// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Flow control package http2 // inflowMinRefresh is the minimum number of bytes we'll send for a // flow control window update. const inflowMinRefresh = 4 << 10 // inflow accounts for an inbound flow control window. // It tracks both the latest window sent to the peer (used for enforcement) // and the accumulated unsent window. type inflow struct { avail int32 unsent int32 } // init sets the initial window. func (f *inflow) init(n int32) { f.avail = n } // add adds n bytes to the window, with a maximum window size of max, // indicating that the peer can now send us more data. // For example, the user read from a {Request,Response} body and consumed // some of the buffered data, so the peer can now send more. // It returns the number of bytes to send in a WINDOW_UPDATE frame to the peer. // Window updates are accumulated and sent when the unsent capacity // is at least inflowMinRefresh or will at least double the peer's available window. func (f *inflow) add(n int) (connAdd int32) { if n < 0 { panic("negative update") } unsent := int64(f.unsent) + int64(n) // "A sender MUST NOT allow a flow-control window to exceed 2^31-1 octets." // RFC 7540 Section 6.9.1. const maxWindow = 1<<31 - 1 if unsent+int64(f.avail) > maxWindow { panic("flow control update exceeds maximum window size") } f.unsent = int32(unsent) if f.unsent < inflowMinRefresh && f.unsent < f.avail { // If there aren't at least inflowMinRefresh bytes of window to send, // and this update won't at least double the window, buffer the update for later. return 0 } f.avail += f.unsent f.unsent = 0 return int32(unsent) } // take attempts to take n bytes from the peer's flow control window. // It reports whether the window has available capacity. func (f *inflow) take(n uint32) bool { if n > uint32(f.avail) { return false } f.avail -= int32(n) return true } // takeInflows attempts to take n bytes from two inflows, // typically connection-level and stream-level flows. // It reports whether both windows have available capacity. func takeInflows(f1, f2 *inflow, n uint32) bool { if n > uint32(f1.avail) || n > uint32(f2.avail) { return false } f1.avail -= int32(n) f2.avail -= int32(n) return true } // outflow is the outbound flow control window's size. type outflow struct { _ incomparable // n is the number of DATA bytes we're allowed to send. // An outflow is kept both on a conn and a per-stream. n int32 // conn points to the shared connection-level outflow that is // shared by all streams on that conn. It is nil for the outflow // that's on the conn directly. conn *outflow } func (f *outflow) setConnFlow(cf *outflow) { f.conn = cf } func (f *outflow) available() int32 { n := f.n if f.conn != nil && f.conn.n < n { n = f.conn.n } return n } func (f *outflow) take(n int32) { if n > f.available() { panic("internal error: took too much") } f.n -= n if f.conn != nil { f.conn.n -= n } } // add adds n bytes (positive or negative) to the flow control window. // It returns false if the sum would exceed 2^31-1. func (f *outflow) add(n int32) bool { sum := f.n + n if (sum > n) == (f.n > 0) { f.n = sum return true } return false }