235 lines
7.8 KiB
Go
235 lines
7.8 KiB
Go
package h2mux
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import (
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"encoding/base64"
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"fmt"
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"net/http"
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"net/url"
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"strconv"
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"strings"
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"github.com/pkg/errors"
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)
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type Header struct {
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Name, Value string
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}
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var headerEncoding = base64.RawStdEncoding
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const (
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RequestUserHeadersField = "cf-cloudflared-request-headers"
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ResponseUserHeadersField = "cf-cloudflared-response-headers"
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CFAccessTokenHeader = "cf-access-token"
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CFJumpDestinationHeader = "CF-Access-Jump-Destination"
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CFAccessClientIDHeader = "CF-Access-Client-Id"
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CFAccessClientSecretHeader = "CF-Access-Client-Secret"
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)
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// H2RequestHeadersToH1Request converts the HTTP/2 headers coming from origintunneld
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// to an HTTP/1 Request object destined for the local origin web service.
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// This operation includes conversion of the pseudo-headers into their closest
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// HTTP/1 equivalents. See https://tools.ietf.org/html/rfc7540#section-8.1.2.3
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func H2RequestHeadersToH1Request(h2 []Header, h1 *http.Request) error {
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for _, header := range h2 {
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name := strings.ToLower(header.Name)
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if !IsControlHeader(name) {
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continue
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}
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switch name {
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case ":method":
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h1.Method = header.Value
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case ":scheme":
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// noop - use the preexisting scheme from h1.URL
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case ":authority":
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// Otherwise the host header will be based on the origin URL
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h1.Host = header.Value
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case ":path":
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// We don't want to be an "opinionated" proxy, so ideally we would use :path as-is.
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// However, this HTTP/1 Request object belongs to the Go standard library,
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// whose URL package makes some opinionated decisions about the encoding of
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// URL characters: see the docs of https://godoc.org/net/url#URL,
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// in particular the EscapedPath method https://godoc.org/net/url#URL.EscapedPath,
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// which is always used when computing url.URL.String(), whether we'd like it or not.
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//
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// Well, not *always*. We could circumvent this by using url.URL.Opaque. But
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// that would present unusual difficulties when using an HTTP proxy: url.URL.Opaque
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// is treated differently when HTTP_PROXY is set!
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// See https://github.com/golang/go/issues/5684#issuecomment-66080888
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//
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// This means we are subject to the behavior of net/url's function `shouldEscape`
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// (as invoked with mode=encodePath): https://github.com/golang/go/blob/go1.12.7/src/net/url/url.go#L101
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if header.Value == "*" {
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h1.URL.Path = "*"
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continue
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}
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// Due to the behavior of validation.ValidateUrl, h1.URL may
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// already have a partial value, with or without a trailing slash.
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base := h1.URL.String()
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base = strings.TrimRight(base, "/")
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// But we know :path begins with '/', because we handled '*' above - see RFC7540
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requestURL, err := url.Parse(base + header.Value)
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if err != nil {
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return errors.Wrap(err, fmt.Sprintf("invalid path '%v'", header.Value))
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}
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h1.URL = requestURL
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case "content-length":
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contentLength, err := strconv.ParseInt(header.Value, 10, 64)
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if err != nil {
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return fmt.Errorf("unparseable content length")
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}
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h1.ContentLength = contentLength
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case RequestUserHeadersField:
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// Do not forward the serialized headers to the origin -- deserialize them, and ditch the serialized version
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// Find and parse user headers serialized into a single one
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userHeaders, err := ParseUserHeaders(RequestUserHeadersField, h2)
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if err != nil {
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return errors.Wrap(err, "Unable to parse user headers")
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}
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for _, userHeader := range userHeaders {
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h1.Header.Add(http.CanonicalHeaderKey(userHeader.Name), userHeader.Value)
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}
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default:
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// All other control headers shall just be proxied transparently
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h1.Header.Add(http.CanonicalHeaderKey(header.Name), header.Value)
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}
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}
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return nil
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}
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func ParseUserHeaders(headerNameToParseFrom string, headers []Header) ([]Header, error) {
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for _, header := range headers {
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if header.Name == headerNameToParseFrom {
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return DeserializeHeaders(header.Value)
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}
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}
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return nil, fmt.Errorf("%v header not found", RequestUserHeadersField)
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}
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func IsControlHeader(headerName string) bool {
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return headerName == "content-length" ||
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headerName == "connection" || headerName == "upgrade" || // Websocket headers
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strings.HasPrefix(headerName, ":") ||
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strings.HasPrefix(headerName, "cf-")
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}
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// isWebsocketClientHeader returns true if the header name is required by the client to upgrade properly
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func IsWebsocketClientHeader(headerName string) bool {
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return headerName == "sec-websocket-accept" ||
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headerName == "connection" ||
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headerName == "upgrade"
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}
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func H1ResponseToH2ResponseHeaders(h1 *http.Response) (h2 []Header) {
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h2 = []Header{
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{Name: ":status", Value: strconv.Itoa(h1.StatusCode)},
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}
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userHeaders := make(http.Header, len(h1.Header))
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for header, values := range h1.Header {
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h2name := strings.ToLower(header)
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if h2name == "content-length" {
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// This header has meaning in HTTP/2 and will be used by the edge,
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// so it should be sent as an HTTP/2 response header.
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// Since these are http2 headers, they're required to be lowercase
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h2 = append(h2, Header{Name: "content-length", Value: values[0]})
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} else if !IsControlHeader(h2name) || IsWebsocketClientHeader(h2name) {
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// User headers, on the other hand, must all be serialized so that
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// HTTP/2 header validation won't be applied to HTTP/1 header values
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userHeaders[header] = values
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}
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}
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// Perform user header serialization and set them in the single header
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h2 = append(h2, Header{ResponseUserHeadersField, SerializeHeaders(userHeaders)})
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return h2
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}
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// Serialize HTTP1.x headers by base64-encoding each header name and value,
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// and then joining them in the format of [key:value;]
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func SerializeHeaders(h1Headers http.Header) string {
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// compute size of the fully serialized value and largest temp buffer we will need
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serializedLen := 0
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maxTempLen := 0
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for headerName, headerValues := range h1Headers {
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for _, headerValue := range headerValues {
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nameLen := headerEncoding.EncodedLen(len(headerName))
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valueLen := headerEncoding.EncodedLen(len(headerValue))
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const delims = 2
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serializedLen += delims + nameLen + valueLen
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if nameLen > maxTempLen {
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maxTempLen = nameLen
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}
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if valueLen > maxTempLen {
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maxTempLen = valueLen
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}
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}
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}
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var buf strings.Builder
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buf.Grow(serializedLen)
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temp := make([]byte, maxTempLen)
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writeB64 := func(s string) {
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n := headerEncoding.EncodedLen(len(s))
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if n > len(temp) {
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temp = make([]byte, n)
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}
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headerEncoding.Encode(temp[:n], []byte(s))
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buf.Write(temp[:n])
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}
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for headerName, headerValues := range h1Headers {
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for _, headerValue := range headerValues {
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if buf.Len() > 0 {
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buf.WriteByte(';')
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}
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writeB64(headerName)
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buf.WriteByte(':')
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writeB64(headerValue)
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}
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}
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return buf.String()
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}
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// Deserialize headers serialized by `SerializeHeader`
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func DeserializeHeaders(serializedHeaders string) ([]Header, error) {
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const unableToDeserializeErr = "Unable to deserialize headers"
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var deserialized []Header
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for _, serializedPair := range strings.Split(serializedHeaders, ";") {
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if len(serializedPair) == 0 {
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continue
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}
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serializedHeaderParts := strings.Split(serializedPair, ":")
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if len(serializedHeaderParts) != 2 {
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return nil, errors.New(unableToDeserializeErr)
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}
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serializedName := serializedHeaderParts[0]
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serializedValue := serializedHeaderParts[1]
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deserializedName := make([]byte, headerEncoding.DecodedLen(len(serializedName)))
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deserializedValue := make([]byte, headerEncoding.DecodedLen(len(serializedValue)))
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if _, err := headerEncoding.Decode(deserializedName, []byte(serializedName)); err != nil {
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return nil, errors.Wrap(err, unableToDeserializeErr)
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}
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if _, err := headerEncoding.Decode(deserializedValue, []byte(serializedValue)); err != nil {
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return nil, errors.Wrap(err, unableToDeserializeErr)
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}
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deserialized = append(deserialized, Header{
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Name: string(deserializedName),
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Value: string(deserializedValue),
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})
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}
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return deserialized, nil
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}
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