cloudflared-mirror/supervisor/tunnel_test.go

121 lines
3.7 KiB
Go

package supervisor
import (
"testing"
"time"
"github.com/lucas-clemente/quic-go"
"github.com/rs/zerolog"
"github.com/stretchr/testify/assert"
"github.com/cloudflare/cloudflared/connection"
"github.com/cloudflare/cloudflared/edgediscovery"
"github.com/cloudflare/cloudflared/retry"
)
type dynamicMockFetcher struct {
protocolPercents edgediscovery.ProtocolPercents
err error
}
func (dmf *dynamicMockFetcher) fetch() edgediscovery.PercentageFetcher {
return func() (edgediscovery.ProtocolPercents, error) {
return dmf.protocolPercents, dmf.err
}
}
func TestWaitForBackoffFallback(t *testing.T) {
maxRetries := uint(3)
backoff := retry.BackoffHandler{
MaxRetries: maxRetries,
BaseTime: time.Millisecond * 10,
}
log := zerolog.Nop()
resolveTTL := time.Duration(0)
mockFetcher := dynamicMockFetcher{
protocolPercents: edgediscovery.ProtocolPercents{edgediscovery.ProtocolPercent{Protocol: "quic", Percentage: 100}},
}
protocolSelector, err := connection.NewProtocolSelector(
"auto",
"",
false,
false,
mockFetcher.fetch(),
resolveTTL,
&log,
)
assert.NoError(t, err)
initProtocol := protocolSelector.Current()
assert.Equal(t, connection.QUIC, initProtocol)
protoFallback := &protocolFallback{
backoff,
initProtocol,
false,
}
// Retry #0 and #1. At retry #2, we switch protocol, so the fallback loop has one more retry than this
for i := 0; i < int(maxRetries-1); i++ {
protoFallback.BackoffTimer() // simulate retry
ok := selectNextProtocol(&log, protoFallback, protocolSelector, nil)
assert.True(t, ok)
assert.Equal(t, initProtocol, protoFallback.protocol)
}
// Retry fallback protocol
for i := 0; i < int(maxRetries); i++ {
protoFallback.BackoffTimer() // simulate retry
ok := selectNextProtocol(&log, protoFallback, protocolSelector, nil)
assert.True(t, ok)
fallback, ok := protocolSelector.Fallback()
assert.True(t, ok)
assert.Equal(t, fallback, protoFallback.protocol)
}
currentGlobalProtocol := protocolSelector.Current()
assert.Equal(t, initProtocol, currentGlobalProtocol)
// No protocol to fallback, return error
protoFallback.BackoffTimer() // simulate retry
ok := selectNextProtocol(&log, protoFallback, protocolSelector, nil)
assert.False(t, ok)
protoFallback.reset()
protoFallback.BackoffTimer() // simulate retry
ok = selectNextProtocol(&log, protoFallback, protocolSelector, nil)
assert.True(t, ok)
assert.Equal(t, initProtocol, protoFallback.protocol)
protoFallback.reset()
protoFallback.BackoffTimer() // simulate retry
ok = selectNextProtocol(&log, protoFallback, protocolSelector, &quic.IdleTimeoutError{})
// Check that we get a true after the first try itself when this flag is true. This allows us to immediately
// switch protocols when there is a fallback.
assert.True(t, ok)
// But if there is no fallback available, then we exhaust the retries despite the type of error.
// The reason why there's no fallback available is because we pick a specific protocol instead of letting it be auto.
protocolSelector, err = connection.NewProtocolSelector(
"quic",
"",
false,
false,
mockFetcher.fetch(),
resolveTTL,
&log,
)
assert.NoError(t, err)
protoFallback = &protocolFallback{backoff, protocolSelector.Current(), false}
for i := 0; i < int(maxRetries-1); i++ {
protoFallback.BackoffTimer() // simulate retry
ok := selectNextProtocol(&log, protoFallback, protocolSelector, &quic.IdleTimeoutError{})
assert.True(t, ok)
assert.Equal(t, connection.QUIC, protoFallback.protocol)
}
// And finally it fails as it should, with no fallback.
protoFallback.BackoffTimer()
ok = selectNextProtocol(&log, protoFallback, protocolSelector, &quic.IdleTimeoutError{})
assert.False(t, ok)
}