package main import ( "github.com/cloudflare/cloudflared/cmd/cloudflared/access" "github.com/cloudflare/cloudflared/cmd/cloudflared/config" "github.com/cloudflare/cloudflared/logger" ) // ForwardServiceType is used to identify what kind of overwatch service this is const ForwardServiceType = "forward" // ForwarderService is used to wrap the access package websocket forwarders // into a service model for the overwatch package. // it also holds a reference to the config object that represents its state type ForwarderService struct { forwarder config.Forwarder shutdown chan struct{} logger logger.Service } // NewForwardService creates a new forwarder service func NewForwardService(f config.Forwarder, logger logger.Service) *ForwarderService { return &ForwarderService{forwarder: f, shutdown: make(chan struct{}, 1), logger: logger} } // Name is used to figure out this service is related to the others (normally the addr it binds to) // e.g. localhost:78641 or 127.0.0.1:2222 since this is a websocket forwarder func (s *ForwarderService) Name() string { return s.forwarder.Listener } // Type is used to identify what kind of overwatch service this is func (s *ForwarderService) Type() string { return ForwardServiceType } // Hash is used to figure out if this forwarder is the unchanged or not from the config file updates func (s *ForwarderService) Hash() string { return s.forwarder.Hash() } // Shutdown stops the websocket listener func (s *ForwarderService) Shutdown() { s.shutdown <- struct{}{} } // Run is the run loop that is started by the overwatch service func (s *ForwarderService) Run() error { return access.StartForwarder(s.forwarder, s.shutdown, s.logger) }