UN-5213: Increase MaxStreams value for QUIC transport
The default max streams value of 100 is rather small when subject to high load in terms of connecting QUIC with streams faster than it can create new ones. This high value allows for more throughput.
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7059ef8e13
commit
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@ -4,6 +4,7 @@ import (
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"context"
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"context"
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"fmt"
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"fmt"
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"io"
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"io"
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"math"
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"net/http"
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"net/http"
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"strconv"
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"strconv"
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"strings"
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"strings"
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@ -19,6 +20,7 @@ const (
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lbProbeUserAgentPrefix = "Mozilla/5.0 (compatible; Cloudflare-Traffic-Manager/1.0; +https://www.cloudflare.com/traffic-manager/;"
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lbProbeUserAgentPrefix = "Mozilla/5.0 (compatible; Cloudflare-Traffic-Manager/1.0; +https://www.cloudflare.com/traffic-manager/;"
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LogFieldConnIndex = "connIndex"
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LogFieldConnIndex = "connIndex"
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MaxGracePeriod = time.Minute * 3
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MaxGracePeriod = time.Minute * 3
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MaxConcurrentStreams = math.MaxUint32
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)
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)
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var switchingProtocolText = fmt.Sprintf("%d %s", http.StatusSwitchingProtocols, http.StatusText(http.StatusSwitchingProtocols))
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var switchingProtocolText = fmt.Sprintf("%d %s", http.StatusSwitchingProtocols, http.StatusText(http.StatusSwitchingProtocols))
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@ -4,7 +4,6 @@ import (
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"context"
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"context"
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"fmt"
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"fmt"
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"io"
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"io"
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"math"
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"net"
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"net"
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"net/http"
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"net/http"
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"runtime/debug"
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"runtime/debug"
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@ -60,7 +59,7 @@ func NewHTTP2Connection(
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return &HTTP2Connection{
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return &HTTP2Connection{
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conn: conn,
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conn: conn,
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server: &http2.Server{
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server: &http2.Server{
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MaxConcurrentStreams: math.MaxUint32,
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MaxConcurrentStreams: MaxConcurrentStreams,
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},
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},
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config: config,
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config: config,
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connOptions: connOptions,
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connOptions: connOptions,
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@ -358,7 +358,6 @@ func serveTunnel(
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config,
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config,
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connOptions,
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connOptions,
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controlStream,
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controlStream,
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connectedFuse,
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reconnectCh,
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reconnectCh,
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gracefulShutdownC)
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gracefulShutdownC)
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@ -509,7 +508,6 @@ func ServeQUIC(
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config *TunnelConfig,
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config *TunnelConfig,
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connOptions *tunnelpogs.ConnectionOptions,
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connOptions *tunnelpogs.ConnectionOptions,
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controlStreamHandler connection.ControlStreamHandler,
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controlStreamHandler connection.ControlStreamHandler,
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connectedFuse connection.ConnectedFuse,
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reconnectCh chan ReconnectSignal,
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reconnectCh chan ReconnectSignal,
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gracefulShutdownC <-chan struct{},
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gracefulShutdownC <-chan struct{},
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) (err error, recoverable bool) {
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) (err error, recoverable bool) {
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@ -517,6 +515,8 @@ func ServeQUIC(
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quicConfig := &quic.Config{
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quicConfig := &quic.Config{
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HandshakeIdleTimeout: quicHandshakeIdleTimeout,
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HandshakeIdleTimeout: quicHandshakeIdleTimeout,
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MaxIdleTimeout: quicMaxIdleTimeout,
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MaxIdleTimeout: quicMaxIdleTimeout,
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MaxIncomingStreams: connection.MaxConcurrentStreams,
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MaxIncomingUniStreams: connection.MaxConcurrentStreams,
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KeepAlive: true,
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KeepAlive: true,
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}
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}
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for {
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for {
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