/* These packages are used for colorize on Windows and contributed by mattn.jp@gmail.com * go-colorable: * go-isatty: The MIT License (MIT) Copyright (c) 2016 Yasuhiro Matsumoto Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package formatter import ( "bytes" "fmt" "io" "math" "os" "strconv" "strings" "syscall" "unsafe" ) var ( kernel32 = syscall.NewLazyDLL("kernel32.dll") procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo") procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute") procSetConsoleCursorPosition = kernel32.NewProc("SetConsoleCursorPosition") procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW") procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute") procGetConsoleMode = kernel32.NewProc("GetConsoleMode") ) func isTerminal(fd uintptr) bool { var st uint32 r, _, e := syscall.Syscall(procGetConsoleMode.Addr(), 2, fd, uintptr(unsafe.Pointer(&st)), 0) return r != 0 && e == 0 } const ( foregroundBlue = 0x1 foregroundGreen = 0x2 foregroundRed = 0x4 foregroundIntensity = 0x8 foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity) backgroundBlue = 0x10 backgroundGreen = 0x20 backgroundRed = 0x40 backgroundIntensity = 0x80 backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity) ) type wchar uint16 type short int16 type dword uint32 type word uint16 type coord struct { x short y short } type smallRect struct { left short top short right short bottom short } type consoleScreenBufferInfo struct { size coord cursorPosition coord attributes word window smallRect maximumWindowSize coord } type writer struct { out io.Writer handle syscall.Handle lastbuf bytes.Buffer oldattr word } func newColorable(file *os.File) io.Writer { if file == nil { panic("nil passed instead of *os.File to NewColorable()") } if isTerminal(file.Fd()) { var csbi consoleScreenBufferInfo handle := syscall.Handle(file.Fd()) procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi))) return &writer{out: file, handle: handle, oldattr: csbi.attributes} } else { return file } } var color256 = map[int]int{ 0: 0x000000, 1: 0x800000, 2: 0x008000, 3: 0x808000, 4: 0x000080, 5: 0x800080, 6: 0x008080, 7: 0xc0c0c0, 8: 0x808080, 9: 0xff0000, 10: 0x00ff00, 11: 0xffff00, 12: 0x0000ff, 13: 0xff00ff, 14: 0x00ffff, 15: 0xffffff, 16: 0x000000, 17: 0x00005f, 18: 0x000087, 19: 0x0000af, 20: 0x0000d7, 21: 0x0000ff, 22: 0x005f00, 23: 0x005f5f, 24: 0x005f87, 25: 0x005faf, 26: 0x005fd7, 27: 0x005fff, 28: 0x008700, 29: 0x00875f, 30: 0x008787, 31: 0x0087af, 32: 0x0087d7, 33: 0x0087ff, 34: 0x00af00, 35: 0x00af5f, 36: 0x00af87, 37: 0x00afaf, 38: 0x00afd7, 39: 0x00afff, 40: 0x00d700, 41: 0x00d75f, 42: 0x00d787, 43: 0x00d7af, 44: 0x00d7d7, 45: 0x00d7ff, 46: 0x00ff00, 47: 0x00ff5f, 48: 0x00ff87, 49: 0x00ffaf, 50: 0x00ffd7, 51: 0x00ffff, 52: 0x5f0000, 53: 0x5f005f, 54: 0x5f0087, 55: 0x5f00af, 56: 0x5f00d7, 57: 0x5f00ff, 58: 0x5f5f00, 59: 0x5f5f5f, 60: 0x5f5f87, 61: 0x5f5faf, 62: 0x5f5fd7, 63: 0x5f5fff, 64: 0x5f8700, 65: 0x5f875f, 66: 0x5f8787, 67: 0x5f87af, 68: 0x5f87d7, 69: 0x5f87ff, 70: 0x5faf00, 71: 0x5faf5f, 72: 0x5faf87, 73: 0x5fafaf, 74: 0x5fafd7, 75: 0x5fafff, 76: 0x5fd700, 77: 0x5fd75f, 78: 0x5fd787, 79: 0x5fd7af, 80: 0x5fd7d7, 81: 0x5fd7ff, 82: 0x5fff00, 83: 0x5fff5f, 84: 0x5fff87, 85: 0x5fffaf, 86: 0x5fffd7, 87: 0x5fffff, 88: 0x870000, 89: 0x87005f, 90: 0x870087, 91: 0x8700af, 92: 0x8700d7, 93: 0x8700ff, 94: 0x875f00, 95: 0x875f5f, 96: 0x875f87, 97: 0x875faf, 98: 0x875fd7, 99: 0x875fff, 100: 0x878700, 101: 0x87875f, 102: 0x878787, 103: 0x8787af, 104: 0x8787d7, 105: 0x8787ff, 106: 0x87af00, 107: 0x87af5f, 108: 0x87af87, 109: 0x87afaf, 110: 0x87afd7, 111: 0x87afff, 112: 0x87d700, 113: 0x87d75f, 114: 0x87d787, 115: 0x87d7af, 116: 0x87d7d7, 117: 0x87d7ff, 118: 0x87ff00, 119: 0x87ff5f, 120: 0x87ff87, 121: 0x87ffaf, 122: 0x87ffd7, 123: 0x87ffff, 124: 0xaf0000, 125: 0xaf005f, 126: 0xaf0087, 127: 0xaf00af, 128: 0xaf00d7, 129: 0xaf00ff, 130: 0xaf5f00, 131: 0xaf5f5f, 132: 0xaf5f87, 133: 0xaf5faf, 134: 0xaf5fd7, 135: 0xaf5fff, 136: 0xaf8700, 137: 0xaf875f, 138: 0xaf8787, 139: 0xaf87af, 140: 0xaf87d7, 141: 0xaf87ff, 142: 0xafaf00, 143: 0xafaf5f, 144: 0xafaf87, 145: 0xafafaf, 146: 0xafafd7, 147: 0xafafff, 148: 0xafd700, 149: 0xafd75f, 150: 0xafd787, 151: 0xafd7af, 152: 0xafd7d7, 153: 0xafd7ff, 154: 0xafff00, 155: 0xafff5f, 156: 0xafff87, 157: 0xafffaf, 158: 0xafffd7, 159: 0xafffff, 160: 0xd70000, 161: 0xd7005f, 162: 0xd70087, 163: 0xd700af, 164: 0xd700d7, 165: 0xd700ff, 166: 0xd75f00, 167: 0xd75f5f, 168: 0xd75f87, 169: 0xd75faf, 170: 0xd75fd7, 171: 0xd75fff, 172: 0xd78700, 173: 0xd7875f, 174: 0xd78787, 175: 0xd787af, 176: 0xd787d7, 177: 0xd787ff, 178: 0xd7af00, 179: 0xd7af5f, 180: 0xd7af87, 181: 0xd7afaf, 182: 0xd7afd7, 183: 0xd7afff, 184: 0xd7d700, 185: 0xd7d75f, 186: 0xd7d787, 187: 0xd7d7af, 188: 0xd7d7d7, 189: 0xd7d7ff, 190: 0xd7ff00, 191: 0xd7ff5f, 192: 0xd7ff87, 193: 0xd7ffaf, 194: 0xd7ffd7, 195: 0xd7ffff, 196: 0xff0000, 197: 0xff005f, 198: 0xff0087, 199: 0xff00af, 200: 0xff00d7, 201: 0xff00ff, 202: 0xff5f00, 203: 0xff5f5f, 204: 0xff5f87, 205: 0xff5faf, 206: 0xff5fd7, 207: 0xff5fff, 208: 0xff8700, 209: 0xff875f, 210: 0xff8787, 211: 0xff87af, 212: 0xff87d7, 213: 0xff87ff, 214: 0xffaf00, 215: 0xffaf5f, 216: 0xffaf87, 217: 0xffafaf, 218: 0xffafd7, 219: 0xffafff, 220: 0xffd700, 221: 0xffd75f, 222: 0xffd787, 223: 0xffd7af, 224: 0xffd7d7, 225: 0xffd7ff, 226: 0xffff00, 227: 0xffff5f, 228: 0xffff87, 229: 0xffffaf, 230: 0xffffd7, 231: 0xffffff, 232: 0x080808, 233: 0x121212, 234: 0x1c1c1c, 235: 0x262626, 236: 0x303030, 237: 0x3a3a3a, 238: 0x444444, 239: 0x4e4e4e, 240: 0x585858, 241: 0x626262, 242: 0x6c6c6c, 243: 0x767676, 244: 0x808080, 245: 0x8a8a8a, 246: 0x949494, 247: 0x9e9e9e, 248: 0xa8a8a8, 249: 0xb2b2b2, 250: 0xbcbcbc, 251: 0xc6c6c6, 252: 0xd0d0d0, 253: 0xdadada, 254: 0xe4e4e4, 255: 0xeeeeee, } func (w *writer) Write(data []byte) (n int, err error) { var csbi consoleScreenBufferInfo procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) er := bytes.NewBuffer(data) loop: for { r1, _, err := procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) if r1 == 0 { break loop } c1, _, err := er.ReadRune() if err != nil { break loop } if c1 != 0x1b { fmt.Fprint(w.out, string(c1)) continue } c2, _, err := er.ReadRune() if err != nil { w.lastbuf.WriteRune(c1) break loop } if c2 != 0x5b { w.lastbuf.WriteRune(c1) w.lastbuf.WriteRune(c2) continue } var buf bytes.Buffer var m rune for { c, _, err := er.ReadRune() if err != nil { w.lastbuf.WriteRune(c1) w.lastbuf.WriteRune(c2) w.lastbuf.Write(buf.Bytes()) break loop } if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' { m = c break } buf.Write([]byte(string(c))) } var csbi consoleScreenBufferInfo switch m { case 'A': n, err = strconv.Atoi(buf.String()) if err != nil { continue } procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.y -= short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'B': n, err = strconv.Atoi(buf.String()) if err != nil { continue } procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.y += short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'C': n, err = strconv.Atoi(buf.String()) if err != nil { continue } procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.x -= short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'D': n, err = strconv.Atoi(buf.String()) if err != nil { continue } if n, err = strconv.Atoi(buf.String()); err == nil { var csbi consoleScreenBufferInfo procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.x += short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) } case 'E': n, err = strconv.Atoi(buf.String()) if err != nil { continue } procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.x = 0 csbi.cursorPosition.y += short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'F': n, err = strconv.Atoi(buf.String()) if err != nil { continue } procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.x = 0 csbi.cursorPosition.y -= short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'G': n, err = strconv.Atoi(buf.String()) if err != nil { continue } procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) csbi.cursorPosition.x = short(n) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'H': token := strings.Split(buf.String(), ";") if len(token) != 2 { continue } n1, err := strconv.Atoi(token[0]) if err != nil { continue } n2, err := strconv.Atoi(token[1]) if err != nil { continue } csbi.cursorPosition.x = short(n2) csbi.cursorPosition.x = short(n1) procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition))) case 'J': n, err := strconv.Atoi(buf.String()) if err != nil { continue } var cursor coord switch n { case 0: cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y} case 1: cursor = coord{x: csbi.window.left, y: csbi.window.top} case 2: cursor = coord{x: csbi.window.left, y: csbi.window.top} } var count, written dword count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.size.y-csbi.cursorPosition.y)*csbi.size.x) procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written))) procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written))) case 'K': n, err := strconv.Atoi(buf.String()) if err != nil { continue } var cursor coord switch n { case 0: cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y} case 1: cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y} case 2: cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y} } var count, written dword count = dword(csbi.size.x - csbi.cursorPosition.x) procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written))) procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written))) case 'm': attr := csbi.attributes cs := buf.String() if cs == "" { procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(w.oldattr)) continue } token := strings.Split(cs, ";") for i := 0; i < len(token); i += 1 { ns := token[i] if n, err = strconv.Atoi(ns); err == nil { switch { case n == 0 || n == 100: attr = w.oldattr case 1 <= n && n <= 5: attr |= foregroundIntensity case n == 7: attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4) case 22 == n || n == 25 || n == 25: attr |= foregroundIntensity case n == 27: attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4) case 30 <= n && n <= 37: attr = (attr & backgroundMask) if (n-30)&1 != 0 { attr |= foregroundRed } if (n-30)&2 != 0 { attr |= foregroundGreen } if (n-30)&4 != 0 { attr |= foregroundBlue } case n == 38: // set foreground color. if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") { if n256, err := strconv.Atoi(token[i+2]); err == nil { if n256foreAttr == nil { n256setup() } attr &= backgroundMask attr |= n256foreAttr[n256] i += 2 } } else { attr = attr & (w.oldattr & backgroundMask) } case n == 39: // reset foreground color. attr &= backgroundMask attr |= w.oldattr & foregroundMask case 40 <= n && n <= 47: attr = (attr & foregroundMask) if (n-40)&1 != 0 { attr |= backgroundRed } if (n-40)&2 != 0 { attr |= backgroundGreen } if (n-40)&4 != 0 { attr |= backgroundBlue } case n == 48: // set background color. if i < len(token)-2 && token[i+1] == "5" { if n256, err := strconv.Atoi(token[i+2]); err == nil { if n256backAttr == nil { n256setup() } attr &= foregroundMask attr |= n256backAttr[n256] i += 2 } } else { attr = attr & (w.oldattr & foregroundMask) } case n == 49: // reset foreground color. attr &= foregroundMask attr |= w.oldattr & backgroundMask case 90 <= n && n <= 97: attr = (attr & backgroundMask) attr |= foregroundIntensity if (n-90)&1 != 0 { attr |= foregroundRed } if (n-90)&2 != 0 { attr |= foregroundGreen } if (n-90)&4 != 0 { attr |= foregroundBlue } case 100 <= n && n <= 107: attr = (attr & foregroundMask) attr |= backgroundIntensity if (n-100)&1 != 0 { attr |= backgroundRed } if (n-100)&2 != 0 { attr |= backgroundGreen } if (n-100)&4 != 0 { attr |= backgroundBlue } } procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(attr)) } } } } return len(data) - w.lastbuf.Len(), nil } type consoleColor struct { rgb int red bool green bool blue bool intensity bool } func (c consoleColor) foregroundAttr() (attr word) { if c.red { attr |= foregroundRed } if c.green { attr |= foregroundGreen } if c.blue { attr |= foregroundBlue } if c.intensity { attr |= foregroundIntensity } return } func (c consoleColor) backgroundAttr() (attr word) { if c.red { attr |= backgroundRed } if c.green { attr |= backgroundGreen } if c.blue { attr |= backgroundBlue } if c.intensity { attr |= backgroundIntensity } return } var color16 = []consoleColor{ consoleColor{0x000000, false, false, false, false}, consoleColor{0x000080, false, false, true, false}, consoleColor{0x008000, false, true, false, false}, consoleColor{0x008080, false, true, true, false}, consoleColor{0x800000, true, false, false, false}, consoleColor{0x800080, true, false, true, false}, consoleColor{0x808000, true, true, false, false}, consoleColor{0xc0c0c0, true, true, true, false}, consoleColor{0x808080, false, false, false, true}, consoleColor{0x0000ff, false, false, true, true}, consoleColor{0x00ff00, false, true, false, true}, consoleColor{0x00ffff, false, true, true, true}, consoleColor{0xff0000, true, false, false, true}, consoleColor{0xff00ff, true, false, true, true}, consoleColor{0xffff00, true, true, false, true}, consoleColor{0xffffff, true, true, true, true}, } type hsv struct { h, s, v float32 } func (a hsv) dist(b hsv) float32 { dh := a.h - b.h switch { case dh > 0.5: dh = 1 - dh case dh < -0.5: dh = -1 - dh } ds := a.s - b.s dv := a.v - b.v return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv))) } func toHSV(rgb int) hsv { r, g, b := float32((rgb&0xFF0000)>>16)/256.0, float32((rgb&0x00FF00)>>8)/256.0, float32(rgb&0x0000FF)/256.0 min, max := minmax3f(r, g, b) h := max - min if h > 0 { if max == r { h = (g - b) / h if h < 0 { h += 6 } } else if max == g { h = 2 + (b-r)/h } else { h = 4 + (r-g)/h } } h /= 6.0 s := max - min if max != 0 { s /= max } v := max return hsv{h: h, s: s, v: v} } type hsvTable []hsv func toHSVTable(rgbTable []consoleColor) hsvTable { t := make(hsvTable, len(rgbTable)) for i, c := range rgbTable { t[i] = toHSV(c.rgb) } return t } func (t hsvTable) find(rgb int) consoleColor { hsv := toHSV(rgb) n := 7 l := float32(5.0) for i, p := range t { d := hsv.dist(p) if d < l { l, n = d, i } } return color16[n] } func minmax3f(a, b, c float32) (min, max float32) { if a < b { if b < c { return a, c } else if a < c { return a, b } else { return c, b } } else { if a < c { return b, c } else if b < c { return b, a } else { return c, a } } } var n256foreAttr []word var n256backAttr []word func n256setup() { n256foreAttr = make([]word, 256) n256backAttr = make([]word, 256) t := toHSVTable(color16) for i, rgb := range color256 { c := t.find(rgb) n256foreAttr[i] = c.foregroundAttr() n256backAttr[i] = c.backgroundAttr() } }