// Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build aix || darwin || dragonfly || freebsd || linux || netbsd || openbsd || solaris || windows || zos // +build aix darwin dragonfly freebsd linux netbsd openbsd solaris windows zos package socket import ( "encoding/binary" "errors" "net" "runtime" "strconv" "sync" "time" ) // marshalInetAddr writes a in sockaddr format into the buffer b. // The buffer must be sufficiently large (sizeofSockaddrInet4/6). // Returns the number of bytes written. func marshalInetAddr(a net.Addr, b []byte) int { switch a := a.(type) { case *net.TCPAddr: return marshalSockaddr(a.IP, a.Port, a.Zone, b) case *net.UDPAddr: return marshalSockaddr(a.IP, a.Port, a.Zone, b) case *net.IPAddr: return marshalSockaddr(a.IP, 0, a.Zone, b) default: return 0 } } func marshalSockaddr(ip net.IP, port int, zone string, b []byte) int { if ip4 := ip.To4(); ip4 != nil { switch runtime.GOOS { case "android", "illumos", "linux", "solaris", "windows": NativeEndian.PutUint16(b[:2], uint16(sysAF_INET)) default: b[0] = sizeofSockaddrInet4 b[1] = sysAF_INET } binary.BigEndian.PutUint16(b[2:4], uint16(port)) copy(b[4:8], ip4) return sizeofSockaddrInet4 } if ip6 := ip.To16(); ip6 != nil && ip.To4() == nil { switch runtime.GOOS { case "android", "illumos", "linux", "solaris", "windows": NativeEndian.PutUint16(b[:2], uint16(sysAF_INET6)) default: b[0] = sizeofSockaddrInet6 b[1] = sysAF_INET6 } binary.BigEndian.PutUint16(b[2:4], uint16(port)) copy(b[8:24], ip6) if zone != "" { NativeEndian.PutUint32(b[24:28], uint32(zoneCache.index(zone))) } return sizeofSockaddrInet6 } return 0 } func parseInetAddr(b []byte, network string) (net.Addr, error) { if len(b) < 2 { return nil, errors.New("invalid address") } var af int switch runtime.GOOS { case "android", "illumos", "linux", "solaris", "windows": af = int(NativeEndian.Uint16(b[:2])) default: af = int(b[1]) } var ip net.IP var zone string if af == sysAF_INET { if len(b) < sizeofSockaddrInet4 { return nil, errors.New("short address") } ip = make(net.IP, net.IPv4len) copy(ip, b[4:8]) } if af == sysAF_INET6 { if len(b) < sizeofSockaddrInet6 { return nil, errors.New("short address") } ip = make(net.IP, net.IPv6len) copy(ip, b[8:24]) if id := int(NativeEndian.Uint32(b[24:28])); id > 0 { zone = zoneCache.name(id) } } switch network { case "tcp", "tcp4", "tcp6": return &net.TCPAddr{IP: ip, Port: int(binary.BigEndian.Uint16(b[2:4])), Zone: zone}, nil case "udp", "udp4", "udp6": return &net.UDPAddr{IP: ip, Port: int(binary.BigEndian.Uint16(b[2:4])), Zone: zone}, nil default: return &net.IPAddr{IP: ip, Zone: zone}, nil } } // An ipv6ZoneCache represents a cache holding partial network // interface information. It is used for reducing the cost of IPv6 // addressing scope zone resolution. // // Multiple names sharing the index are managed by first-come // first-served basis for consistency. type ipv6ZoneCache struct { sync.RWMutex // guard the following lastFetched time.Time // last time routing information was fetched toIndex map[string]int // interface name to its index toName map[int]string // interface index to its name } var zoneCache = ipv6ZoneCache{ toIndex: make(map[string]int), toName: make(map[int]string), } // update refreshes the network interface information if the cache was last // updated more than 1 minute ago, or if force is set. It returns whether the // cache was updated. func (zc *ipv6ZoneCache) update(ift []net.Interface, force bool) (updated bool) { zc.Lock() defer zc.Unlock() now := time.Now() if !force && zc.lastFetched.After(now.Add(-60*time.Second)) { return false } zc.lastFetched = now if len(ift) == 0 { var err error if ift, err = net.Interfaces(); err != nil { return false } } zc.toIndex = make(map[string]int, len(ift)) zc.toName = make(map[int]string, len(ift)) for _, ifi := range ift { zc.toIndex[ifi.Name] = ifi.Index if _, ok := zc.toName[ifi.Index]; !ok { zc.toName[ifi.Index] = ifi.Name } } return true } func (zc *ipv6ZoneCache) name(zone int) string { updated := zoneCache.update(nil, false) zoneCache.RLock() name, ok := zoneCache.toName[zone] zoneCache.RUnlock() if !ok && !updated { zoneCache.update(nil, true) zoneCache.RLock() name, ok = zoneCache.toName[zone] zoneCache.RUnlock() } if !ok { // last resort name = strconv.Itoa(zone) } return name } func (zc *ipv6ZoneCache) index(zone string) int { updated := zoneCache.update(nil, false) zoneCache.RLock() index, ok := zoneCache.toIndex[zone] zoneCache.RUnlock() if !ok && !updated { zoneCache.update(nil, true) zoneCache.RLock() index, ok = zoneCache.toIndex[zone] zoneCache.RUnlock() } if !ok { // last resort index, _ = strconv.Atoi(zone) } return index }