: break; } } static void output_frame_notify(struct wl_listener *listener, void *data) { struct output_state *output = wl_container_of(listener, output, frame); struct compositor_state *compositor = output->compositor; struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); if (compositor->output_frame_cb) { compositor->output_frame_cb(output, &now); } output->last_frame = now; compositor->last_frame = now; } static void output_resolution_notify(struct wl_listener *listener, void *data) { struct output_state *output = wl_container_of(listener, output, resolution); struct compositor_state *compositor = output->compositor; if (compositor->output_resolution_cb) { compositor->output_resolution_cb(compositor, output); } } static void output_add_notify(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct compositor_state *state = wl_container_of(listener, state, output_add); wlr_log(L_DEBUG, "Output '%s' added", output->name); wlr_log(L_DEBUG, "%s %s %"PRId32"mm x %"PRId32"mm", output->make, output->model, output->phys_width, output->phys_height); if (output->modes->length > 0) { wlr_output_set_mode(output, output->modes->items[0]); } struct output_state *ostate = calloc(1, sizeof(struct output_state)); clock_gettime(CLOCK_MONOTONIC, &ostate->last_frame); ostate->output = output; ostate->compositor = state; ostate->frame.notify = output_frame_notify; ostate->resolution.notify = output_resolution_notify; wl_list_init(&ostate->frame.link); wl_signal_add(&output->events.frame, &ostate->frame); wl_signal_add(&output->events.resolution, &ostate->resolution); wl_list_insert(&state->outputs, &ostate->link); if (state->output_add_cb) { state->output_add_cb(ostate); } } static void output_remove_notify(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct compositor_state *state = wl_container_of(listener, state, output_remove); struct output_state *ostate = NULL, *_ostate; wl_list_for_each(_ostate, &state->outputs, link) { if (_ostate->output == output) { ostate = _ostate; break; } } if (!ostate) { return; // We are unfamiliar with this output } if (state->output_remove_cb) { state->output_remove_cb(ostate); } wl_list_remove(&ostate->link); wl_list_remove(&ostate->frame.link); wl_list_remove(&ostate->resolution.link); free(ostate); } void compositor_init(struct compositor_state *state) { state->display = wl_display_create(); state->event_loop = wl_display_get_event_loop(state->display); wl_list_init(&state->keyboards); wl_list_init(&state->pointers); wl_list_init(&state->touch); wl_list_init(&state->tablet_tools); wl_list_init(&state->tablet_pads); wl_list_init(&state->input_add.link); state->input_add.notify = input_add_notify; wl_list_init(&state->input_remove.link); state->input_remove.notify = input_remove_notify; wl_list_init(&state->outputs); wl_list_init(&state->output_add.link); state->output_add.notify = output_add_notify; wl_list_init(&state->output_remove.link); state->output_remove.notify = output_remove_notify; struct wlr_backend *wlr = wlr_backend_autocreate(state->display); if (!wlr) { exit(1); } wl_signal_add(&wlr->events.input_add, &state->input_add); wl_signal_add(&wlr->events.input_remove, &state->input_remove); wl_signal_add(&wlr->events.output_add, &state->output_add); wl_signal_add(&wlr->events.output_remove, &state->output_remove); state->backend = wlr; clock_gettime(CLOCK_MONOTONIC, &state->last_frame); const char *socket = wl_display_add_socket_auto(state->display); if (!socket) { wlr_log_errno(L_ERROR, "Unable to open wayland socket"); wlr_backend_destroy(wlr); exit(1); } wlr_log(L_INFO, "Running compositor on wayland display '%s'", socket); setenv("_WAYLAND_DISPLAY", socket, true); } void compositor_fini(struct compositor_state *state) { wlr_backend_destroy(state->backend); wl_display_destroy(state->display); }