Copyright © 2018 Rostislav Pehlivanov
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An interface to capture surfaces in an efficient way.
Overall usage:
1.) client registers with zwlr_screencontent_manager_v1
2.) server sends client info about surfaces via "receive_surface_info"
3.) client subscribes to capture a surface via the "capture" requests
4.) server sends client events via the "zwlr_screencontent_frame" interface
5.) client finishes and informs server via the "frame_destroy" event
6.) client optionally resubscribes via repeating steps 3.) through 5.)
This object represents a frame which is ready to have its resources
fetched and used.
The receive callback shall be called first, followed by the "object"
callback once per dmabuf object or the "layer" callback, once per dmabuf
layer. The "plane" callback shall only be called after the "layer"
callback corresponding to the layer the plane belongs to has been called
Finally, the "ready" event is called to indicate that all the data has
been made available for readout, as well as the time at which presentation
happened at. The ownership of the frame is passed to the client, who's
responsible for destroying it via the "destroy" event once finished.
The data the API describes has been based off of what
VASurfaceAttribExternalBuffers contains.
All frames are read-only and may not be written into or altered.
Special flags that must be respected by the client.
Transient frames indicate short lifetime frames (such as swapchain
images from external clients). Clients are advised to copy them and do
all processing outside of the "ready" event.
Main callback supplying the client with information about the frame,
as well as an object to serve as context for destruction. Always called
first before any other events.
The "transform" argument describes the orientation needed to be applied
to correctly orient the buffer. For example, a buffer rotated by 90
degrees will have a value of "3" here, corresponding to the need to
apply a 270 degree transpose to correctly present the buffer.
Callback which serves to supply the client with the file descriptors
containing the data for each object.
Callback which serves to supply the client with information on what's
contained in each file descriptor and how its laid out.
Will be called after the main receive event, once per layer.
Callback which supplies the client with plane information for each
layer.
Called as soon as the frame is presented, indicating it is available
for reading.
The timestamp is expressed as tv_sec_hi, tv_sec_lo, tv_nsec triples,
each component being an unsigned 32-bit value. Whole seconds are in
tv_sec which is a 64-bit value combined from tv_sec_hi and tv_sec_lo,
and the additional fractional part in tv_nsec as nanoseconds. Hence,
for valid timestamps tv_nsec must be in [0, 999999999].
The seconds part may have an arbitrary offset at start.
Indicates reason for aborting the frame.
If the frame is no longer valid after the "frame" event has been called,
this callback will be used to inform the client to scrap the frame.
Source is still valid for as long as the subscription function does not
return NULL.
This may get called if for instance the surface is in the process of
resizing.
Unreferences the frame, allowing it to be reused. Must be called as soon
as its no longer used.
This object is a manager which informs clients about capturable windows
and is able to create callbacks from which to begin to receive content
from. The "title" argument in the "surface_info" event shall be used
to provide a user-readable identifier such as a window title or
program name.
This will be called whenever a surface that's able to be captured
appears.
Called if a surface becomes unavailable to capture, for example if has
been closed.
Request to start capturing from a surface with a given id.
Request to start capturing from an entire wl_output.
All objects created by the manager will still remain valid, until their
appropriate destroy request has been called.