ProxyHTTP now processes middleware Handler before executing the request.
A chain of handlers is now executed and appropriate response status
codes are sent.
This test was failing on Windows. We did not catch it before because our
TeamCity Windows builds were ignoring failed unit tests: TUN-6727
- the fix is implementing WriteString for mockSSERespWriter
- reason is because cfio.Copy was calling that, and not Write method,
thus not triggering the usage of the channel for the test to continue
- mockSSERespWriter was providing a valid implementation of WriteString
via ResponseRecorder, which it implements via the embedded mockHTTPRespWriter
- it is not clear why this only happened on Windows
- changed it to be a top-level test since it did not share any code
with other sub-tests in the same top-level test
For WARP routing the defaults for these new settings are 5 seconds for connect timeout and 30 seconds for keep-alive timeout. These values can be configured either remotely or locally. Local config lives under "warp-routing" section in config.yaml.
For websocket-based proxy, the defaults come from originConfig settings (either global or per-service) and use the same defaults as HTTP proxying.
The buffer size was big to support a compression feature that we don't
use anymore.
As such, we can now reduce this and be more efficient with memory usage.
Setting the body to nil was rendering cloudflared to crashing with
a SIGSEGV in the odd case where the hostname accessed maps to a
TCP origin (e.g. SSH/RDP/...) but the eyeball sends a plain HTTP
request that does not go through cloudflared access (thus not wrapped
in websocket as it should).
Instead, QUIC transport now sets http.noBody in that condition, which
deals with the situation gracefully.