203 lines
6.6 KiB
Go
203 lines
6.6 KiB
Go
package management
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import (
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"context"
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"net/http"
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"sync"
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"sync/atomic"
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"time"
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"github.com/go-chi/chi/v5"
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"github.com/rs/zerolog"
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"nhooyr.io/websocket"
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)
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const (
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// In the current state, an invalid command was provided by the client
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StatusInvalidCommand websocket.StatusCode = 4001
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reasonInvalidCommand = "expected start streaming as first event"
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// There are a limited number of available streaming log sessions that cloudflared will service, exceeding this
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// value will return this error to incoming requests.
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StatusSessionLimitExceeded websocket.StatusCode = 4002
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reasonSessionLimitExceeded = "limit exceeded for streaming sessions"
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StatusIdleLimitExceeded websocket.StatusCode = 4003
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reasonIdleLimitExceeded = "session was idle for too long"
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)
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type ManagementService struct {
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// The management tunnel hostname
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Hostname string
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log *zerolog.Logger
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router chi.Router
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// streaming signifies if the service is already streaming logs. Helps limit the number of active users streaming logs
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// from this cloudflared instance.
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streaming atomic.Bool
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// streamingMut is a lock to prevent concurrent requests to start streaming. Utilizing the atomic.Bool is not
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// sufficient to complete this operation since many other checks during an incoming new request are needed
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// to validate this before setting streaming to true.
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streamingMut sync.Mutex
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logger LoggerListener
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}
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func New(managementHostname string, log *zerolog.Logger, logger LoggerListener) *ManagementService {
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s := &ManagementService{
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Hostname: managementHostname,
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log: log,
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logger: logger,
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}
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r := chi.NewRouter()
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r.Get("/ping", ping)
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r.Head("/ping", ping)
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r.Get("/logs", s.logs)
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s.router = r
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return s
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}
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func (m *ManagementService) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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m.router.ServeHTTP(w, r)
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}
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// Management Ping handler
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func ping(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(200)
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}
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// readEvents will loop through all incoming websocket messages from a client and marshal them into the
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// proper Event structure and pass through to the events channel. Any invalid messages sent will automatically
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// terminate the connection.
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func (m *ManagementService) readEvents(c *websocket.Conn, ctx context.Context, events chan<- *ClientEvent) {
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for {
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event, err := ReadClientEvent(c, ctx)
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select {
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case <-ctx.Done():
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return
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default:
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if err != nil {
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// If the client (or the server) already closed the connection, don't attempt to close it again
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if !IsClosed(err, m.log) {
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m.log.Err(err).Send()
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m.log.Err(c.Close(websocket.StatusUnsupportedData, err.Error())).Send()
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}
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// Any errors when reading the messages from the client will close the connection
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return
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}
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events <- event
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}
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}
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}
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// streamLogs will begin the process of reading from the Session listener and write the log events to the client.
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func (m *ManagementService) streamLogs(c *websocket.Conn, ctx context.Context, session *Session) {
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defer m.logger.Close(session)
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for m.streaming.Load() {
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select {
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case <-ctx.Done():
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m.streaming.Store(false)
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return
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case event := <-session.listener:
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err := WriteEvent(c, ctx, &EventLog{
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ServerEvent: ServerEvent{Type: Logs},
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Logs: []*Log{event},
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})
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if err != nil {
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// If the client (or the server) already closed the connection, don't attempt to close it again
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if !IsClosed(err, m.log) {
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m.log.Err(err).Send()
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m.log.Err(c.Close(websocket.StatusInternalError, err.Error())).Send()
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}
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// Any errors when writing the messages to the client will stop streaming and close the connection
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m.streaming.Store(false)
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return
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}
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default:
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// No messages to send
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}
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}
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}
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// startStreaming will check the conditions of the request and begin streaming or close the connection for invalid
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// requests.
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func (m *ManagementService) startStreaming(c *websocket.Conn, ctx context.Context, event *ClientEvent) {
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m.streamingMut.Lock()
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defer m.streamingMut.Unlock()
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// Limits to one user for streaming logs
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if m.streaming.Load() {
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m.log.Warn().
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Msgf("Another management session request was attempted but one session already being served; there is a limit of streaming log sessions to reduce overall performance impact.")
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m.log.Err(c.Close(StatusSessionLimitExceeded, reasonSessionLimitExceeded)).Send()
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return
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}
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// Expect the first incoming request
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startEvent, ok := IntoClientEvent[EventStartStreaming](event, StartStreaming)
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if !ok {
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m.log.Warn().Err(c.Close(StatusInvalidCommand, reasonInvalidCommand)).Msgf("expected start_streaming as first recieved event")
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return
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}
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m.streaming.Store(true)
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listener := m.logger.Listen(startEvent.Filters)
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m.log.Debug().Msgf("Streaming logs")
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go m.streamLogs(c, ctx, listener)
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}
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// Management Streaming Logs accept handler
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func (m *ManagementService) logs(w http.ResponseWriter, r *http.Request) {
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c, err := websocket.Accept(w, r, nil)
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if err != nil {
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m.log.Debug().Msgf("management handshake: %s", err.Error())
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return
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}
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// Make sure the connection is closed if other go routines fail to close the connection after completing.
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defer c.Close(websocket.StatusInternalError, "")
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ctx, cancel := context.WithCancel(r.Context())
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defer cancel()
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events := make(chan *ClientEvent)
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go m.readEvents(c, ctx, events)
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// Send a heartbeat ping to hold the connection open even if not streaming.
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ping := time.NewTicker(15 * time.Second)
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defer ping.Stop()
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// Close the connection if no operation has occurred after the idle timeout.
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idleTimeout := 5 * time.Minute
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idle := time.NewTimer(idleTimeout)
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defer idle.Stop()
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for {
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select {
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case <-ctx.Done():
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m.log.Debug().Msgf("management logs: context cancelled")
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c.Close(websocket.StatusNormalClosure, "context closed")
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return
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case event := <-events:
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switch event.Type {
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case StartStreaming:
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idle.Stop()
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m.startStreaming(c, ctx, event)
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continue
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case StopStreaming:
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idle.Reset(idleTimeout)
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// TODO: limit StopStreaming to only halt streaming for clients that are already streaming
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m.streaming.Store(false)
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case UnknownClientEventType:
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fallthrough
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default:
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// Drop unknown events and close connection
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m.log.Debug().Msgf("unexpected management message received: %s", event.Type)
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// If the client (or the server) already closed the connection, don't attempt to close it again
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if !IsClosed(err, m.log) {
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m.log.Err(err).Err(c.Close(websocket.StatusUnsupportedData, err.Error())).Send()
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}
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return
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}
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case <-ping.C:
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go c.Ping(ctx)
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case <-idle.C:
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c.Close(StatusIdleLimitExceeded, reasonIdleLimitExceeded)
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return
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}
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}
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}
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