#include #include #include #include #include #include #include #include static void surface_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void surface_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer, int32_t sx, int32_t sy) { struct wlr_surface *surface = wl_resource_get_user_data(resource); int scale = surface->current.scale; surface->pending.invalid |= WLR_SURFACE_INVALID_BUFFER; surface->pending.buffer = buffer; surface->texture->height_from_buffer = surface->texture->height / scale; surface->texture->width_from_buffer = surface->texture->width / scale; } static void surface_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wl_resource_get_user_data(resource); if (width < 0 || height < 0) { return; } surface->pending.invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE; pixman_region32_union_rect(&surface->pending.surface_damage, &surface->pending.surface_damage, x, y, width, height); } static void destroy_frame_callback(struct wl_resource *resource) { struct wlr_frame_callback *cb = wl_resource_get_user_data(resource); wl_list_remove(&cb->link); free(cb); } static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback) { struct wlr_frame_callback *cb; struct wlr_surface *surface = wl_resource_get_user_data(resource); cb = malloc(sizeof(struct wlr_frame_callback)); if (cb == NULL) { wl_resource_post_no_memory(resource); return; } cb->resource = wl_resource_create(client, &wl_callback_interface, 1, callback); if (cb->resource == NULL) { free(cb); wl_resource_post_no_memory(resource); return; } wl_resource_set_implementation(cb->resource, NULL, cb, destroy_frame_callback); wl_list_insert(surface->frame_callback_list.prev, &cb->link); } static void surface_set_opaque_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->pending.invalid |= WLR_SURFACE_INVALID_OPAQUE_REGION; if (region_resource) { pixman_region32_t *region = wl_resource_get_user_data(region_resource); pixman_region32_copy(&surface->pending.opaque, region); } else { pixman_region32_clear(&surface->pending.opaque); } } static void surface_set_input_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->pending.invalid |= WLR_SURFACE_INVALID_INPUT_REGION; if (region_resource) { pixman_region32_t *region = wl_resource_get_user_data(region_resource); pixman_region32_copy(&surface->pending.input, region); } else { pixman_region32_fini(&surface->pending.input); pixman_region32_init_rect(&surface->pending.input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } } static void wlr_surface_to_buffer_region(struct wlr_surface *surface, pixman_region32_t *surface_region, pixman_region32_t *buffer_region) { pixman_box32_t *src_rects, *dest_rects; int nrects, i; int scale = surface->current.scale; src_rects = pixman_region32_rectangles(surface_region, &nrects); dest_rects = malloc(nrects * sizeof(*dest_rects)); if (!dest_rects) { return; } for (i = 0; i < nrects; i++) { dest_rects[i].x1 = src_rects[i].x1 * scale; dest_rects[i].y1 = src_rects[i].y1 * scale; dest_rects[i].x2 = src_rects[i].x2 * scale; dest_rects[i].y2 = src_rects[i].y2 * scale; } pixman_region32_fini(buffer_region); pixman_region32_init_rects(buffer_region, dest_rects, nrects); free(dest_rects); } static void surface_commit(struct wl_client *client, struct wl_resource *resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->current.scale = surface->pending.scale; if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) { surface->current.buffer = surface->pending.buffer; } if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) { int width, height; wlr_texture_get_buffer_size(surface->texture, surface->current.buffer, &width, &height); pixman_region32_union(&surface->current.surface_damage, &surface->current.surface_damage, &surface->pending.surface_damage); pixman_region32_intersect_rect(&surface->current.surface_damage, &surface->current.surface_damage, 0, 0, width / surface->current.scale, height / surface->current.scale); pixman_region32_union(&surface->current.buffer_damage, &surface->current.buffer_damage, &surface->pending.buffer_damage); pixman_region32_t buffer_damage; pixman_region32_init(&buffer_damage); wlr_surface_to_buffer_region(surface, &surface->current.surface_damage, &buffer_damage); pixman_region32_union(&surface->current.buffer_damage, &surface->current.buffer_damage, &buffer_damage); pixman_region32_intersect_rect(&surface->current.buffer_damage, &surface->current.buffer_damage, 0, 0, width, height); pixman_region32_clear(&surface->pending.surface_damage); pixman_region32_clear(&surface->pending.buffer_damage); } // TODO: Commit other changes surface->pending.invalid = 0; // TODO: add the invalid bitfield to this callback wl_signal_emit(&surface->signals.commit, surface); } void wlr_surface_flush_damage(struct wlr_surface *surface) { if (!surface->current.buffer) { if (surface->texture->valid) { // TODO: Detach buffers } return; } struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer); if (!buffer) { if (wlr_renderer_buffer_is_drm(surface->renderer, surface->pending.buffer)) { wlr_texture_upload_drm(surface->texture, surface->pending.buffer); goto release; } else { wlr_log(L_INFO, "Unknown buffer handle attached"); return; } } pixman_region32_t damage = surface->current.buffer_damage; if (!pixman_region32_not_empty(&damage)) { goto release; } int n; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); uint32_t format = wl_shm_buffer_get_format(buffer); for (int i = 0; i < n; ++i) { pixman_box32_t rect = rects[i]; if (!wlr_texture_update_shm(surface->texture, format, rect.x1, rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1, buffer)) { break; } } pixman_region32_fini(&surface->current.surface_damage); pixman_region32_init(&surface->current.surface_damage); pixman_region32_fini(&surface->current.buffer_damage); pixman_region32_init(&surface->current.buffer_damage); release: wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE); } static void surface_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int transform) { wlr_log(L_DEBUG, "TODO: surface surface buffer transform"); } static void surface_set_buffer_scale(struct wl_client *client, struct wl_resource *resource, int32_t scale) { struct wlr_surface *surface = wl_resource_get_user_data(resource); surface->pending.scale = scale; } static void surface_damage_buffer(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wl_resource_get_user_data(resource); if (width < 0 || height < 0) { return; } surface->pending.invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE; pixman_region32_union_rect(&surface->pending.buffer_damage, &surface->pending.buffer_damage, x, y, width, height); } const struct wl_surface_interface surface_interface = { surface_destroy, surface_attach, surface_damage, surface_frame, surface_set_opaque_region, surface_set_input_region, surface_commit, surface_set_buffer_transform, surface_set_buffer_scale, surface_damage_buffer }; static void destroy_surface(struct wl_resource *resource) { struct wlr_surface *surface = wl_resource_get_user_data(resource); wlr_texture_destroy(surface->texture); struct wlr_frame_callback *cb, *next; wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) { wl_resource_destroy(cb->resource); } free(surface); } struct wlr_surface *wlr_surface_create(struct wl_resource *res, struct wlr_renderer *renderer) { struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface)); surface->renderer = renderer; surface->texture = wlr_render_texture_init(renderer); surface->resource = res; surface->current.scale = 1; surface->pending.scale = 1; wl_signal_init(&surface->signals.commit); wl_list_init(&surface->frame_callback_list); wl_resource_set_implementation(res, &surface_interface, surface, destroy_surface); return surface; } void wlr_surface_get_matrix(struct wlr_surface *surface, float (*matrix)[16], const float (*projection)[16], int x, int y) { int width = surface->texture->width / surface->current.scale; int height = surface->texture->height / surface->current.scale; float world[16]; wlr_matrix_identity(matrix); wlr_matrix_translate(&world, x, y, 0); wlr_matrix_mul(matrix, &world, matrix); wlr_matrix_scale(&world, width, height, 1); wlr_matrix_mul(matrix, &world, matrix); wlr_matrix_mul(projection, matrix, matrix); }