package quic import ( "net" "syscall" "time" "github.com/lucas-clemente/quic-go/internal/protocol" "github.com/lucas-clemente/quic-go/internal/utils" ) // OOBCapablePacketConn is a connection that allows the reading of ECN bits from the IP header. // If the PacketConn passed to Dial or Listen satisfies this interface, quic-go will use it. // In this case, ReadMsgUDP() will be used instead of ReadFrom() to read packets. type OOBCapablePacketConn interface { net.PacketConn SyscallConn() (syscall.RawConn, error) ReadMsgUDP(b, oob []byte) (n, oobn, flags int, addr *net.UDPAddr, err error) WriteMsgUDP(b, oob []byte, addr *net.UDPAddr) (n, oobn int, err error) } var _ OOBCapablePacketConn = &net.UDPConn{} func wrapConn(pc net.PacketConn) (rawConn, error) { conn, ok := pc.(interface { SyscallConn() (syscall.RawConn, error) }) if ok { rawConn, err := conn.SyscallConn() if err != nil { return nil, err } if _, ok := pc.LocalAddr().(*net.UDPAddr); ok { // Only set DF on sockets that we expect to be able to handle that configuration. err = setDF(rawConn) if err != nil { return nil, err } } } c, ok := pc.(OOBCapablePacketConn) if !ok { utils.DefaultLogger.Infof("PacketConn is not a net.UDPConn. Disabling optimizations possible on UDP connections.") return &basicConn{PacketConn: pc}, nil } return newConn(c) } // The basicConn is the most trivial implementation of a connection. // It reads a single packet from the underlying net.PacketConn. // It is used when // * the net.PacketConn is not a OOBCapablePacketConn, and // * when the OS doesn't support OOB. type basicConn struct { net.PacketConn } var _ rawConn = &basicConn{} func (c *basicConn) ReadPacket() (*receivedPacket, error) { buffer := getPacketBuffer() // The packet size should not exceed protocol.MaxPacketBufferSize bytes // If it does, we only read a truncated packet, which will then end up undecryptable buffer.Data = buffer.Data[:protocol.MaxPacketBufferSize] n, addr, err := c.PacketConn.ReadFrom(buffer.Data) if err != nil { return nil, err } return &receivedPacket{ remoteAddr: addr, rcvTime: time.Now(), data: buffer.Data[:n], buffer: buffer, }, nil } func (c *basicConn) WritePacket(b []byte, addr net.Addr, _ []byte) (n int, err error) { return c.PacketConn.WriteTo(b, addr) }