50 lines
1.3 KiB
C
50 lines
1.3 KiB
C
#define _POSIX_C_SOURCE 199309L
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <inttypes.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/session.h>
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#include <wlr/render.h>
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#include <wlr/render/gles2.h>
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#include <wlr/types/wlr_output.h>
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#include <xkbcommon/xkbcommon.h>
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#include "../shared.h"
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#include "../compositor.h"
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struct sample_state {
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struct wlr_renderer *renderer;
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struct wl_compositor_state compositor;
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struct wl_shell_state shell;
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};
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void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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// TODO: render surfaces
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output);
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}
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int main() {
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struct sample_state state = { 0 };
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struct compositor_state compositor = { 0,
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.data = &state,
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.output_frame_cb = handle_output_frame,
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};
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init();
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wl_display_init_shm(compositor.display);
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wl_compositor_init(compositor.display, &state.compositor);
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wl_shell_init(compositor.display, &state.shell);
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compositor_run(&compositor);
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}
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