#ifndef _EXAMPLES_COMPOSITOR_SURFACE_H #define _EXAMPLES_COMPOSITOR_SURFACE_H #include struct wlr_surface { struct wl_resource *pending_buffer; bool pending_attached; bool attached; // whether the surface currently has a buffer attached struct wlr_texture *texture; const char *role; // the lifetime-bound role or null struct wl_resource *resource; struct { struct wl_signal destroy; struct wl_signal commit; } signals; }; struct wlr_surface *wlr_surface_create(struct wl_resource *res, struct wlr_renderer *renderer); #endif