package runtime import ( "google.golang.org/protobuf/proto" ) // StringP returns a pointer to a string whose pointee is same as the given string value. func StringP(val string) (*string, error) { return proto.String(val), nil } // BoolP parses the given string representation of a boolean value, // and returns a pointer to a bool whose value is same as the parsed value. func BoolP(val string) (*bool, error) { b, err := Bool(val) if err != nil { return nil, err } return proto.Bool(b), nil } // Float64P parses the given string representation of a floating point number, // and returns a pointer to a float64 whose value is same as the parsed number. func Float64P(val string) (*float64, error) { f, err := Float64(val) if err != nil { return nil, err } return proto.Float64(f), nil } // Float32P parses the given string representation of a floating point number, // and returns a pointer to a float32 whose value is same as the parsed number. func Float32P(val string) (*float32, error) { f, err := Float32(val) if err != nil { return nil, err } return proto.Float32(f), nil } // Int64P parses the given string representation of an integer // and returns a pointer to a int64 whose value is same as the parsed integer. func Int64P(val string) (*int64, error) { i, err := Int64(val) if err != nil { return nil, err } return proto.Int64(i), nil } // Int32P parses the given string representation of an integer // and returns a pointer to a int32 whose value is same as the parsed integer. func Int32P(val string) (*int32, error) { i, err := Int32(val) if err != nil { return nil, err } return proto.Int32(i), err } // Uint64P parses the given string representation of an integer // and returns a pointer to a uint64 whose value is same as the parsed integer. func Uint64P(val string) (*uint64, error) { i, err := Uint64(val) if err != nil { return nil, err } return proto.Uint64(i), err } // Uint32P parses the given string representation of an integer // and returns a pointer to a uint32 whose value is same as the parsed integer. func Uint32P(val string) (*uint32, error) { i, err := Uint32(val) if err != nil { return nil, err } return proto.Uint32(i), err }