415 lines
12 KiB
Go
415 lines
12 KiB
Go
package quic
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import (
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"context"
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"crypto/rand"
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"crypto/tls"
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"errors"
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"fmt"
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"log"
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"net"
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"os"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/quic-go/quic-go/internal/wire"
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"github.com/quic-go/quic-go/internal/protocol"
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"github.com/quic-go/quic-go/internal/utils"
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"github.com/quic-go/quic-go/logging"
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)
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type Transport struct {
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// A single net.PacketConn can only be handled by one Transport.
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// Bad things will happen if passed to multiple Transports.
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//
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// If the connection satisfies the OOBCapablePacketConn interface
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// (as a net.UDPConn does), ECN and packet info support will be enabled.
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// In this case, optimized syscalls might be used, skipping the
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// ReadFrom and WriteTo calls to read / write packets.
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Conn net.PacketConn
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// The length of the connection ID in bytes.
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// It can be 0, or any value between 4 and 18.
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// If unset, a 4 byte connection ID will be used.
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ConnectionIDLength int
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// Use for generating new connection IDs.
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// This allows the application to control of the connection IDs used,
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// which allows routing / load balancing based on connection IDs.
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// All Connection IDs returned by the ConnectionIDGenerator MUST
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// have the same length.
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ConnectionIDGenerator ConnectionIDGenerator
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// The StatelessResetKey is used to generate stateless reset tokens.
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// If no key is configured, sending of stateless resets is disabled.
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StatelessResetKey *StatelessResetKey
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// A Tracer traces events that don't belong to a single QUIC connection.
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Tracer logging.Tracer
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handlerMap packetHandlerManager
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mutex sync.Mutex
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initOnce sync.Once
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initErr error
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// Set in init.
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// If no ConnectionIDGenerator is set, this is the ConnectionIDLength.
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connIDLen int
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// Set in init.
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// If no ConnectionIDGenerator is set, this is set to a default.
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connIDGenerator ConnectionIDGenerator
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server unknownPacketHandler
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conn rawConn
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closeQueue chan closePacket
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listening chan struct{} // is closed when listen returns
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closed bool
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createdConn bool
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isSingleUse bool // was created for a single server or client, i.e. by calling quic.Listen or quic.Dial
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logger utils.Logger
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}
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// Listen starts listening for incoming QUIC connections.
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// There can only be a single listener on any net.PacketConn.
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// Listen may only be called again after the current Listener was closed.
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func (t *Transport) Listen(tlsConf *tls.Config, conf *Config) (*Listener, error) {
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if tlsConf == nil {
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return nil, errors.New("quic: tls.Config not set")
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}
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if err := validateConfig(conf); err != nil {
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return nil, err
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}
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t.mutex.Lock()
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defer t.mutex.Unlock()
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if t.server != nil {
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return nil, errListenerAlreadySet
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}
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conf = populateServerConfig(conf)
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if err := t.init(true); err != nil {
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return nil, err
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}
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s, err := newServer(t.conn, t.handlerMap, t.connIDGenerator, tlsConf, conf, t.Tracer, t.closeServer, false)
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if err != nil {
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return nil, err
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}
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t.server = s
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return &Listener{baseServer: s}, nil
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}
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// ListenEarly starts listening for incoming QUIC connections.
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// There can only be a single listener on any net.PacketConn.
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// Listen may only be called again after the current Listener was closed.
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func (t *Transport) ListenEarly(tlsConf *tls.Config, conf *Config) (*EarlyListener, error) {
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if tlsConf == nil {
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return nil, errors.New("quic: tls.Config not set")
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}
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if err := validateConfig(conf); err != nil {
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return nil, err
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}
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t.mutex.Lock()
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defer t.mutex.Unlock()
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if t.server != nil {
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return nil, errListenerAlreadySet
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}
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conf = populateServerConfig(conf)
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if err := t.init(true); err != nil {
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return nil, err
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}
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s, err := newServer(t.conn, t.handlerMap, t.connIDGenerator, tlsConf, conf, t.Tracer, t.closeServer, true)
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if err != nil {
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return nil, err
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}
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t.server = s
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return &EarlyListener{baseServer: s}, nil
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}
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// Dial dials a new connection to a remote host (not using 0-RTT).
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func (t *Transport) Dial(ctx context.Context, addr net.Addr, tlsConf *tls.Config, conf *Config) (Connection, error) {
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if err := validateConfig(conf); err != nil {
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return nil, err
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}
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conf = populateConfig(conf)
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if err := t.init(false); err != nil {
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return nil, err
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}
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var onClose func()
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if t.isSingleUse {
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onClose = func() { t.Close() }
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}
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return dial(ctx, newSendConn(t.conn, addr, nil), t.connIDGenerator, t.handlerMap, tlsConf, conf, onClose, false)
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}
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// DialEarly dials a new connection, attempting to use 0-RTT if possible.
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func (t *Transport) DialEarly(ctx context.Context, addr net.Addr, tlsConf *tls.Config, conf *Config) (EarlyConnection, error) {
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if err := validateConfig(conf); err != nil {
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return nil, err
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}
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conf = populateConfig(conf)
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if err := t.init(false); err != nil {
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return nil, err
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}
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var onClose func()
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if t.isSingleUse {
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onClose = func() { t.Close() }
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}
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return dial(ctx, newSendConn(t.conn, addr, nil), t.connIDGenerator, t.handlerMap, tlsConf, conf, onClose, true)
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}
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func setReceiveBuffer(c net.PacketConn, logger utils.Logger) error {
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conn, ok := c.(interface{ SetReadBuffer(int) error })
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if !ok {
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return errors.New("connection doesn't allow setting of receive buffer size. Not a *net.UDPConn?")
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}
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size, err := inspectReadBuffer(c)
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if err != nil {
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return fmt.Errorf("failed to determine receive buffer size: %w", err)
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}
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if size >= protocol.DesiredReceiveBufferSize {
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logger.Debugf("Conn has receive buffer of %d kiB (wanted: at least %d kiB)", size/1024, protocol.DesiredReceiveBufferSize/1024)
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return nil
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}
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if err := conn.SetReadBuffer(protocol.DesiredReceiveBufferSize); err != nil {
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return fmt.Errorf("failed to increase receive buffer size: %w", err)
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}
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newSize, err := inspectReadBuffer(c)
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if err != nil {
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return fmt.Errorf("failed to determine receive buffer size: %w", err)
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}
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if newSize == size {
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return fmt.Errorf("failed to increase receive buffer size (wanted: %d kiB, got %d kiB)", protocol.DesiredReceiveBufferSize/1024, newSize/1024)
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}
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if newSize < protocol.DesiredReceiveBufferSize {
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return fmt.Errorf("failed to sufficiently increase receive buffer size (was: %d kiB, wanted: %d kiB, got: %d kiB)", size/1024, protocol.DesiredReceiveBufferSize/1024, newSize/1024)
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}
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logger.Debugf("Increased receive buffer size to %d kiB", newSize/1024)
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return nil
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}
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// only print warnings about the UDP receive buffer size once
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var receiveBufferWarningOnce sync.Once
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func (t *Transport) init(isServer bool) error {
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t.initOnce.Do(func() {
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getMultiplexer().AddConn(t.Conn)
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conn, err := wrapConn(t.Conn)
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if err != nil {
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t.initErr = err
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return
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}
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t.logger = utils.DefaultLogger // TODO: make this configurable
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t.conn = conn
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t.handlerMap = newPacketHandlerMap(t.StatelessResetKey, t.enqueueClosePacket, t.logger)
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t.listening = make(chan struct{})
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t.closeQueue = make(chan closePacket, 4)
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if t.ConnectionIDGenerator != nil {
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t.connIDGenerator = t.ConnectionIDGenerator
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t.connIDLen = t.ConnectionIDGenerator.ConnectionIDLen()
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} else {
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connIDLen := t.ConnectionIDLength
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if t.ConnectionIDLength == 0 && (!t.isSingleUse || isServer) {
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connIDLen = protocol.DefaultConnectionIDLength
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}
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t.connIDLen = connIDLen
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t.connIDGenerator = &protocol.DefaultConnectionIDGenerator{ConnLen: t.connIDLen}
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}
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go t.listen(conn)
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go t.runCloseQueue()
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})
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return t.initErr
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}
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func (t *Transport) enqueueClosePacket(p closePacket) {
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select {
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case t.closeQueue <- p:
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default:
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// Oops, we're backlogged.
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// Just drop the packet, sending CONNECTION_CLOSE copies is best effort anyway.
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}
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}
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func (t *Transport) runCloseQueue() {
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for {
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select {
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case <-t.listening:
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return
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case p := <-t.closeQueue:
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t.conn.WritePacket(p.payload, p.addr, p.info.OOB())
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}
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}
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}
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// Close closes the underlying connection and waits until listen has returned.
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// It is invalid to start new listeners or connections after that.
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func (t *Transport) Close() error {
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t.close(errors.New("closing"))
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if t.createdConn {
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if err := t.conn.Close(); err != nil {
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return err
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}
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} else {
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t.conn.SetReadDeadline(time.Now())
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defer func() { t.conn.SetReadDeadline(time.Time{}) }()
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}
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<-t.listening // wait until listening returns
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return nil
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}
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func (t *Transport) closeServer() {
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t.handlerMap.CloseServer()
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t.mutex.Lock()
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t.server = nil
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if t.isSingleUse {
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t.closed = true
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}
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t.mutex.Unlock()
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if t.createdConn {
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t.Conn.Close()
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}
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if t.isSingleUse {
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t.conn.SetReadDeadline(time.Now())
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defer func() { t.conn.SetReadDeadline(time.Time{}) }()
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<-t.listening // wait until listening returns
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}
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}
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func (t *Transport) close(e error) {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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if t.closed {
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return
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}
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t.handlerMap.Close(e)
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if t.server != nil {
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t.server.setCloseError(e)
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}
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t.closed = true
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}
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func (t *Transport) listen(conn rawConn) {
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defer close(t.listening)
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defer getMultiplexer().RemoveConn(t.Conn)
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if err := setReceiveBuffer(t.Conn, t.logger); err != nil {
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if !strings.Contains(err.Error(), "use of closed network connection") {
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receiveBufferWarningOnce.Do(func() {
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if disable, _ := strconv.ParseBool(os.Getenv("QUIC_GO_DISABLE_RECEIVE_BUFFER_WARNING")); disable {
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return
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}
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log.Printf("%s. See https://github.com/quic-go/quic-go/wiki/UDP-Receive-Buffer-Size for details.", err)
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})
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}
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}
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for {
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p, err := conn.ReadPacket()
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//nolint:staticcheck // SA1019 ignore this!
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// TODO: This code is used to ignore wsa errors on Windows.
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// Since net.Error.Temporary is deprecated as of Go 1.18, we should find a better solution.
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// See https://github.com/quic-go/quic-go/issues/1737 for details.
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if nerr, ok := err.(net.Error); ok && nerr.Temporary() {
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t.mutex.Lock()
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closed := t.closed
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t.mutex.Unlock()
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if closed {
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return
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}
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t.logger.Debugf("Temporary error reading from conn: %w", err)
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continue
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}
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if err != nil {
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t.close(err)
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return
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}
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t.handlePacket(p)
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}
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}
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func (t *Transport) handlePacket(p *receivedPacket) {
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connID, err := wire.ParseConnectionID(p.data, t.connIDLen)
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if err != nil {
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t.logger.Debugf("error parsing connection ID on packet from %s: %s", p.remoteAddr, err)
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if t.Tracer != nil {
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t.Tracer.DroppedPacket(p.remoteAddr, logging.PacketTypeNotDetermined, p.Size(), logging.PacketDropHeaderParseError)
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}
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p.buffer.MaybeRelease()
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return
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}
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if isStatelessReset := t.maybeHandleStatelessReset(p.data); isStatelessReset {
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return
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}
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if handler, ok := t.handlerMap.Get(connID); ok {
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handler.handlePacket(p)
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return
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}
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if !wire.IsLongHeaderPacket(p.data[0]) {
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go t.maybeSendStatelessReset(p, connID)
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return
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}
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t.mutex.Lock()
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defer t.mutex.Unlock()
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if t.server == nil { // no server set
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t.logger.Debugf("received a packet with an unexpected connection ID %s", connID)
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return
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}
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t.server.handlePacket(p)
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}
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func (t *Transport) maybeSendStatelessReset(p *receivedPacket, connID protocol.ConnectionID) {
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defer p.buffer.Release()
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if t.StatelessResetKey == nil {
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return
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}
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// Don't send a stateless reset in response to very small packets.
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// This includes packets that could be stateless resets.
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if len(p.data) <= protocol.MinStatelessResetSize {
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return
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}
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token := t.handlerMap.GetStatelessResetToken(connID)
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t.logger.Debugf("Sending stateless reset to %s (connection ID: %s). Token: %#x", p.remoteAddr, connID, token)
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data := make([]byte, protocol.MinStatelessResetSize-16, protocol.MinStatelessResetSize)
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rand.Read(data)
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data[0] = (data[0] & 0x7f) | 0x40
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data = append(data, token[:]...)
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if _, err := t.conn.WritePacket(data, p.remoteAddr, p.info.OOB()); err != nil {
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t.logger.Debugf("Error sending Stateless Reset: %s", err)
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}
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}
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func (t *Transport) maybeHandleStatelessReset(data []byte) bool {
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// stateless resets are always short header packets
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if wire.IsLongHeaderPacket(data[0]) {
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return false
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}
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if len(data) < 17 /* type byte + 16 bytes for the reset token */ {
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return false
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}
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token := *(*protocol.StatelessResetToken)(data[len(data)-16:])
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if conn, ok := t.handlerMap.GetByResetToken(token); ok {
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t.logger.Debugf("Received a stateless reset with token %#x. Closing connection.", token)
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go conn.destroy(&StatelessResetError{Token: token})
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return true
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}
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return false
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}
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