#ifndef RENDER_WLR_RENDERER_H #define RENDER_WLR_RENDERER_H #include /** * Bind a buffer to the renderer. * * All subsequent rendering operations will operate on the supplied buffer. * After rendering operations are done, the caller must unbind a buffer by * calling wlr_renderer_bind_buffer with a NULL buffer. */ bool wlr_renderer_bind_buffer(struct wlr_renderer *r, struct wlr_buffer *buffer); /** * Get the DMA-BUF formats supporting rendering usage. Buffers allocated with * a format from this list may be attached via wlr_renderer_bind_buffer. */ const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_render_formats( struct wlr_renderer *renderer); #endif