cloudflared-mirror/vendor/github.com/kshvakov/clickhouse/lib/cityhash102/city64.go

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package cityhash102
import (
"encoding/binary"
"hash"
)
type City64 struct {
s []byte
}
var _ hash.Hash64 = (*City64)(nil)
var _ hash.Hash = (*City64)(nil)
func New64() hash.Hash64 {
return &City64{}
}
func (this *City64) Sum(b []byte) []byte {
b2 := make([]byte, 8)
binary.BigEndian.PutUint64(b2, this.Sum64())
b = append(b, b2...)
return b
}
func (this *City64) Sum64() uint64 {
return CityHash64(this.s, uint32(len(this.s)))
}
func (this *City64) Reset() {
this.s = this.s[0:0]
}
func (this *City64) BlockSize() int {
return 1
}
func (this *City64) Write(s []byte) (n int, err error) {
this.s = append(this.s, s...)
return len(s), nil
}
func (this *City64) Size() int {
return 8
}