package ringbuffer // A RingBuffer is a ring buffer. // It acts as a heap that doesn't cause any allocations. type RingBuffer[T any] struct { ring []T headPos, tailPos int full bool } // Init preallocates a buffer with a certain size. func (r *RingBuffer[T]) Init(size int) { r.ring = make([]T, size) } // Len returns the number of elements in the ring buffer. func (r *RingBuffer[T]) Len() int { if r.full { return len(r.ring) } if r.tailPos >= r.headPos { return r.tailPos - r.headPos } return r.tailPos - r.headPos + len(r.ring) } // Empty says if the ring buffer is empty. func (r *RingBuffer[T]) Empty() bool { return !r.full && r.headPos == r.tailPos } // PushBack adds a new element. // If the ring buffer is full, its capacity is increased first. func (r *RingBuffer[T]) PushBack(t T) { if r.full || len(r.ring) == 0 { r.grow() } r.ring[r.tailPos] = t r.tailPos++ if r.tailPos == len(r.ring) { r.tailPos = 0 } if r.tailPos == r.headPos { r.full = true } } // PopFront returns the next element. // It must not be called when the buffer is empty, that means that // callers might need to check if there are elements in the buffer first. func (r *RingBuffer[T]) PopFront() T { if r.Empty() { panic("github.com/quic-go/quic-go/internal/utils/ringbuffer: pop from an empty queue") } r.full = false t := r.ring[r.headPos] r.ring[r.headPos] = *new(T) r.headPos++ if r.headPos == len(r.ring) { r.headPos = 0 } return t } // PeekFront returns the next element. // It must not be called when the buffer is empty, that means that // callers might need to check if there are elements in the buffer first. func (r *RingBuffer[T]) PeekFront() T { if r.Empty() { panic("github.com/quic-go/quic-go/internal/utils/ringbuffer: peek from an empty queue") } return r.ring[r.headPos] } // Grow the maximum size of the queue. // This method assume the queue is full. func (r *RingBuffer[T]) grow() { oldRing := r.ring newSize := len(oldRing) * 2 if newSize == 0 { newSize = 1 } r.ring = make([]T, newSize) headLen := copy(r.ring, oldRing[r.headPos:]) copy(r.ring[headLen:], oldRing[:r.headPos]) r.headPos, r.tailPos, r.full = 0, len(oldRing), false } // Clear removes all elements. func (r *RingBuffer[T]) Clear() { var zeroValue T for i := range r.ring { r.ring[i] = zeroValue } r.headPos, r.tailPos, r.full = 0, 0, false }