package cli import ( "context" "errors" "flag" "fmt" "strings" ) // Context is a type that is passed through to // each Handler action in a cli application. Context // can be used to retrieve context-specific args and // parsed command-line options. type Context struct { context.Context App *App Command *Command shellComplete bool flagSet *flag.FlagSet fromFlagSet map[string]bool parentContext *Context } // NewContext creates a new context. For use in when invoking an App or Command action. func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context { c := &Context{App: app, flagSet: set, parentContext: parentCtx} if parentCtx != nil { c.Context = parentCtx.Context c.shellComplete = parentCtx.shellComplete if parentCtx.flagSet == nil { parentCtx.flagSet = &flag.FlagSet{} } } // pre-compute flag seen on the command line at this context c.fromFlagSet = make(map[string]bool) if set != nil { set.Visit(func(f *flag.Flag) { c.fromFlagSet[f.Name] = true }) } c.Command = &Command{} if c.Context == nil { c.Context = context.Background() } return c } // NumFlags returns the number of flags set func (c *Context) NumFlags() int { return c.flagSet.NFlag() } // Set sets a context flag to a value. func (c *Context) Set(name, value string) error { err := c.flagSet.Set(name, value) if err == nil { c.fromFlagSet[name] = true } return err } // IsSet determines if the flag was actually set func (c *Context) IsSet(name string) bool { for ctx := c; ctx != nil; ctx = ctx.parentContext { // try flags parsed from command line first if ctx.flagSet.Lookup(name) == nil { // flag not defined in this context continue } if ctx.flagOnCommandLine(name) { return true } // now see if value was set externally via environment definedFlags := ctx.Command.Flags if ctx.Command.Name == "" && ctx.App != nil { definedFlags = ctx.App.Flags } for _, ff := range definedFlags { for _, fn := range ff.Names() { if fn == name { if ff.IsSet() { return true } } } } } return false } func (c *Context) flagOnCommandLine(name string) bool { return c.fromFlagSet[name] } // LocalFlagNames returns a slice of flag names used in this context. func (c *Context) LocalFlagNames() []string { var names []string c.flagSet.Visit(makeFlagNameVisitor(&names)) return names } // FlagNames returns a slice of flag names used by the this context and all of // its parent contexts. func (c *Context) FlagNames() []string { var names []string for _, ctx := range c.Lineage() { ctx.flagSet.Visit(makeFlagNameVisitor(&names)) } return names } // Lineage returns *this* context and all of its ancestor contexts in order from // child to parent func (c *Context) Lineage() []*Context { var lineage []*Context for cur := c; cur != nil; cur = cur.parentContext { lineage = append(lineage, cur) } return lineage } // Value returns the value of the flag corresponding to `name` func (c *Context) Value(name string) interface{} { if fs := lookupFlagSet(name, c); fs != nil { return fs.Lookup(name).Value.(flag.Getter).Get() } return nil } // Args returns the command line arguments associated with the context. func (c *Context) Args() Args { ret := args(c.flagSet.Args()) return &ret } // NArg returns the number of the command line arguments. func (c *Context) NArg() int { return c.Args().Len() } func lookupFlag(name string, ctx *Context) Flag { for _, c := range ctx.Lineage() { if c.Command == nil { continue } for _, f := range c.Command.Flags { for _, n := range f.Names() { if n == name { return f } } } } if ctx.App != nil { for _, f := range ctx.App.Flags { for _, n := range f.Names() { if n == name { return f } } } } return nil } func (c *Context) resolveFlagDeep(name string) *flag.Flag { var src *flag.Flag for cur := c; cur != nil; cur = cur.parentContext { if f := cur.flagSet.Lookup(name); f != nil { if cur.flagOnCommandLine(name) { // we've found most specific instance on command line, use it src = f break } if src == nil { // flag was defined, but value is not present among flags of the current context // remember the most specific instance of the flag not from command line as fallback src = f } } } return src } func lookupFlagSet(name string, ctx *Context) *flag.FlagSet { for _, c := range ctx.Lineage() { if f := c.flagSet.Lookup(name); f != nil { return c.flagSet } } return nil } func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) { switch ff.Value.(type) { case Serializer: _ = set.Set(name, ff.Value.(Serializer).Serialize()) default: _ = set.Set(name, ff.Value.String()) } } func normalizeFlags(flags []Flag, set *flag.FlagSet) error { visited := make(map[string]bool) set.Visit(func(f *flag.Flag) { visited[f.Name] = true }) for _, f := range flags { parts := f.Names() if len(parts) == 1 { continue } var ff *flag.Flag for _, name := range parts { name = strings.Trim(name, " ") if visited[name] { if ff != nil { return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name) } ff = set.Lookup(name) } } if ff == nil { continue } for _, name := range parts { name = strings.Trim(name, " ") if !visited[name] { copyFlag(name, ff, set) } } } return nil } func makeFlagNameVisitor(names *[]string) func(*flag.Flag) { return func(f *flag.Flag) { nameParts := strings.Split(f.Name, ",") name := strings.TrimSpace(nameParts[0]) for _, part := range nameParts { part = strings.TrimSpace(part) if len(part) > len(name) { name = part } } if name != "" { *names = append(*names, name) } } } type requiredFlagsErr interface { error getMissingFlags() []string } type errRequiredFlags struct { missingFlags []string } func (e *errRequiredFlags) Error() string { numberOfMissingFlags := len(e.missingFlags) if numberOfMissingFlags == 1 { return fmt.Sprintf("Required flag %q not set", e.missingFlags[0]) } joinedMissingFlags := strings.Join(e.missingFlags, ", ") return fmt.Sprintf("Required flags %q not set", joinedMissingFlags) } func (e *errRequiredFlags) getMissingFlags() []string { return e.missingFlags } func checkRequiredFlags(flags []Flag, context *Context) requiredFlagsErr { var missingFlags []string for _, f := range flags { if rf, ok := f.(RequiredFlag); ok && rf.IsRequired() { var flagPresent bool var flagName string for _, key := range f.Names() { if len(key) > 1 { flagName = key } if context.IsSet(strings.TrimSpace(key)) { flagPresent = true } } if !flagPresent && flagName != "" { missingFlags = append(missingFlags, flagName) } } } if len(missingFlags) != 0 { return &errRequiredFlags{missingFlags: missingFlags} } return nil }