// Copyright 2012 Google, Inc. All rights reserved. // Copyright 2009-2011 Andreas Krennmair. All rights reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file in the root of the source // tree. package layers import ( "errors" "fmt" "github.com/google/gopacket" ) // Checksum computation for TCP/UDP. type tcpipchecksum struct { pseudoheader tcpipPseudoHeader } type tcpipPseudoHeader interface { pseudoheaderChecksum() (uint32, error) } func (ip *IPv4) pseudoheaderChecksum() (csum uint32, err error) { if err := ip.AddressTo4(); err != nil { return 0, err } csum += (uint32(ip.SrcIP[0]) + uint32(ip.SrcIP[2])) << 8 csum += uint32(ip.SrcIP[1]) + uint32(ip.SrcIP[3]) csum += (uint32(ip.DstIP[0]) + uint32(ip.DstIP[2])) << 8 csum += uint32(ip.DstIP[1]) + uint32(ip.DstIP[3]) return csum, nil } func (ip *IPv6) pseudoheaderChecksum() (csum uint32, err error) { if err := ip.AddressTo16(); err != nil { return 0, err } for i := 0; i < 16; i += 2 { csum += uint32(ip.SrcIP[i]) << 8 csum += uint32(ip.SrcIP[i+1]) csum += uint32(ip.DstIP[i]) << 8 csum += uint32(ip.DstIP[i+1]) } return csum, nil } // Calculate the TCP/IP checksum defined in rfc1071. The passed-in csum is any // initial checksum data that's already been computed. func tcpipChecksum(data []byte, csum uint32) uint16 { // to handle odd lengths, we loop to length - 1, incrementing by 2, then // handle the last byte specifically by checking against the original // length. length := len(data) - 1 for i := 0; i < length; i += 2 { // For our test packet, doing this manually is about 25% faster // (740 ns vs. 1000ns) than doing it by calling binary.BigEndian.Uint16. csum += uint32(data[i]) << 8 csum += uint32(data[i+1]) } if len(data)%2 == 1 { csum += uint32(data[length]) << 8 } for csum > 0xffff { csum = (csum >> 16) + (csum & 0xffff) } return ^uint16(csum) } // computeChecksum computes a TCP or UDP checksum. headerAndPayload is the // serialized TCP or UDP header plus its payload, with the checksum zero'd // out. headerProtocol is the IP protocol number of the upper-layer header. func (c *tcpipchecksum) computeChecksum(headerAndPayload []byte, headerProtocol IPProtocol) (uint16, error) { if c.pseudoheader == nil { return 0, errors.New("TCP/IP layer 4 checksum cannot be computed without network layer... call SetNetworkLayerForChecksum to set which layer to use") } length := uint32(len(headerAndPayload)) csum, err := c.pseudoheader.pseudoheaderChecksum() if err != nil { return 0, err } csum += uint32(headerProtocol) csum += length & 0xffff csum += length >> 16 return tcpipChecksum(headerAndPayload, csum), nil } // SetNetworkLayerForChecksum tells this layer which network layer is wrapping it. // This is needed for computing the checksum when serializing, since TCP/IP transport // layer checksums depends on fields in the IPv4 or IPv6 layer that contains it. // The passed in layer must be an *IPv4 or *IPv6. func (i *tcpipchecksum) SetNetworkLayerForChecksum(l gopacket.NetworkLayer) error { switch v := l.(type) { case *IPv4: i.pseudoheader = v case *IPv6: i.pseudoheader = v default: return fmt.Errorf("cannot use layer type %v for tcp checksum network layer", l.LayerType()) } return nil }