package transfer import ( "bytes" "encoding/base64" "errors" "fmt" "io" "io/ioutil" "net/http" "net/url" "os" "path/filepath" "time" "github.com/cloudflare/cloudflared/cmd/cloudflared/encrypter" "github.com/cloudflare/cloudflared/cmd/cloudflared/shell" "github.com/cloudflare/cloudflared/log" cli "gopkg.in/urfave/cli.v2" ) const ( baseStoreURL = "https://login.cloudflarewarp.com/" clientTimeout = time.Second * 60 ) var logger = log.CreateLogger() // Run does the transfer "dance" with the end result downloading the supported resource. // The expanded description is run is encapsulation of shared business logic needed // to request a resource (token/cert/etc) from the transfer service (loginhelper). // The "dance" we refer to is building a HTTP request, opening that in a browser waiting for // the user to complete an action, while it long polls in the background waiting for an // action to be completed to download the resource. func Run(c *cli.Context, transferURL *url.URL, resourceName, key, value, path string, shouldEncrypt bool) ([]byte, error) { encrypterClient, err := encrypter.New("cloudflared_priv.pem", "cloudflared_pub.pem") if err != nil { return nil, err } requestURL, err := buildRequestURL(transferURL, key, value+encrypterClient.PublicKey(), shouldEncrypt) if err != nil { return nil, err } err = shell.OpenBrowser(requestURL) if err != nil { fmt.Fprintf(os.Stdout, "Please open the following URL and log in with your Cloudflare account:\n\n%s\n\nLeave cloudflared running to download the %s automatically.\n", resourceName, requestURL) } else { fmt.Fprintf(os.Stdout, "A browser window should have opened at the following URL:\n\n%s\n\nIf the browser failed to open, open it yourself and visit the URL above.\n", requestURL) } // for local debugging baseURL := baseStoreURL if c.IsSet("url") { baseURL = c.String("url") } var resourceData []byte if shouldEncrypt { buf, key, err := transferRequest(baseURL + filepath.Join("transfer", encrypterClient.PublicKey())) if err != nil { return nil, err } decodedBuf, err := base64.StdEncoding.DecodeString(string(buf)) if err != nil { return nil, err } decrypted, err := encrypterClient.Decrypt(decodedBuf, key) if err != nil { return nil, err } resourceData = decrypted } else { buf, _, err := transferRequest(baseURL + filepath.Join(encrypterClient.PublicKey())) if err != nil { return nil, err } resourceData = buf } if err := ioutil.WriteFile(path, resourceData, 0600); err != nil { return nil, err } return resourceData, nil } // BuildRequestURL creates a request suitable for a resource transfer. // it will return a constructed url based off the base url and query key/value provided. // follow will follow redirects. func buildRequestURL(baseURL *url.URL, key, value string, follow bool) (string, error) { q := baseURL.Query() q.Set(key, value) baseURL.RawQuery = q.Encode() if !follow { return baseURL.String(), nil } response, err := http.Get(baseURL.String()) if err != nil { return "", err } return response.Request.URL.String(), nil } // transferRequest downloads the requested resource from the request URL func transferRequest(requestURL string) ([]byte, string, error) { client := &http.Client{Timeout: clientTimeout} const pollAttempts = 10 // we do "long polling" on the endpoint to get the resource. for i := 0; i < pollAttempts; i++ { buf, key, err := poll(client, requestURL) if err != nil { return nil, "", err } else if len(buf) > 0 { if err := putSuccess(client, requestURL); err != nil { logger.WithError(err).Error("Failed to update resource success") } return buf, key, nil } } return nil, "", errors.New("Failed to fetch resource") } // poll the endpoint for the request resource, waiting for the user interaction func poll(client *http.Client, requestURL string) ([]byte, string, error) { resp, err := client.Get(requestURL) if err != nil { return nil, "", err } defer resp.Body.Close() // ignore everything other than server errors as the resource // may not exist until the user does the interaction if resp.StatusCode >= 500 { return nil, "", fmt.Errorf("error on request %d", resp.StatusCode) } if resp.StatusCode != 200 { logger.Info("Waiting for login...") return nil, "", nil } buf := new(bytes.Buffer) if _, err := io.Copy(buf, resp.Body); err != nil { return nil, "", err } return buf.Bytes(), resp.Header.Get("service-public-key"), nil } // putSuccess tells the server we successfully downloaded the resource func putSuccess(client *http.Client, requestURL string) error { req, err := http.NewRequest("PUT", requestURL+"/ok", nil) if err != nil { return err } resp, err := client.Do(req) if err != nil { return err } resp.Body.Close() if resp.StatusCode != 200 { return fmt.Errorf("HTTP Response Status Code: %d", resp.StatusCode) } return nil }