105 lines
3.3 KiB
Go
105 lines
3.3 KiB
Go
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// Copyright 2012 Google, Inc. All rights reserved.
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// Copyright 2009-2011 Andreas Krennmair. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file in the root of the source
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// tree.
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package layers
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import (
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"errors"
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"fmt"
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"github.com/google/gopacket"
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)
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// Checksum computation for TCP/UDP.
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type tcpipchecksum struct {
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pseudoheader tcpipPseudoHeader
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}
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type tcpipPseudoHeader interface {
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pseudoheaderChecksum() (uint32, error)
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}
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func (ip *IPv4) pseudoheaderChecksum() (csum uint32, err error) {
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if err := ip.AddressTo4(); err != nil {
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return 0, err
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}
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csum += (uint32(ip.SrcIP[0]) + uint32(ip.SrcIP[2])) << 8
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csum += uint32(ip.SrcIP[1]) + uint32(ip.SrcIP[3])
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csum += (uint32(ip.DstIP[0]) + uint32(ip.DstIP[2])) << 8
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csum += uint32(ip.DstIP[1]) + uint32(ip.DstIP[3])
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return csum, nil
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}
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func (ip *IPv6) pseudoheaderChecksum() (csum uint32, err error) {
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if err := ip.AddressTo16(); err != nil {
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return 0, err
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}
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for i := 0; i < 16; i += 2 {
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csum += uint32(ip.SrcIP[i]) << 8
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csum += uint32(ip.SrcIP[i+1])
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csum += uint32(ip.DstIP[i]) << 8
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csum += uint32(ip.DstIP[i+1])
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}
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return csum, nil
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}
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// Calculate the TCP/IP checksum defined in rfc1071. The passed-in csum is any
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// initial checksum data that's already been computed.
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func tcpipChecksum(data []byte, csum uint32) uint16 {
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// to handle odd lengths, we loop to length - 1, incrementing by 2, then
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// handle the last byte specifically by checking against the original
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// length.
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length := len(data) - 1
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for i := 0; i < length; i += 2 {
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// For our test packet, doing this manually is about 25% faster
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// (740 ns vs. 1000ns) than doing it by calling binary.BigEndian.Uint16.
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csum += uint32(data[i]) << 8
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csum += uint32(data[i+1])
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}
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if len(data)%2 == 1 {
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csum += uint32(data[length]) << 8
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}
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for csum > 0xffff {
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csum = (csum >> 16) + (csum & 0xffff)
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}
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return ^uint16(csum)
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}
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// computeChecksum computes a TCP or UDP checksum. headerAndPayload is the
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// serialized TCP or UDP header plus its payload, with the checksum zero'd
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// out. headerProtocol is the IP protocol number of the upper-layer header.
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func (c *tcpipchecksum) computeChecksum(headerAndPayload []byte, headerProtocol IPProtocol) (uint16, error) {
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if c.pseudoheader == nil {
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return 0, errors.New("TCP/IP layer 4 checksum cannot be computed without network layer... call SetNetworkLayerForChecksum to set which layer to use")
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}
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length := uint32(len(headerAndPayload))
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csum, err := c.pseudoheader.pseudoheaderChecksum()
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if err != nil {
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return 0, err
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}
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csum += uint32(headerProtocol)
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csum += length & 0xffff
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csum += length >> 16
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return tcpipChecksum(headerAndPayload, csum), nil
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}
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// SetNetworkLayerForChecksum tells this layer which network layer is wrapping it.
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// This is needed for computing the checksum when serializing, since TCP/IP transport
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// layer checksums depends on fields in the IPv4 or IPv6 layer that contains it.
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// The passed in layer must be an *IPv4 or *IPv6.
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func (i *tcpipchecksum) SetNetworkLayerForChecksum(l gopacket.NetworkLayer) error {
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switch v := l.(type) {
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case *IPv4:
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i.pseudoheader = v
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case *IPv6:
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i.pseudoheader = v
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default:
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return fmt.Errorf("cannot use layer type %v for tcp checksum network layer", l.LayerType())
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}
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return nil
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}
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