#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "backend/drm/backend.h" #include "backend/drm/drm.h" #include "common/log.h" #include "types.h" static const char *conn_name[] = { [DRM_MODE_CONNECTOR_Unknown] = "Unknown", [DRM_MODE_CONNECTOR_VGA] = "VGA", [DRM_MODE_CONNECTOR_DVII] = "DVI-I", [DRM_MODE_CONNECTOR_DVID] = "DVI-D", [DRM_MODE_CONNECTOR_DVIA] = "DVI-A", [DRM_MODE_CONNECTOR_Composite] = "Composite", [DRM_MODE_CONNECTOR_SVIDEO] = "SVIDEO", [DRM_MODE_CONNECTOR_LVDS] = "LVDS", [DRM_MODE_CONNECTOR_Component] = "Component", [DRM_MODE_CONNECTOR_9PinDIN] = "DIN", [DRM_MODE_CONNECTOR_DisplayPort] = "DP", [DRM_MODE_CONNECTOR_HDMIA] = "HDMI-A", [DRM_MODE_CONNECTOR_HDMIB] = "HDMI-B", [DRM_MODE_CONNECTOR_TV] = "TV", [DRM_MODE_CONNECTOR_eDP] = "eDP", [DRM_MODE_CONNECTOR_VIRTUAL] = "Virtual", [DRM_MODE_CONNECTOR_DSI] = "DSI", }; bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) { renderer->gbm = gbm_create_device(fd); if (!renderer->gbm) { wlr_log(L_ERROR, "Failed to create GBM device: %s", strerror(errno)); return false; } if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA, renderer->gbm)) { gbm_device_destroy(renderer->gbm); return false; } renderer->fd = fd; return true; } void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer) { if (!renderer) { return; } wlr_egl_free(&renderer->egl); gbm_device_destroy(renderer->gbm); } static void free_fb(struct gbm_bo *bo, void *data) { uint32_t *id = data; if (id && *id) { drmModeRmFB(gbm_bo_get_fd(bo), *id); } free(id); } static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) { uint32_t *id = gbm_bo_get_user_data(bo); if (id) { return *id; } id = calloc(1, sizeof *id); if (!id) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return 0; } drmModeAddFB(fd, gbm_bo_get_width(bo), gbm_bo_get_height(bo), 24, 32, gbm_bo_get_stride(bo), gbm_bo_get_handle(bo).u32, id); gbm_bo_set_user_data(bo, id, free_fb); return *id; } static void wlr_drm_output_begin(struct wlr_output_state *output) { struct wlr_drm_renderer *renderer = output->renderer; eglMakeCurrent(renderer->egl.display, output->egl, output->egl, renderer->egl.context); } static void wlr_drm_output_end(struct wlr_output_state *output) { struct wlr_drm_renderer *renderer = output->renderer; if (!eglSwapBuffers(renderer->egl.display, output->egl)) { return; } struct gbm_bo *bo = gbm_surface_lock_front_buffer(output->gbm); if (!bo) { return; } uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); drmModePageFlip(renderer->fd, output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, output); gbm_surface_release_buffer(output->gbm, bo); output->pageflip_pending = true; } void wlr_drm_output_start_renderer(struct wlr_output_state *output) { if (output->state != DRM_OUTPUT_CONNECTED) { return; } struct wlr_drm_renderer *renderer = output->renderer; struct wlr_output_mode *mode = output->wlr_output->current_mode; // Render black frame eglMakeCurrent(renderer->egl.display, output->egl, output->egl, renderer->egl.context); glViewport(0, 0, output->width, output->height); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); eglSwapBuffers(renderer->egl.display, output->egl); struct gbm_bo *bo = gbm_surface_lock_front_buffer(output->gbm); uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); drmModeSetCrtc(renderer->fd, output->crtc, fb_id, 0, 0, &output->connector, 1, &mode->state->mode); drmModePageFlip(renderer->fd, output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, output); gbm_surface_release_buffer(output->gbm, bo); } static bool display_init_renderer(struct wlr_drm_renderer *renderer, struct wlr_output_state *output) { struct wlr_output_mode *mode = output->wlr_output->current_mode; output->renderer = renderer; output->gbm = gbm_surface_create(renderer->gbm, mode->width, mode->height, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); if (!output->gbm) { wlr_log(L_ERROR, "Failed to create GBM surface for %s: %s", output->name, strerror(errno)); return false; } output->egl = wlr_egl_create_surface(&renderer->egl, output->gbm); if (output->egl == EGL_NO_SURFACE) { wlr_log(L_ERROR, "Failed to create EGL surface for %s", output->name); return false; } wlr_drm_output_start_renderer(output); return true; } static int find_id(const void *item, const void *cmp_to) { const struct wlr_output_state *output = item; const uint32_t *id = cmp_to; if (output->connector < *id) { return -1; } else if (output->connector > *id) { return 1; } else { return 0; } } static bool wlr_drm_output_set_mode(struct wlr_output_state *output, struct wlr_output_mode *mode) { struct wlr_backend_state *state = wl_container_of(output->renderer, state, renderer); wlr_log(L_INFO, "Modesetting '%s' with '%ux%u@%u mHz'", output->name, mode->width, mode->height, mode->refresh); drmModeConnector *conn = drmModeGetConnector(state->fd, output->connector); if (!conn) { wlr_log(L_ERROR, "Failed to get DRM connector"); goto error; } if (conn->connection != DRM_MODE_CONNECTED || conn->count_modes == 0) { wlr_log(L_ERROR, "%s is not connected", output->name); goto error; } drmModeRes *res = drmModeGetResources(state->fd); if (!res) { wlr_log(L_ERROR, "Failed to get DRM resources"); goto error; } bool success = false; for (int i = 0; !success && i < conn->count_encoders; ++i) { drmModeEncoder *enc = drmModeGetEncoder(state->fd, conn->encoders[i]); if (!enc) { continue; } for (int j = 0; j < res->count_crtcs; ++j) { if ((enc->possible_crtcs & (1 << j)) == 0) { continue; } if ((state->taken_crtcs & (1 << j)) == 0) { state->taken_crtcs |= 1 << j; output->crtc = res->crtcs[j]; success = true; break; } } drmModeFreeEncoder(enc); } drmModeFreeResources(res); if (!success) { wlr_log(L_ERROR, "Failed to find CRTC for %s", output->name); goto error; } output->state = DRM_OUTPUT_CONNECTED; output->width = output->wlr_output->width = mode->width; output->height = output->wlr_output->height = mode->height; output->wlr_output->current_mode = mode; if (!display_init_renderer(&state->renderer, output)) { wlr_log(L_ERROR, "Failed to initalise renderer for %s", output->name); goto error; } drmModeFreeConnector(conn); return true; error: wlr_drm_output_cleanup(output, false); drmModeFreeConnector(conn); return false; } static void wlr_drm_output_enable(struct wlr_output_state *output, bool enable) { struct wlr_backend_state *state = wl_container_of(output->renderer, state, renderer); if (output->state != DRM_OUTPUT_CONNECTED) { return; } if (enable) { drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms, DRM_MODE_DPMS_ON); // Start rendering loop again by drawing a black frame wlr_drm_output_begin(output); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); wlr_drm_output_end(output); } else { drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms, DRM_MODE_DPMS_STANDBY); } } static void wlr_drm_output_destroy(struct wlr_output_state *output) { wlr_drm_output_cleanup(output, true); free(output); } static struct wlr_output_impl output_impl = { .set_mode = wlr_drm_output_set_mode, .enable = wlr_drm_output_enable, .destroy = wlr_drm_output_destroy, }; static int32_t calculate_refresh_rate(drmModeModeInfo *mode) { int32_t refresh = (mode->clock * 1000000LL / mode->htotal + mode->vtotal / 2) / mode->vtotal; if (mode->flags & DRM_MODE_FLAG_INTERLACE) refresh *= 2; if (mode->flags & DRM_MODE_FLAG_DBLSCAN) refresh /= 2; if (mode->vscan > 1) refresh /= mode->vscan; return refresh; } static void scan_property_ids(int fd, drmModeConnector *conn, struct wlr_output_state *output) { for (int i = 0; i < conn->count_props; ++i) { drmModePropertyRes *prop = drmModeGetProperty(fd, conn->props[i]); if (!prop) { continue; } // I think this is guranteed to exist if (strcmp(prop->name, "DPMS") == 0) { output->props.dpms = prop->prop_id; /* There may be more properties we want to get, * but since it's currently only this, we exit early */ drmModeFreeProperty(prop); break; } drmModeFreeProperty(prop); } } void wlr_drm_scan_connectors(struct wlr_backend_state *state) { wlr_log(L_INFO, "Scanning DRM connectors"); drmModeRes *res = drmModeGetResources(state->fd); if (!res) { wlr_log(L_ERROR, "Failed to get DRM resources"); return; } for (int i = 0; i < res->count_connectors; ++i) { uint32_t id = res->connectors[i]; drmModeConnector *conn = drmModeGetConnector(state->fd, id); if (!conn) { wlr_log(L_ERROR, "Failed to get DRM connector"); continue; } struct wlr_output_state *output; struct wlr_output *wlr_output; int index = list_seq_find(state->outputs, find_id, &id); if (index == -1) { output = calloc(1, sizeof(struct wlr_output_state)); if (!state) { drmModeFreeConnector(conn); wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return; } wlr_output = output->wlr_output = wlr_output_create(&output_impl, output); if (!wlr_output) { drmModeFreeConnector(conn); wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return; } output->renderer = &state->renderer; output->state = DRM_OUTPUT_DISCONNECTED; output->connector = id; // TODO: Populate more wlr_output fields // TODO: Move this to wlr_output->name wlr_output->name = output->name; snprintf(output->name, sizeof(output->name), "%s-%"PRIu32, conn_name[conn->connector_type], conn->connector_type_id); drmModeEncoder *curr_enc = drmModeGetEncoder(state->fd, conn->encoder_id); if (curr_enc) { output->old_crtc = drmModeGetCrtc(state->fd, curr_enc->crtc_id); free(curr_enc); } scan_property_ids(state->fd, conn, output); list_add(state->outputs, output); wlr_log(L_INFO, "Found display '%s'", output->name); } else { output = state->outputs->items[index]; wlr_output = output->wlr_output; } // TODO: move state into wlr_output if (output->state == DRM_OUTPUT_DISCONNECTED && conn->connection == DRM_MODE_CONNECTED) { wlr_log(L_INFO, "'%s' connected", output->name); wlr_log(L_INFO, "Detected modes:"); for (int i = 0; i < conn->count_modes; ++i) { struct wlr_output_mode_state *_state = calloc(1, sizeof(struct wlr_output_mode_state)); _state->mode = conn->modes[i]; struct wlr_output_mode *mode = calloc(1, sizeof(struct wlr_output_mode)); mode->width = _state->mode.hdisplay; mode->height = _state->mode.vdisplay; mode->refresh = calculate_refresh_rate(&_state->mode); mode->state = _state; wlr_log(L_INFO, " %"PRId32"@%"PRId32"@%"PRId32, mode->width, mode->height, mode->refresh); list_add(wlr_output->modes, mode); } output->state = DRM_OUTPUT_NEEDS_MODESET; wlr_log(L_INFO, "Sending modesetting signal for '%s'", output->name); wl_signal_emit(&state->backend->events.output_add, wlr_output); } else if (output->state == DRM_OUTPUT_CONNECTED && conn->connection != DRM_MODE_CONNECTED) { wlr_log(L_INFO, "'%s' disconnected", output->name); wlr_drm_output_cleanup(output, false); } drmModeFreeConnector(conn); } drmModeFreeResources(res); } static void page_flip_handler(int fd, unsigned seq, unsigned tv_sec, unsigned tv_usec, void *user) { struct wlr_output_state *output = user; struct wlr_backend_state *state = wl_container_of(output->renderer, state, renderer); output->pageflip_pending = false; if (output->state == DRM_OUTPUT_CONNECTED) { wlr_drm_output_begin(output); wl_signal_emit(&output->wlr_output->events.frame, output->wlr_output); wlr_drm_output_end(output); } } int wlr_drm_event(int fd, uint32_t mask, void *data) { drmEventContext event = { .version = DRM_EVENT_CONTEXT_VERSION, .page_flip_handler = page_flip_handler, }; drmHandleEvent(fd, &event); return 1; } static void restore_output(struct wlr_output_state *output, int fd) { // Wait for any pending pageflips to finish while (output->pageflip_pending) { wlr_drm_event(fd, 0, NULL); } drmModeCrtc *crtc = output->old_crtc; if (!crtc) { return; } drmModeSetCrtc(fd, crtc->crtc_id, crtc->buffer_id, crtc->x, crtc->y, &output->connector, 1, &crtc->mode); drmModeFreeCrtc(crtc); } void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore) { if (!output) { return; } struct wlr_drm_renderer *renderer = output->renderer; struct wlr_backend_state *state = wl_container_of(renderer, state, renderer); switch (output->state) { case DRM_OUTPUT_CONNECTED: output->state = DRM_OUTPUT_DISCONNECTED; if (restore) { restore_output(output, renderer->fd); restore = false; } eglDestroySurface(renderer->egl.display, output->egl); gbm_surface_destroy(output->gbm); output->egl = EGL_NO_SURFACE; output->gbm = NULL; /* Fallthrough */ case DRM_OUTPUT_NEEDS_MODESET: output->state = DRM_OUTPUT_DISCONNECTED; if (restore) { restore_output(output, renderer->fd); } wlr_log(L_INFO, "Emmiting destruction signal for '%s'", output->name); wl_signal_emit(&state->backend->events.output_remove, output->wlr_output); break; case DRM_OUTPUT_DISCONNECTED: break; } }