Reuses HTTPProxy's Roundtrip method to directly proxy websockets from
eyeball clients (determined by websocket type and ingress not being
connection oriented , i.e. Not ssh or smb for example) to proxy
websocket traffic.
to help understand why the ingress rule logged is being selected.
in addition, combine "Request Headers..." and "Serving with ingress..." logs
into this updated log.
Co-authored-by: Silver <sssilver@users.noreply.github.com>
All header transformation code from h2mux has been consolidated in the connection package since it's used by both h2mux and http2 logic.
Exported headers used by proxying between edge and cloudflared so then can be shared by tunnel service on the edge.
Moved access-related headers to corresponding packages that have the code that sets/uses these headers.
Removed tunnel hostname tracking from h2mux since it wasn't used by anything. We will continue to set the tunnel hostname header from the edge for backward compatibilty, but it's no longer used by cloudflared.
Move bastion-related logic into carrier package, untangled dependencies between carrier, origin, and websocket packages.
- Move packages the provide generic functionality (such as config) from `cmd` subtree to top level.
- Remove all dependencies on `cmd` subtree from top level packages.
- Consolidate all code dealing with token generation and transfer to a single cohesive package.
added ingress.DefaultStreamHandler and a basic test for tcp stream proxy
moved websocket.Stream to ingress
cloudflared no longer picks tcpstream host from header
- extracted ResponseWriter from proxyConnection
- added bastion tests over websocket
- removed HTTPResp()
- added some docstrings
- Renamed some ingress clients as proxies
- renamed instances of client to proxy in connection and origin
- Stream no longer takes a context and logger.Service
Jitter is important to avoid every cloudflared in the world trying to
reconnect at t=1, 2, 4, etc. That could overwhelm the backend. But
if each cloudflared randomly waits for up to 2, then up to 4, then up
to 8 etc, then the retries get spread out evenly across time.
On average, wait times should be the same (e.g. instead of waiting for
exactly 1 second, cloudflared will wait betweeen 0 and 2 seconds).
This is the "Full Jitter" algorithm from https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/
- Don't rely on edge to close connection on graceful shutdown in h2mux, start muxer shutdown from cloudflared.
- Don't retry failed connections after graceful shutdown has started.
- After graceful shutdown channel is closed we stop waiting for retry timer and don't try to restart tunnel loop.
- Use readonly channel for graceful shutdown in functions that only consume the signal