package dnsserver import ( "context" "crypto/tls" "errors" "fmt" "net" "github.com/coredns/caddy" "github.com/coredns/coredns/pb" "github.com/coredns/coredns/plugin/pkg/reuseport" "github.com/coredns/coredns/plugin/pkg/transport" "github.com/grpc-ecosystem/grpc-opentracing/go/otgrpc" "github.com/miekg/dns" "github.com/opentracing/opentracing-go" "google.golang.org/grpc" "google.golang.org/grpc/peer" ) // ServergRPC represents an instance of a DNS-over-gRPC server. type ServergRPC struct { *Server grpcServer *grpc.Server listenAddr net.Addr tlsConfig *tls.Config } // NewServergRPC returns a new CoreDNS GRPC server and compiles all plugin in to it. func NewServergRPC(addr string, group []*Config) (*ServergRPC, error) { s, err := NewServer(addr, group) if err != nil { return nil, err } // The *tls* plugin must make sure that multiple conflicting // TLS configuration returns an error: it can only be specified once. var tlsConfig *tls.Config for _, conf := range s.zones { // Should we error if some configs *don't* have TLS? tlsConfig = conf.TLSConfig } // http/2 is required when using gRPC. We need to specify it in next protos // or the upgrade won't happen. if tlsConfig != nil { tlsConfig.NextProtos = []string{"h2"} } return &ServergRPC{Server: s, tlsConfig: tlsConfig}, nil } // Compile-time check to ensure Server implements the caddy.GracefulServer interface var _ caddy.GracefulServer = &Server{} // Serve implements caddy.TCPServer interface. func (s *ServergRPC) Serve(l net.Listener) error { s.m.Lock() s.listenAddr = l.Addr() s.m.Unlock() if s.Tracer() != nil { onlyIfParent := func(parentSpanCtx opentracing.SpanContext, method string, req, resp interface{}) bool { return parentSpanCtx != nil } intercept := otgrpc.OpenTracingServerInterceptor(s.Tracer(), otgrpc.IncludingSpans(onlyIfParent)) s.grpcServer = grpc.NewServer(grpc.UnaryInterceptor(intercept)) } else { s.grpcServer = grpc.NewServer() } pb.RegisterDnsServiceServer(s.grpcServer, s) if s.tlsConfig != nil { l = tls.NewListener(l, s.tlsConfig) } return s.grpcServer.Serve(l) } // ServePacket implements caddy.UDPServer interface. func (s *ServergRPC) ServePacket(p net.PacketConn) error { return nil } // Listen implements caddy.TCPServer interface. func (s *ServergRPC) Listen() (net.Listener, error) { l, err := reuseport.Listen("tcp", s.Addr[len(transport.GRPC+"://"):]) if err != nil { return nil, err } return l, nil } // ListenPacket implements caddy.UDPServer interface. func (s *ServergRPC) ListenPacket() (net.PacketConn, error) { return nil, nil } // OnStartupComplete lists the sites served by this server // and any relevant information, assuming Quiet is false. func (s *ServergRPC) OnStartupComplete() { if Quiet { return } out := startUpZones(transport.GRPC+"://", s.Addr, s.zones) if out != "" { fmt.Print(out) } } // Stop stops the server. It blocks until the server is // totally stopped. func (s *ServergRPC) Stop() (err error) { s.m.Lock() defer s.m.Unlock() if s.grpcServer != nil { s.grpcServer.GracefulStop() } return } // Query is the main entry-point into the gRPC server. From here we call ServeDNS like // any normal server. We use a custom responseWriter to pick up the bytes we need to write // back to the client as a protobuf. func (s *ServergRPC) Query(ctx context.Context, in *pb.DnsPacket) (*pb.DnsPacket, error) { msg := new(dns.Msg) err := msg.Unpack(in.Msg) if err != nil { return nil, err } p, ok := peer.FromContext(ctx) if !ok { return nil, errors.New("no peer in gRPC context") } a, ok := p.Addr.(*net.TCPAddr) if !ok { return nil, fmt.Errorf("no TCP peer in gRPC context: %v", p.Addr) } w := &gRPCresponse{localAddr: s.listenAddr, remoteAddr: a, Msg: msg} dnsCtx := context.WithValue(ctx, Key{}, s.Server) dnsCtx = context.WithValue(dnsCtx, LoopKey{}, 0) s.ServeDNS(dnsCtx, w, msg) packed, err := w.Msg.Pack() if err != nil { return nil, err } return &pb.DnsPacket{Msg: packed}, nil } // Shutdown stops the server (non gracefully). func (s *ServergRPC) Shutdown() error { if s.grpcServer != nil { s.grpcServer.Stop() } return nil } type gRPCresponse struct { localAddr net.Addr remoteAddr net.Addr Msg *dns.Msg } // Write is the hack that makes this work. It does not actually write the message // but returns the bytes we need to write in r. We can then pick this up in Query // and write a proper protobuf back to the client. func (r *gRPCresponse) Write(b []byte) (int, error) { r.Msg = new(dns.Msg) return len(b), r.Msg.Unpack(b) } // These methods implement the dns.ResponseWriter interface from Go DNS. func (r *gRPCresponse) Close() error { return nil } func (r *gRPCresponse) TsigStatus() error { return nil } func (r *gRPCresponse) TsigTimersOnly(b bool) {} func (r *gRPCresponse) Hijack() {} func (r *gRPCresponse) LocalAddr() net.Addr { return r.localAddr } func (r *gRPCresponse) RemoteAddr() net.Addr { return r.remoteAddr } func (r *gRPCresponse) WriteMsg(m *dns.Msg) error { r.Msg = m; return nil }