// Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build !go1.9 package socket import ( "errors" "net" "os" "reflect" "runtime" ) // A Conn represents a raw connection. type Conn struct { c net.Conn } // NewConn returns a new raw connection. func NewConn(c net.Conn) (*Conn, error) { return &Conn{c: c}, nil } func (o *Option) get(c *Conn, b []byte) (int, error) { s, err := socketOf(c.c) if err != nil { return 0, err } n, err := getsockopt(s, o.Level, o.Name, b) return n, os.NewSyscallError("getsockopt", err) } func (o *Option) set(c *Conn, b []byte) error { s, err := socketOf(c.c) if err != nil { return err } return os.NewSyscallError("setsockopt", setsockopt(s, o.Level, o.Name, b)) } func socketOf(c net.Conn) (uintptr, error) { switch c.(type) { case *net.TCPConn, *net.UDPConn, *net.IPConn: v := reflect.ValueOf(c) switch e := v.Elem(); e.Kind() { case reflect.Struct: fd := e.FieldByName("conn").FieldByName("fd") switch e := fd.Elem(); e.Kind() { case reflect.Struct: sysfd := e.FieldByName("sysfd") if runtime.GOOS == "windows" { return uintptr(sysfd.Uint()), nil } return uintptr(sysfd.Int()), nil } } } return 0, errors.New("invalid type") }