#include #include #include #include #include #include #include #include #include #include #include "util/signal.h" static void wlr_surface_state_reset_buffer(struct wlr_surface_state *state) { if (state->buffer) { wl_list_remove(&state->buffer_destroy_listener.link); state->buffer = NULL; } } static void buffer_destroy(struct wl_listener *listener, void *data) { struct wlr_surface_state *state = wl_container_of(listener, state, buffer_destroy_listener); wl_list_remove(&state->buffer_destroy_listener.link); state->buffer = NULL; } static void wlr_surface_state_release_buffer(struct wlr_surface_state *state) { if (state->buffer) { wl_resource_post_event(state->buffer, WL_BUFFER_RELEASE); wl_list_remove(&state->buffer_destroy_listener.link); state->buffer = NULL; } } static void wlr_surface_state_set_buffer(struct wlr_surface_state *state, struct wl_resource *buffer) { state->buffer = buffer; if (buffer) { wl_resource_add_destroy_listener(buffer, &state->buffer_destroy_listener); state->buffer_destroy_listener.notify = buffer_destroy; } } static void surface_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void surface_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer, int32_t sx, int32_t sy) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending->invalid |= WLR_SURFACE_INVALID_BUFFER; surface->pending->sx = sx; surface->pending->sy = sy; wlr_surface_state_reset_buffer(surface->pending); wlr_surface_state_set_buffer(surface->pending, buffer); } static void surface_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (width < 0 || height < 0) { return; } surface->pending->invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE; pixman_region32_union_rect(&surface->pending->surface_damage, &surface->pending->surface_damage, x, y, width, height); } static struct wlr_frame_callback *frame_callback_from_resource( struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_callback_interface, NULL)); return wl_resource_get_user_data(resource); } static void destroy_frame_callback(struct wl_resource *resource) { struct wlr_frame_callback *cb = frame_callback_from_resource(resource); wl_list_remove(&cb->link); free(cb); } static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wlr_frame_callback *cb = calloc(1, sizeof(struct wlr_frame_callback)); if (cb == NULL) { wl_resource_post_no_memory(resource); return; } cb->resource = wl_resource_create(client, &wl_callback_interface, 1, callback); if (cb->resource == NULL) { free(cb); wl_resource_post_no_memory(resource); return; } wl_resource_set_implementation(cb->resource, NULL, cb, destroy_frame_callback); wl_list_insert(surface->pending->frame_callback_list.prev, &cb->link); surface->pending->invalid |= WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST; } static void surface_set_opaque_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if ((surface->pending->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) { pixman_region32_clear(&surface->pending->opaque); } surface->pending->invalid |= WLR_SURFACE_INVALID_OPAQUE_REGION; if (region_resource) { pixman_region32_t *region = wlr_region_from_resource(region_resource); pixman_region32_copy(&surface->pending->opaque, region); } else { pixman_region32_clear(&surface->pending->opaque); } } static void surface_set_input_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending->invalid |= WLR_SURFACE_INVALID_INPUT_REGION; if (region_resource) { pixman_region32_t *region = wlr_region_from_resource(region_resource); pixman_region32_copy(&surface->pending->input, region); } else { pixman_region32_init_rect(&surface->pending->input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } } static bool wlr_surface_update_size(struct wlr_surface *surface, struct wlr_surface_state *state) { if (!state->buffer) { pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, state->width, state->height); state->height = 0; state->width = 0; return true; } int scale = state->scale; enum wl_output_transform transform = state->transform; wlr_texture_get_buffer_size(surface->texture, state->buffer, &state->buffer_width, &state->buffer_height); int width = state->buffer_width / scale; int height = state->buffer_height / scale; if (transform == WL_OUTPUT_TRANSFORM_90 || transform == WL_OUTPUT_TRANSFORM_270 || transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 || transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) { int tmp = width; width = height; height = tmp; } bool update_damage = false; if (width != state->width || height != state->height) { // Damage the whole surface on resize // This isn't in the spec, but Weston does it and QT expects it pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, state->width, state->height); pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, width, height); update_damage = true; } state->width = width; state->height = height; return update_damage; } /** * Append pending state to current state and clear pending state. */ static void wlr_surface_move_state(struct wlr_surface *surface, struct wlr_surface_state *next, struct wlr_surface_state *state) { bool update_damage = false; bool update_size = false; int oldw = state->width; int oldh = state->height; if ((next->invalid & WLR_SURFACE_INVALID_SCALE)) { state->scale = next->scale; update_size = true; } if ((next->invalid & WLR_SURFACE_INVALID_TRANSFORM)) { state->transform = next->transform; update_size = true; } if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) { wlr_surface_state_release_buffer(state); wlr_surface_state_set_buffer(state, next->buffer); wlr_surface_state_reset_buffer(next); state->sx = next->sx; state->sy = next->sy; update_size = true; } if (update_size) { update_damage = wlr_surface_update_size(surface, state); } if ((next->invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) { pixman_region32_intersect_rect(&next->surface_damage, &next->surface_damage, 0, 0, state->width, state->height); pixman_region32_union(&state->surface_damage, &state->surface_damage, &next->surface_damage); pixman_region32_clear(&next->surface_damage); update_damage = true; } if ((next->invalid & WLR_SURFACE_INVALID_BUFFER_DAMAGE)) { pixman_region32_intersect_rect(&next->buffer_damage, &next->buffer_damage, 0, 0, state->buffer_width, state->buffer_height); pixman_region32_union(&state->buffer_damage, &state->buffer_damage, &next->buffer_damage); pixman_region32_clear(&next->buffer_damage); update_damage = true; } if (update_damage) { pixman_region32_t buffer_damage, surface_damage; pixman_region32_init(&buffer_damage); pixman_region32_init(&surface_damage); // Surface to buffer damage pixman_region32_copy(&buffer_damage, &state->surface_damage); wlr_region_transform(&buffer_damage, &buffer_damage, wlr_output_transform_invert(state->transform), state->width, state->height); wlr_region_scale(&buffer_damage, &buffer_damage, state->scale); // Buffer to surface damage pixman_region32_copy(&surface_damage, &state->buffer_damage); wlr_region_transform(&surface_damage, &surface_damage, state->transform, state->buffer_width, state->buffer_height); wlr_region_scale(&surface_damage, &surface_damage, 1.0f/state->scale); pixman_region32_union(&state->buffer_damage, &state->buffer_damage, &buffer_damage); pixman_region32_union(&state->surface_damage, &state->surface_damage, &surface_damage); pixman_region32_fini(&buffer_damage); pixman_region32_fini(&surface_damage); } if ((next->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) { // TODO: process buffer pixman_region32_clear(&next->opaque); } if ((next->invalid & WLR_SURFACE_INVALID_INPUT_REGION)) { // TODO: process buffer pixman_region32_copy(&state->input, &next->input); } if ((next->invalid & WLR_SURFACE_INVALID_SUBSURFACE_POSITION)) { // Subsurface has moved int dx = state->subsurface_position.x - next->subsurface_position.x; int dy = state->subsurface_position.y - next->subsurface_position.y; state->subsurface_position.x = next->subsurface_position.x; state->subsurface_position.y = next->subsurface_position.y; next->subsurface_position.x = 0; next->subsurface_position.y = 0; if (dx != 0 || dy != 0) { pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, dx, dy, oldw, oldh); pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, state->width, state->height); } } if ((next->invalid & WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST)) { wl_list_insert_list(&state->frame_callback_list, &next->frame_callback_list); wl_list_init(&next->frame_callback_list); } state->invalid |= next->invalid; next->invalid = 0; } static void wlr_surface_damage_subsurfaces(struct wlr_subsurface *subsurface) { // XXX: This is probably the wrong way to do it, because this damage should // come from the client, but weston doesn't do it correctly either and it // seems to work ok. See the comment on weston_surface_damage for more info // about a better approach. struct wlr_surface *surface = subsurface->surface; pixman_region32_union_rect(&surface->current->surface_damage, &surface->current->surface_damage, 0, 0, surface->current->width, surface->current->height); subsurface->reordered = false; struct wlr_subsurface *child; wl_list_for_each(child, &subsurface->surface->subsurface_list, parent_link) { wlr_surface_damage_subsurfaces(child); } } static void wlr_surface_apply_damage(struct wlr_surface *surface, bool reupload_buffer) { if (!surface->current->buffer) { return; } struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer); if (!buffer) { if (wlr_renderer_buffer_is_drm(surface->renderer, surface->current->buffer)) { wlr_texture_upload_drm(surface->texture, surface->current->buffer); goto release; } else if (wlr_dmabuf_resource_is_buffer( surface->current->buffer)) { wlr_texture_upload_dmabuf(surface->texture, surface->current->buffer); goto release; } else { wlr_log(L_INFO, "Unknown buffer handle attached"); return; } } uint32_t format = wl_shm_buffer_get_format(buffer); if (reupload_buffer) { wlr_texture_upload_shm(surface->texture, format, buffer); } else { pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_copy(&damage, &surface->current->buffer_damage); pixman_region32_intersect_rect(&damage, &damage, 0, 0, surface->current->buffer_width, surface->current->buffer_height); int n; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); for (int i = 0; i < n; ++i) { pixman_box32_t rect = rects[i]; if (!wlr_texture_update_shm(surface->texture, format, rect.x1, rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1, buffer)) { break; } } pixman_region32_fini(&damage); } release: wlr_surface_state_release_buffer(surface->current); } static void wlr_surface_commit_pending(struct wlr_surface *surface) { int32_t oldw = surface->current->buffer_width; int32_t oldh = surface->current->buffer_height; bool null_buffer_commit = (surface->pending->invalid & WLR_SURFACE_INVALID_BUFFER && surface->pending->buffer == NULL); wlr_surface_move_state(surface, surface->pending, surface->current); if (null_buffer_commit) { surface->texture->valid = false; } bool reupload_buffer = oldw != surface->current->buffer_width || oldh != surface->current->buffer_height; wlr_surface_apply_damage(surface, reupload_buffer); // commit subsurface order struct wlr_subsurface *subsurface; wl_list_for_each_reverse(subsurface, &surface->subsurface_pending_list, parent_pending_link) { wl_list_remove(&subsurface->parent_link); wl_list_insert(&surface->subsurface_list, &subsurface->parent_link); if (subsurface->reordered) { // TODO: damage all the subsurfaces wlr_surface_damage_subsurfaces(subsurface); } } if (surface->role_committed) { surface->role_committed(surface, surface->role_data); } // TODO: add the invalid bitfield to this callback wlr_signal_emit_safe(&surface->events.commit, surface); pixman_region32_clear(&surface->current->surface_damage); pixman_region32_clear(&surface->current->buffer_damage); } static bool wlr_subsurface_is_synchronized(struct wlr_subsurface *subsurface) { while (subsurface) { if (subsurface->synchronized) { return true; } if (!subsurface->parent) { return false; } subsurface = subsurface->parent->subsurface; } return false; } /** * Recursive function to commit the effectively synchronized children. */ static void wlr_subsurface_parent_commit(struct wlr_subsurface *subsurface, bool synchronized) { struct wlr_surface *surface = subsurface->surface; if (synchronized || subsurface->synchronized) { if (subsurface->has_cache) { wlr_surface_move_state(surface, subsurface->cached, surface->pending); wlr_surface_commit_pending(surface); subsurface->has_cache = false; subsurface->cached->invalid = 0; } struct wlr_subsurface *tmp; wl_list_for_each(tmp, &surface->subsurface_list, parent_link) { wlr_subsurface_parent_commit(tmp, true); } } } static void wlr_subsurface_commit(struct wlr_subsurface *subsurface) { struct wlr_surface *surface = subsurface->surface; if (wlr_subsurface_is_synchronized(subsurface)) { wlr_surface_move_state(surface, surface->pending, subsurface->cached); subsurface->has_cache = true; } else { if (subsurface->has_cache) { wlr_surface_move_state(surface, subsurface->cached, surface->pending); wlr_surface_commit_pending(surface); subsurface->has_cache = false; } else { wlr_surface_commit_pending(surface); } struct wlr_subsurface *tmp; wl_list_for_each(tmp, &surface->subsurface_list, parent_link) { wlr_subsurface_parent_commit(tmp, false); } } } static void surface_commit(struct wl_client *client, struct wl_resource *resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wlr_subsurface *subsurface = surface->subsurface; if (subsurface) { wlr_subsurface_commit(subsurface); return; } wlr_surface_commit_pending(surface); struct wlr_subsurface *tmp; wl_list_for_each(tmp, &surface->subsurface_list, parent_link) { wlr_subsurface_parent_commit(tmp, false); } } static void surface_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int transform) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending->invalid |= WLR_SURFACE_INVALID_TRANSFORM; surface->pending->transform = transform; } static void surface_set_buffer_scale(struct wl_client *client, struct wl_resource *resource, int32_t scale) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending->invalid |= WLR_SURFACE_INVALID_SCALE; surface->pending->scale = scale; } static void surface_damage_buffer(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (width < 0 || height < 0) { return; } surface->pending->invalid |= WLR_SURFACE_INVALID_BUFFER_DAMAGE; pixman_region32_union_rect(&surface->pending->buffer_damage, &surface->pending->buffer_damage, x, y, width, height); } const struct wl_surface_interface surface_interface = { .destroy = surface_destroy, .attach = surface_attach, .damage = surface_damage, .frame = surface_frame, .set_opaque_region = surface_set_opaque_region, .set_input_region = surface_set_input_region, .commit = surface_commit, .set_buffer_transform = surface_set_buffer_transform, .set_buffer_scale = surface_set_buffer_scale, .damage_buffer = surface_damage_buffer }; struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_surface_interface, &surface_interface)); return wl_resource_get_user_data(resource); } static struct wlr_surface_state *wlr_surface_state_create() { struct wlr_surface_state *state = calloc(1, sizeof(struct wlr_surface_state)); if (state == NULL) { return NULL; } state->scale = 1; state->transform = WL_OUTPUT_TRANSFORM_NORMAL; wl_list_init(&state->frame_callback_list); pixman_region32_init(&state->surface_damage); pixman_region32_init(&state->buffer_damage); pixman_region32_init(&state->opaque); pixman_region32_init_rect(&state->input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); return state; } static void wlr_surface_state_destroy(struct wlr_surface_state *state) { wlr_surface_state_reset_buffer(state); struct wlr_frame_callback *cb, *tmp; wl_list_for_each_safe(cb, tmp, &state->frame_callback_list, link) { wl_resource_destroy(cb->resource); } pixman_region32_fini(&state->surface_damage); pixman_region32_fini(&state->buffer_damage); pixman_region32_fini(&state->opaque); pixman_region32_fini(&state->input); free(state); } void wlr_subsurface_destroy(struct wlr_subsurface *subsurface) { wlr_signal_emit_safe(&subsurface->events.destroy, subsurface); wlr_surface_state_destroy(subsurface->cached); if (subsurface->parent) { wl_list_remove(&subsurface->parent_link); wl_list_remove(&subsurface->parent_pending_link); wl_list_remove(&subsurface->parent_destroy_listener.link); } wl_resource_set_user_data(subsurface->resource, NULL); if (subsurface->surface) { subsurface->surface->subsurface = NULL; } free(subsurface); } static void destroy_surface(struct wl_resource *resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); wlr_signal_emit_safe(&surface->events.destroy, surface); if (surface->subsurface) { wlr_subsurface_destroy(surface->subsurface); } wlr_texture_destroy(surface->texture); wlr_surface_state_destroy(surface->pending); wlr_surface_state_destroy(surface->current); free(surface); } struct wlr_surface *wlr_surface_create(struct wl_resource *res, struct wlr_renderer *renderer) { struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface)); if (!surface) { wl_resource_post_no_memory(res); return NULL; } wlr_log(L_DEBUG, "New wlr_surface %p (res %p)", surface, res); surface->renderer = renderer; surface->texture = wlr_render_texture_create(renderer); surface->resource = res; surface->current = wlr_surface_state_create(); surface->pending = wlr_surface_state_create(); wl_signal_init(&surface->events.commit); wl_signal_init(&surface->events.destroy); wl_signal_init(&surface->events.new_subsurface); wl_list_init(&surface->subsurface_list); wl_list_init(&surface->subsurface_pending_list); wl_resource_set_implementation(res, &surface_interface, surface, destroy_surface); return surface; } void wlr_surface_get_matrix(struct wlr_surface *surface, float mat[static 9], const float projection[static 9], const float transform[static 9]) { int width = surface->texture->width; int height = surface->texture->height; wlr_matrix_identity(mat); if (transform != NULL) { wlr_matrix_multiply(mat, mat, transform); } wlr_matrix_scale(mat, width, height); wlr_matrix_multiply(mat, projection, mat); } bool wlr_surface_has_buffer(struct wlr_surface *surface) { return surface->texture && surface->texture->valid; } int wlr_surface_set_role(struct wlr_surface *surface, const char *role, struct wl_resource *error_resource, uint32_t error_code) { assert(role); if (surface->role == NULL || surface->role == role || strcmp(surface->role, role) == 0) { surface->role = role; return 0; } wl_resource_post_error(error_resource, error_code, "Cannot assign role %s to wl_surface@%d, already has role %s\n", role, wl_resource_get_id(surface->resource), surface->role); return -1; } static const struct wl_subsurface_interface subsurface_implementation; static struct wlr_subsurface *subsurface_from_resource( struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_subsurface_interface, &subsurface_implementation)); return wl_resource_get_user_data(resource); } static void subsurface_resource_destroy(struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface) { wlr_subsurface_destroy(subsurface); } } static void subsurface_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void subsurface_set_position(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); struct wlr_surface *surface = subsurface->surface; surface->pending->invalid |= WLR_SURFACE_INVALID_SUBSURFACE_POSITION; surface->pending->subsurface_position.x = x; surface->pending->subsurface_position.y = y; } static struct wlr_subsurface *subsurface_find_sibling( struct wlr_subsurface *subsurface, struct wlr_surface *surface) { struct wlr_surface *parent = subsurface->parent; struct wlr_subsurface *sibling; wl_list_for_each(sibling, &parent->subsurface_list, parent_link) { if (sibling->surface == surface && sibling != subsurface) { return sibling; } } return NULL; } static void subsurface_place_above(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling_resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); struct wlr_surface *sibling_surface = wlr_surface_from_resource(sibling_resource); struct wlr_subsurface *sibling = subsurface_find_sibling(subsurface, sibling_surface); if (!sibling) { wl_resource_post_error(subsurface->resource, WL_SUBSURFACE_ERROR_BAD_SURFACE, "%s: wl_surface@%d is not a parent or sibling", "place_above", wl_resource_get_id(sibling_surface->resource)); return; } wl_list_remove(&subsurface->parent_pending_link); wl_list_insert(sibling->parent_pending_link.prev, &subsurface->parent_pending_link); subsurface->reordered = true; } static void subsurface_place_below(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling_resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); struct wlr_surface *sibling_surface = wlr_surface_from_resource(sibling_resource); struct wlr_subsurface *sibling = subsurface_find_sibling(subsurface, sibling_surface); if (!sibling) { wl_resource_post_error(subsurface->resource, WL_SUBSURFACE_ERROR_BAD_SURFACE, "%s: wl_surface@%d is not a parent or sibling", "place_below", wl_resource_get_id(sibling_surface->resource)); return; } wl_list_remove(&subsurface->parent_pending_link); wl_list_insert(&sibling->parent_pending_link, &subsurface->parent_pending_link); subsurface->reordered = true; } static void subsurface_set_sync(struct wl_client *client, struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface) { subsurface->synchronized = true; } } static void subsurface_set_desync(struct wl_client *client, struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface && subsurface->synchronized) { subsurface->synchronized = false; if (!wlr_subsurface_is_synchronized(subsurface)) { // TODO: do a synchronized commit to flush the cache wlr_subsurface_parent_commit(subsurface, true); } } } static const struct wl_subsurface_interface subsurface_implementation = { .destroy = subsurface_destroy, .set_position = subsurface_set_position, .place_above = subsurface_place_above, .place_below = subsurface_place_below, .set_sync = subsurface_set_sync, .set_desync = subsurface_set_desync, }; static void subsurface_handle_parent_destroy(struct wl_listener *listener, void *data) { struct wlr_subsurface *subsurface = wl_container_of(listener, subsurface, parent_destroy_listener); wl_list_remove(&subsurface->parent_link); wl_list_remove(&subsurface->parent_pending_link); wl_list_remove(&subsurface->parent_destroy_listener.link); subsurface->parent = NULL; } void wlr_surface_make_subsurface(struct wlr_surface *surface, struct wlr_surface *parent, uint32_t id) { struct wl_client *client = wl_resource_get_client(surface->resource); assert(surface->subsurface == NULL); struct wlr_subsurface *subsurface = calloc(1, sizeof(struct wlr_subsurface)); if (!subsurface) { wl_client_post_no_memory(client); return; } subsurface->cached = wlr_surface_state_create(); if (subsurface->cached == NULL) { free(subsurface); wl_client_post_no_memory(client); return; } subsurface->synchronized = true; subsurface->surface = surface; wl_signal_init(&subsurface->events.destroy); // link parent subsurface->parent = parent; wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy_listener); subsurface->parent_destroy_listener.notify = subsurface_handle_parent_destroy; wl_list_insert(&parent->subsurface_list, &subsurface->parent_link); wl_list_insert(&parent->subsurface_pending_list, &subsurface->parent_pending_link); subsurface->resource = wl_resource_create(client, &wl_subsurface_interface, 1, id); if (subsurface->resource == NULL) { wlr_surface_state_destroy(subsurface->cached); free(subsurface); wl_client_post_no_memory(client); return; } wl_resource_set_implementation(subsurface->resource, &subsurface_implementation, subsurface, subsurface_resource_destroy); surface->subsurface = subsurface; wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface); } struct wlr_surface *wlr_surface_get_main_surface(struct wlr_surface *surface) { struct wlr_subsurface *sub; while (surface && (sub = surface->subsurface)) { surface = sub->parent; } return surface; } struct wlr_subsurface *wlr_surface_subsurface_at(struct wlr_surface *surface, double sx, double sy, double *sub_x, double *sub_y) { struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) { double _sub_x = subsurface->surface->current->subsurface_position.x; double _sub_y = subsurface->surface->current->subsurface_position.y; struct wlr_subsurface *sub = wlr_surface_subsurface_at(subsurface->surface, _sub_x + sx, _sub_y + sy, sub_x, sub_y); if (sub) { // TODO: This won't work for nested subsurfaces. Convert sub_x and // sub_y to the parent coordinate system return sub; } int sub_width = subsurface->surface->current->buffer_width; int sub_height = subsurface->surface->current->buffer_height; if ((sx > _sub_x && sx < _sub_x + sub_width) && (sy > _sub_y && sy < _sub_y + sub_height)) { if (pixman_region32_contains_point( &subsurface->surface->current->input, sx - _sub_x, sy - _sub_y, NULL)) { *sub_x = _sub_x; *sub_y = _sub_y; return subsurface; } } } return NULL; } void wlr_surface_send_enter(struct wlr_surface *surface, struct wlr_output *output) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wl_resource *resource; wl_resource_for_each(resource, &output->wl_resources) { if (client == wl_resource_get_client(resource)) { wl_surface_send_enter(surface->resource, resource); } } } void wlr_surface_send_leave(struct wlr_surface *surface, struct wlr_output *output) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wl_resource *resource; wl_resource_for_each(resource, &output->wl_resources) { if (client == wl_resource_get_client(resource)) { wl_surface_send_leave(surface->resource, resource); } } } static inline int64_t timespec_to_msec(const struct timespec *a) { return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000; } void wlr_surface_send_frame_done(struct wlr_surface *surface, const struct timespec *when) { struct wlr_frame_callback *cb, *cnext; wl_list_for_each_safe(cb, cnext, &surface->current->frame_callback_list, link) { wl_callback_send_done(cb->resource, timespec_to_msec(when)); wl_resource_destroy(cb->resource); } } void wlr_surface_set_role_committed(struct wlr_surface *surface, void (*role_committed)(struct wlr_surface *surface, void *role_data), void *role_data) { surface->role_committed = role_committed; surface->role_data = role_data; }